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Molecule VFX salary estimate

$62,168yearly

$29.89 hourly rate

Entry-level salary
$31,000 yearly salary
Updated December 15, 2025

Molecule VFX Salary Breakdown

The average salary at Molecule VFX is approximately $62,168 per year, reflecting the company’s competitive positioning in the visual effects industry. Top roles include positions in art and design, where salaries can reach significantly higher amounts. For instance, specialized roles in animation and visual effects often command premium wages.

Location-Based Salary Insights

Salaries at Molecule VFX also vary based on geographic location. Employees in major cities may see higher compensation due to the cost of living and demand for skilled professionals. Understanding these dynamics can guide potential candidates in their job search.

Departmental Salary Ranges

Different departments within Molecule VFX offer varying salary ranges. For example, those in technical roles typically earn more than entry-level positions in administration. This variation highlights the importance of aligning your career path with departments that match your skills and aspirations.

Highest paying jobs at Molecule VFX

The highest paying jobs at Molecule VFX are senior applications engineer, developer, manager local, and art director. Senior applications engineer jobs at Molecule VFX earn an average yearly salary of $117,649, Molecule VFX developer jobs average $107,344, and Molecule VFX manager local jobs average $100,719.

The lowest paying Molecule VFX roles include teacher assistant and receptionist. Molecule VFX teacher assistant average salary is $28,214 per year. So while the average Molecule VFX salary is $62,168 there is a big variation in pay depending on the role.

Highest paying jobs at Molecule VFX

RankJob titleAverage Molecule VFX salaryHourly rate
1Senior Applications Engineer$117,649$56.56
2Developer$107,344$51.61
3Manager Local$100,719$48.42
4Art Director$99,338$47.76
53D Animator$94,007$45.20
6Director Of Human Resources$93,335$44.87
73D Artist$88,155$42.38
8Founder$84,502$40.63
9Multimedia Artist$84,096$40.43
10Design Engineer$83,585$40.19
11Business Analyst$81,542$39.20
12Producer$77,884$37.44
13Brand Consultant$74,369$35.75
14Leader$73,966$35.56
15Computer Systems Administrator$73,772$35.47
16Controller/Office Manager$73,728$35.45
17Market Researcher$72,038$34.63
18Motion Graphics Designer$63,657$30.60
19Digital Marketing Specialist$59,339$28.53
20Human Resource Specialist$58,587$28.17

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How much does Molecule VFX pay by location?

The average Molecule VFX salary varies by location. Molecule VFX salaries are the highest in New York, NY, at $74,671 per year. Molecule VFX pays the second highest average salary in Los Angeles, CA, at $71,749 per year. It's important to factor in the cost of living when negotiating a salary or choosing a place to work.

Highest paying Molecule VFX locations

RankLocationAverage Molecule VFX salaryHourly rate
1New York, NY$74,671$35.90
2Los Angeles, CA$71,749$34.49
3Richland, WA$71,447$34.35
4Houston, TX$58,126$27.95
5Milwaukee, WI$56,015$26.93
6Des Moines, IA$53,069$25.51

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Molecule VFX salaries by department

Salaries at Molecule VFX vary depending on the department you work in. Molecule VFX salaries in the engineering department are the highest with an average salary of $105,606. Employees in the corporate management department at Molecule VFX receive relatively high salaries as well, with an average salary of $99,912 per year. Departments that don't pay as well at Molecule VFX include the education and the hospitality/service organizational functions, with employees earning average salaries of $30,735 and $33,232, respectively.

Average Molecule VFX salary by department

RankDepartmentAverage Molecule VFX salaryHourly rate
1Engineering$105,606$50.77
2Corporate Management$99,912$48.03
3Accounting$73,720$35.44
4IT$73,718$35.44
5Human Resources$72,572$34.89
6Marketing$70,985$34.13
7Art/Design$69,334$33.33
8Sports/Entertainment$65,860$31.66
9Research & Development$64,131$30.83
10Finance$55,631$26.75
11Sales$54,803$26.35
12Facilities$38,920$18.71
13Administrative$37,623$18.09
14Warehouse$33,779$16.24
15Hospitality/Service$33,233$15.98
16Education$30,736$14.78

How much does Molecule VFX pay by department?

Best paying Molecule VFX art/design salaries

RankPositionAverage Molecule VFX salaryHourly rate
1Art Director$99,338$47.76
23D Animator$94,007$45.20
33D Artist$88,155$42.38
4Multimedia Artist$84,096$40.43
5Motion Graphics Designer$63,657$30.60
6Graphic Designer Internship$41,922$20.15

Best paying Molecule VFX human resources salaries

RankPositionAverage Molecule VFX salaryHourly rate
1Director Of Human Resources$93,335$44.87
2Human Resource Specialist$58,587$28.17
3Recruiter$54,645$26.27

Best paying Molecule VFX engineering salaries

RankPositionAverage Molecule VFX salaryHourly rate
1Senior Applications Engineer$117,649$56.56
2Developer$107,344$51.61
3Design Engineer$83,585$40.19

Molecule VFX competitors’ average salaries

Average salaries at Molecule VFX competitors, like PIXOMONDO, Industrial Light & Magic, and Lucasfilm, vary. PIXOMONDO employees earn the highest salaries, with an average yearly salary of $91,057. The average salary at Industrial Light & Magic is $80,032 per year, and the average salary at Lucasfilm is $76,776 per year.

Highest paying Molecule VFX competitors

RankCompany nameZippia scoreAverage salary
1PIXOMONDO3.6$91,057
2Industrial Light & Magic4.0$80,032
3Lucasfilm4.8$76,776
4Method Studios3.6$71,341
5Legend3D3.4$64,886
6FuseFX4.1$62,667
7Digital Domain4.7$61,794
8CoSA VFX4.1$55,756
9Psyop4.2$55,626
10Bent Image Lab3.0$55,132
11Ingenuity Engine3.8$53,793
12THE THIRD FLOOR3.2$53,148
13Titmouse3.9$53,146

Frequently asked questions about Molecule VFX salaries

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Zippia gives an in-depth look into the details of Molecule VFX, including salaries, political affiliations, employee data, and more, in order to inform job seekers about Molecule VFX. The employee data is based on information from people who have self-reported their past or current employments at Molecule VFX. The data on this page is also based on data sources collected from public and open data sources on the Internet and other locations, as well as proprietary data we licensed from other companies. Sources of data may include, but are not limited to, the BLS, company filings, estimates based on those filings, H1B filings, and other public and private datasets. While we have made attempts to ensure that the information displayed are correct, Zippia is not responsible for any errors or omissions or for the results obtained from the use of this information. None of the information on this page has been provided or approved by Molecule VFX. The data presented on this page does not represent the view of Molecule VFX and its employees or that of Zippia.

Molecule VFX may also be known as or be related to Molecule VFX, Molecules and The Molecule.