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What does a toy designer do?

Updated January 8, 2025
7 min read
What does a toy designer do
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Toy designer responsibilities

Here are examples of responsibilities from real toy designer resumes:

  • Develop marketing and brand awareness initiatives through social media outlets; create and manage company Facebook and Houzz profiles.
  • Produce designs, sketches, production patterns, hand samples, sourcing, specifications., technical drawings for printing and embroidery.
  • Utilize PowerPoint presentation and photo simulation.
  • Refine the initial concept into a functional high fidelity prototype capable of meeting design objectives verifiable through user testing.
  • Develop marketing and brand awareness initiatives through social media outlets; create and manage company Facebook and Houzz profiles.

Toy designer skills and personality traits

We calculated that 19% of Toy Designers are proficient in CAD, Design Concepts, and Prototyping. They’re also known for soft skills such as Mechanical skills, Problem-solving skills, and Analytical skills.

We break down the percentage of Toy Designers that have these skills listed on their resume here:

  • CAD, 19%

    Completed on-site measurements and utilized design related computer programs including 20/20 Design and Auto CAD.

  • Design Concepts, 17%

    Originated and developed creative design concepts to create both functional yet aesthetically appealing spaces in both residential and commercial spaces.

  • Prototyping, 17%

    Utilized sketching, rendering, 3-D prototyping, and foam sculpting to create prototypes for Play-Doh Town.

  • Product Design, 12%

    Trained and mentored all new designers in department procedures and product design & development processes.

  • Graphic Design, 9%

    Worked as the In-House Graphic Designer that did it all.

  • Solidworks, 9%

    Develop detailed design drawings and specifications for mechanical fracturing equipment using computer assisted drafting (SolidWorks & CAD) equipment.

"cad," "design concepts," and "prototyping" are among the most common skills that toy designers use at work. You can find even more toy designer responsibilities below, including:

Mechanical skills. The most essential soft skill for a toy designer to carry out their responsibilities is mechanical skills. This skill is important for the role because "industrial designers must understand how products are engineered, at least for the types of products that they design." Additionally, a toy designer resume shows how their duties depend on mechanical skills: "created electro-mechanical schematic and assembly drawings"

Problem-solving skills. Another essential skill to perform toy designer duties is problem-solving skills. Toy designers responsibilities require that "industrial designers determine the need, size, and cost of a product; anticipate production issues; develop alternatives; evaluate options; and implement solutions." Toy designers also use problem-solving skills in their role according to a real resume snippet: "formulate design solutions that will enable the system to accommodate anticipated load growth in the borough of manhattan. "

Analytical skills. toy designers are also known for analytical skills, which are critical to their duties. You can see how this skill relates to toy designer responsibilities, because "industrial designers use logic or reasoning skills to study consumers and recognize the need for new products." A toy designer resume example shows how analytical skills is used in the workplace: "collected building data prepared design drawings, presentation boards, models and renderings for corporate, retail and residential projects"

Artistic ability. For certain toy designer responsibilities to be completed, the job requires competence in "artistic ability." The day-to-day duties of a toy designer rely on this skill, as "industrial designers sketch their initial design ideas, which are used later to create prototypes." For example, this snippet was taken directly from a resume about how this skill applies to what toy designers do: "used creative and artistic skills to bring additional innovation to design processes. "

Computer skills. Another common skill required for toy designer responsibilities is "computer skills." This skill comes up in the duties of toy designers all the time, as "industrial designers use computer-aided design software to develop their designs and create prototypes." An excerpt from a real toy designer resume shows how this skill is central to what a toy designer does: "use computer-aided drafting (cad), sketch up and related software to produce construction documents. "

Creativity. While "creativity" is last on this skills list, don't underestimate its importance to toy designer responsibilities. Much of what a toy designer does relies on this skill, seeing as "industrial designers must be innovative in their designs and the ways in which they integrate existing technologies into their new product." Here is a resume example of how this skill is used in the everyday duties of toy designers: "created and worked on multiple design projects with design team assisted creative director on various projects"

Most common toy designer skills

The three companies that hire the most toy designers are:

  • MerchSource

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Compare different toy designers

Toy designer vs. 3d artist

A 3D Artist uses complex software to develop graphics and animations for use in various media, such as video games, television shows, and multimedia presentations. They often work in teams, dividing project workloads in accordance to strengths.

If we compare the average toy designer annual salary with that of a 3d artist, we find that 3d artists typically earn a $21,912 higher salary than toy designers make annually.While their salaries may differ, the common ground between toy designers and 3d artists are a few of the skills required in each roleacirc;euro;trade;s responsibilities. In both careers, employee duties involve skills like cad, graphic design, and sketch.

These skill sets are where the common ground ends though. The responsibilities of a toy designer are more likely to require skills like "design concepts," "prototyping," "product design," and "solidworks." On the other hand, a job as a 3d artist requires skills like "animation," "unity," "zbrush," and "game engine." As you can see, what employees do in each career varies considerably.

3d artists tend to reach similar levels of education than toy designers. In fact, 3d artists are 2.8% more likely to graduate with a Master's Degree and 0.1% more likely to have a Doctoral Degree.

Toy designer vs. Graphics specialist

A graphics specialist is an expert at conceptualizing and developing visual art for businesses or individuals, typically for marketing or information purposes. Moreover, there are also opportunities for employment in the web and media industry. As a graphics specialist, their responsibilities include liaising with clients to identify their needs, understanding the purpose and message of the project, developing proposals, coordinating with team members, and conducting revisions as needed, all while adhering to the goals and deadlines set by the client or management.

On average, graphics specialists earn a $3,198 higher salary than toy designers a year.While the salary may differ for these jobs, they share a few skills needed to perform their duties. Based on resume data, both toy designers and graphics specialists have skills such as "cad," "graphic design," and "adobe photoshop. "

Each career also uses different skills, according to real toy designer resumes. While toy designer responsibilities can utilize skills like "design concepts," "prototyping," "product design," and "solidworks," graphics specialists use skills like "adobe illustrator," "adobe indesign," "adobe creative suite," and "visualization."

Average education levels between the two professions vary. Graphics specialists tend to reach similar levels of education than toy designers. In fact, they're 2.2% more likely to graduate with a Master's Degree and 0.1% more likely to earn a Doctoral Degree.

Toy designer vs. Animator

The animators are specialized artists who conceptualized ideas from their creative minds with technology applications. Animators cater to different specialties depending on their expertise. They used multiple techniques and tools to create a digital masterpiece. An animator is required to have an excellent time and project management skills to meet deadlines. They should also be detail-oriented and technology savvy to keep up with the latest trend in the digital market. Animators are required to have regular communication with the respective department for the updates or adjustments as needed.

On average, animators earn higher salaries than toy designers, with a $24,044 difference per year.By looking over several toy designers and animators resumes, we found that both roles require similar skills in their day-to-day duties, such as "graphic design," "sketch," and "adobe photoshop." But beyond that, the careers look very different.

There are many key differences between these two careers, including some of the skills required to perform responsibilities within each role. For example, a toy designer is likely to be skilled in "cad," "design concepts," "prototyping," and "product design," while a typical animator is skilled in "animation," "motion capture," "storyboards," and "motion graphics."

When it comes to education, animators tend to earn similar degree levels compared to toy designers. In fact, they're 4.2% more likely to earn a Master's Degree, and 0.0% more likely to graduate with a Doctoral Degree.

Toy designer vs. Graphic design assistant

Graphic Design Assistants help graphic designers in creating art, fulfilling orders, and managing the studio. They may be budding graphic designers looking for industry experience or creative professionals interested in getting into the graphic designing industry. They should be familiar with the different tools and concepts involved in graphic design. Graphic Design Assistants help lead graphic designers to complete different activities. They may assist by lining, coloring, rendering, and adding finishing touches to the designs. They may also be in charge of packaging physical art and booking shipments to buyers. Graphic Design Assistants should be able to showcase their creative prowess. They are welcome to pitch in designs, critique art, and provide input.

Graphic design assistants tend to earn a lower pay than toy designers by an average of $11,974 per year.According to resumes from toy designers and graphic design assistants, some of the skills necessary to complete the responsibilities of each role are similar. These skills include "cad," "design concepts," and "graphic design. "While some skills are required in each professionacirc;euro;trade;s responsibilities, there are some differences to note. "prototyping," "product design," "solidworks," and "product development" are skills that commonly show up on toy designer resumes. On the other hand, graphic design assistants use skills like adobe illustrator, customer service, photography, and adobe creative suite on their resumes.The average resume of graphic design assistants showed that they earn similar levels of education compared to toy designers. So much so that theyacirc;euro;trade;re 0.6% more likely to earn a Master's Degree and more likely to earn a Doctoral Degree by 0.2%.

Types of toy designer

Updated January 8, 2025

Zippia Research Team
Zippia Team

Editorial Staff

The Zippia Research Team has spent countless hours reviewing resumes, job postings, and government data to determine what goes into getting a job in each phase of life. Professional writers and data scientists comprise the Zippia Research Team.

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