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Become A Texture Artist

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Working As A Texture Artist

  • Interacting With Computers
  • Thinking Creatively
  • Updating and Using Relevant Knowledge
  • Communicating with Persons Outside Organization
  • Making Decisions and Solving Problems
  • Mostly Sitting

  • Make Decisions

  • Stressful

  • $78,000

    Average Salary

What Does A Texture Artist Do

Multimedia artists and animators create two- and three-dimensional models, animation, and visual effects for television, movies, video games, and other forms of media.

Duties

Multimedia artists and animators typically do the following:

  • Use computer programs and illustrations to create graphics and animation
  • Work with a team of animators and artists to create a movie, game, or visual effect
  • Research upcoming projects to help create realistic designs or animations
  • Develop storyboards that map out key scenes in animations
  • Edit animations and effects on the basis of feedback from directors, other animators, game designers, or clients
  • Meet with clients, other animators, games designers, directors, and other staff (which may include actors) to review deadlines and development time lines

Multimedia artists and animators often work in a specific medium. Some focus on creating animated movies or video games. Others create visual effects for movies and television shows. Creating computer-generated images (known as CGI) may include taking images of an actor’s movements and then animating them into three-dimensional characters. Other animators design scenery or backgrounds for locations.

Artists and animators can further specialize within these fields. Within animated movies and video games, artists often specialize in characters or in scenery and background design. Video game artists may focus on level design: creating the look, feel, and layout for the levels of a video game.

Animators work in teams to develop a movie, a visual effect, or an electronic game. Each animator works on a portion of the project, and then the pieces are put together to create one cohesive animation.

Some multimedia artists and animators create their work primarily by using computer software or by writing their own computer code. Many animation companies have their own computer animation software that artists must learn to use. Video game designers also work in a wide variety of platforms, including mobile gaming and online social networks.

Other artists and animators prefer to work by drawing and painting by hand and then translating the resulting images into computer programs. Some multimedia artists use storyboards or “animatics,” which look like a comic strip, to help visualize the final product during the design process.

Many multimedia artists and animators put their creative work on the Internet. If the images become popular, these artists can gain more recognition, which can lead to future employment or freelance work.

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How To Become A Texture Artist

Most multimedia artists and animators need a bachelor’s degree in computer graphics, art, or a related field to develop both an impressive portfolio of work and the strong technical skills that many employers prefer.

Education

Employers typically require a bachelor’s degree, and they look for workers who have a good portfolio of work and strong technical skills. Multimedia artists and animators typically have a bachelor’s degree in fine art, computer graphics, animation, or a related field. Programs in computer graphics often include courses in computer science in addition to art courses.

Bachelor’s degree programs in art include courses in painting, drawing, and sculpture. Degrees in animation often require classes in drawing, animation, and film. Many schools have specialized degrees in topics such as interactive media or game design.

Training

Some animation studios have their own software and computer applications that they use to create films, and they often provide on-the-job training so that workers can use the specific software and computer applications.

Important Qualities

Artistic talent. Animators and artists should have artistic ability and a good understanding of color, texture, and light. However, they may be able to compensate for artistic shortcomings with better technical skills.

Communication skills. Multimedia artists and animators need to work as part of a complex team and respond well to criticism and feedback.

Computer skills. Many multimedia artists and animators use computer programs or write programming code to do most of their work.

Creativity. Artists and animators must be able to think creatively to develop original ideas and make them come to life.

Time-management skills. The hours required by most studio and game design companies can be long, particularly when there are tight deadlines. Artists and animators need to be able to manage their time effectively when a deadline approaches.

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Average Length of Employment
Senior Artist 4.2 years
Lead Artist 2.9 years
Technical Artist 2.9 years
Animation Artist 2.7 years
Artist 2.6 years
3D Artist 2.0 years
Game Artist 2.0 years
Texture Artist 1.0 years
Top Careers Before Texture Artist
Artist 17.6%
3D Artist 16.0%
Internship 7.5%
Modeler 4.8%
Painter 4.5%
Generalist 4.3%
3D Modeler 4.0%
Supervisor 2.7%
Designer 2.4%
Animator 2.4%
Top Careers After Texture Artist
Artist 17.1%
3D Artist 15.9%
Generalist 6.7%
3D Modeler 5.0%
Internship 3.1%
Modeler 2.1%

Do you work as a Texture Artist?

Average Yearly Salary
$78,000
View Detailed Salary Report
$36,000
Min 10%
$78,000
Median 50%
$78,000
Median 50%
$78,000
Median 50%
$78,000
Median 50%
$78,000
Median 50%
$78,000
Median 50%
$78,000
Median 50%
$169,000
Max 90%
Best Paying Company
Luma
Highest Paying City
Alpharetta, GA
Highest Paying State
North Dakota
Avg Experience Level
1.5 years
How much does a Texture Artist make at top companies?
The national average salary for a Texture Artist in the United States is $78,927 per year or $38 per hour. Those in the bottom 10 percent make under $36,000 a year, and the top 10 percent make over $169,000.

Real Texture Artist Salaries

Job Title Company Location Start Date Salary
Lead Texture Artist Digital Domain Media Group Port Saint Lucie, FL Mar 19, 2012 $137,010
Environment Texture Artist/Hi-Res Surface Sculptor Naughty Dog, Inc. Santa Monica, CA Jan 26, 2016 $92,800 -
$100,000
Senior Environment Texture Artist Ready at Dawn Studios LLC Irvine, CA Aug 13, 2015 $85,000 -
$95,000
Senior Environment Texture Artist Ready at Dawn Studios LLC Irvine, CA Jun 04, 2013 $85,000 -
$95,000
Texture Artist Naughty Dog, Inc. Santa Monica, CA Nov 28, 2014 $80,000 -
$90,000
Texture Artist Reel FX, Inc. Dallas, TX Jan 10, 2011 $69,000
3D CG Artist/Texture Artist Tigar Hare Studios CA Jul 08, 2009 $60,000
3D CG Artist/Texture Artist Tigar Hare Studios CA Jul 15, 2009 $60,000
Environment Texture Artist Naughty Dog, Inc. Santa Monica, CA Oct 05, 2016 $50,000 -
$90,000
Lighting/Texturing Artist Bouncing Pixel, Inc. Houston, TX Nov 27, 2015 $48,000
3D Character & Texture Artist You42, Inc. Cumming, GA Apr 03, 2016 $47,600
Lighting/Texturing Artist Bouncing Pixel, Inc. Houston, TX Nov 27, 2012 $45,000
Lighting/Texturing Artist Bouncing Pixel, Inc. Houston, TX Dec 03, 2012 $45,000
Model/Texture Artist Luma Pictures Inc. Santa Monica, CA Sep 16, 2016 $43,000
Model/Texture Artist Luma Pictures Inc. Santa Monica, CA Jan 10, 2016 $43,000

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Top Skills for A Texture Artist

  1. Adobe Photoshop
  2. Maya
  3. UV
You can check out examples of real life uses of top skills on resumes here:
  • Modeled Hi-poly and Low-Poly characters, and props in Autodesk Maya.
  • Planed and created models and there UV unwraps as well as set up their various maps and textures.
  • Textured Game Environment Assets for the Curious George console/PC game
  • Research and locate suitable high-res textures; add textures to 3D models for the production of video games.
  • Developed concert, designed track layout, functionality, game assets, and textures.

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Top 10 Best States for Texture Artists

  1. Washington
  2. California
  3. District of Columbia
  4. West Virginia
  5. Delaware
  6. North Carolina
  7. New Jersey
  8. Connecticut
  9. Texas
  10. New York
  • (43 jobs)
  • (215 jobs)
  • (7 jobs)
  • (4 jobs)
  • (2 jobs)
  • (33 jobs)
  • (25 jobs)
  • (7 jobs)
  • (52 jobs)
  • (35 jobs)

Texture Artist Demographics

Gender

Male

63.9%

Female

19.8%

Unknown

16.3%
Ethnicity

White

53.6%

Hispanic or Latino

18.5%

Asian

15.0%

Black or African American

8.0%

Unknown

4.8%
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Foreign Languages Spoken

Chinese

20.0%

Spanish

20.0%

Japanese

20.0%

Tagalog

20.0%

Cantonese

20.0%
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Texture Artist Education

Schools

Academy of Art University

20.0%

Art Institute of California - Inland

14.3%

Full Sail University

14.3%

Savannah College of Art and Design

13.7%

Ex'pression College for Digital Arts

5.1%

Collins College

4.0%

University of Utah

2.9%

Art Institute of Pittsburgh

2.9%

Art Institute of Portland

2.9%

Miami International University of Art and Design

2.3%

University of Advancing Technology

2.3%

Art Institute of Phoenix

1.7%

San Jose State University

1.7%

Ringling College of Art and Design

1.7%

Gnomon School of Visual Effects

1.7%

Utah Valley University

1.7%

American Academy of Art

1.7%

DigiPen Institute of Technology

1.7%

International Academy of Design and Technology

1.7%

Carnegie Mellon University

1.7%
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Majors

Graphic Design

25.6%

Animation

19.5%

Design And Visual Communication

11.4%

Computer Science

11.4%

Fine Arts

10.8%

Computer Applications

4.4%

Photography

4.0%

Entertainment Business

2.4%

Visual And Performing Arts

2.0%

Digital Media

1.7%

Theatre

1.0%

Information Technology

1.0%

Communication

1.0%

Drafting And Design

0.7%

Medical Technician

0.7%

Educational Technology

0.7%

Liberal Arts

0.7%

Sociology

0.3%

Engineering Technology

0.3%

Project Management

0.3%
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Degrees

Bachelors

57.5%

Masters

15.6%

Other

15.3%

Associate

6.5%

Certificate

3.6%

Diploma

1.0%

License

0.3%

Doctorate

0.3%
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