Senior Gameplay Animator
Remote job
Giant Skull is an independent game studio on a mission to craft unforgettable single-player, gameplay-driven action-adventures in rich, immersive worlds. We are currently working on a new game set in the Dungeons and Dragons universe. We are highly collaborative and value empowering autonomy; each individual at Giant Skull has the opportunity to feel their impact across the game, studio, and team. If you're ready to join a studio where every voice shapes the adventure, we'd love to create something extraordinary together.
*We have a studio in Los Angeles but we are open to both on-site/hybrid or remote work!
The Role:
As a Senior Animator, you will create high quality, expressive animations that bring our characters to life through movement. You'll collaborate across disciplines to ensure animations integrate seamlessly with design, engineering, and animation systems - balancing clarity, responsiveness, and personality.Your primary focus will be on locomotion and gameplay, however this role offers flexibility to contribute towards other animation needs based on your interests and the evolving priorities of the team and game.Impact and Ownership
You will create high-quality locomotion and gameplay animations - run, sprint, jump, land, idle, and more - that are grounded, fluid, and satisfying to play.
You will use both keyframe animation and motion capture while leveraging strong animation principles, applying a keen eye for timing, weight, and character performance.
You will collaborate with designers and engineers to prototype, implement, and refine animations in-engine, with a focus on responsiveness and gameplay feel.
You will contribute to the development of locomotion systems (e.g., state machines, motion matching, blend spaces) and help ensure smooth transitions and consistent player control.
You will partner with other animators and cross-discipline teammates from concept to polish, upholding quality, consistency, and performance across movement-related animation. You may also contribute beyond locomotion to other gameplay, traversal, or cinematic animation opportunities based on interest and team priorities.
Your impact will be felt not just in the game but across our creative processes and collaborative culture.
Qualifications
You have 5+ years of experience in real-time 3D animation, with at least one shipped title that showcases high-quality in-game animation.
You have strong keyframe skills and a deep understanding of body mechanics, timing, weight, and movement, especially for human or humanoid characters.
You are confident working with motion capture data, and know how to clean, refine, and enhance mocap for clarity and polish.
You have experience delivering animation that aligns with gameplay needs and supports player control and readability.
You are comfortable working in real-time game engines, ideally including Unreal, and are familiar with locomotion systems - integrating animation using tools like state machines, blend spaces, and/or motion matching.
You are team-focused and collaborative - you work well across disciplines and proactively seek alignment.
You are a thoughtful problem solver, open to feedback, and eager to contribute ideas that elevate quality and improve the player experience.
You may have contributed to animation tools, workflows, or documentation.
You may have experience supporting or mentoring other animators, even informally, through feedback and collaboration.
Why Join Giant Skull
You will collaborate with a passionate team of AAA veterans from studios like Epic, Respawn, Rocksteady, Riot, and more on exciting and ambitious gaming projects.
You will enjoy a development process that balances collaborative teamwork with a high degree of individual autonomy.
You will benefit from competitive compensation, access to cutting-edge technology and resources to support your work, as well as opportunities for career growth, personal and professional development.
You will be shown trust and flexibility through remote or hybrid options, open PTO, and support for balancing work and personal life.
Your ultimate impact will be unconstrained by your focus areas. You will have the opportunity to shape not only the game we are making but the foundation of our studio and development cultures, best practices, team collaboration, and beyond.
You will add to a deeply inclusive workplace where every team member is valued and respected.
Compensation
For this position, our target base salary range is 115k to 175k. Ranges may expand based on experience and location. Salary is just one aspect of our overall compensation package - we also offer opportunities for bonuses, retirement plan matching, and comprehensive benefits. We're excited to share more about how we invest in our team during the interview process.
Auto-Apply
Eighty30 Creative is looking for Animators to develop excellent visual frames with 2D/3D or other techniques. Your work will give life to storylines and characters in films, games, or videos.
Position Part-time, Contract (By Project)
Location LA, OC, San Diego, San Francisco, New York
Potential remote work
Job Summary
· Read scripts and storylines to understand animation requirements
· Prepare presentations with raw designs to customers
· Develop storyboards for the initial stages of production
· Create models, drawings and illustrations by hand or electronically
· Join images with background graphics and special effects
· Ensure synchronization of frames and audio
· Participate in editing process
· Direct the work of animation assistants
· Collaborate with production crew (designers, directors etc.)
Qualifications
· Must be highly skilled in CGI and storytelling
· Proven experience as animator
· Knowledge of 2D/3D, stop motion and computer-generated animation
· Experience in project management
· Proficient in CGI software (Photoshop, 3ds Max, Maya etc.)
· A creative storyteller with presentation abilities
· Comfortable working with deadlines and budget restrictions
· Teamwork and excellent communication skills
· Degree in computer animation, 3D/graphic design, fine arts or relevant field
· Must be authorized to work in the US.
Salary DOE
To apply:
Apply on-line . Resume and Demo Reel / Portfolio required.
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Game UI/UX Artist (Contract)
Remote job
Volley is seeking a Contract UI/UX Designer to translate our game visual identities into polished, functional interfaces for Smart TV platforms (Roku, Fire TV, Samsung, LG). You'll take established visual languages and character IP and apply them to create intuitive, delightful 10-foot interfaces that work beautifully for family gaming in the living room. This role is perfect for someone who excels at game UI, loves creating organized design systems, and understands the unique constraints of TV platforms.
What You'll Do at Volley
Design high-fidelity game screens that apply established visual languages (created by our Visual Development Artists) to functional UI flows across all game modes and screens
Build comprehensive Figma prototypes covering main game flows, ensuring smooth navigation patterns optimized for remote control and 10-foot viewing distances
Create scalable design systems including typography hierarchies, color applications, component libraries, layout grids, and interaction patterns specifically for Smart TV platforms
Produce developer-ready documentation with detailed wireflows, annotations, component specs, and asset libraries structured for engineering handoff and implementation
Collaborate with Visual Development Artists to ensure visual consistency and faithful application of IP across all screens while optimizing for usability
Partner with motion designers and sound designers on animation timing, transitions, and audio-visual sync to create cohesive feedback moments
Design within technical constraints including 60fps at 1080p performance targets, texture budgets, remote navigation patterns, and Smart TV browser limitations
Support engineering through implementation, working collaboratively to refine designs during development and ensuring quality through QA phases
Incorporate user research feedback to iterate on flows, information hierarchy, and interaction patterns based on playtesting insights
We're Excited About You Because You Have
5+ years designing game UI or product interfaces with a strong portfolio showcasing polished, functional interface design and design system creation
Deep understanding of TV/10-foot UI design, including legibility at distance, remote navigation patterns, couch gaming contexts, and platform-specific constraints (Roku, Fire TV, Samsung, LG)
Exceptional Figma skills for building organized, scalable design systems and developer-friendly files with proper component structures and documentation
Game UX instincts for creating clear information hierarchy during gameplay, memorable celebration moments, and intuitive navigation flows
Strong collaboration skills for working with visual development artists, motion designers, engineers, and researchers-you know how to maintain creative vision while solving practical problems
Experience with design handoff and implementation support, ensuring designs translate successfully from Figma to production
Understanding of accessibility standards including color contrast (WCAG AA), focus states for remote navigation, and inclusive design principles
Bonus Points
Experience with casual, family-friendly, or party game interfaces
Motion design skills or strong ability to art-direct motion designers
Familiarity with WebGL performance constraints and optimization
Background designing for voice-enabled experiences
Experience working from established visual style guides or brand systems
Contract Details: 4-month contract at $100-125/hour (based on experience), remote position with flexible start dates based on project needs.
Why Join Volley
Volley is building innovative gaming experiences that reach millions of players across Smart TV platforms. As a UI/UX Designer, you'll bring original IP to life through polished, player-focused interfaces that work beautifully on the biggest screen in the house. You'll work with a collaborative team that values both creative excellence and technical craft, with the opportunity to define best practices for TV game interface design across our growing portfolio of titles.
Auto-ApplyDigital Marketing Animator
Remote job
Boston Dynamics is seeking a Digital Animator to join our dynamic Marketing team. This role will bring our robots to life through stunning, technically- sound animation that showcases their movement, capability, and personality. The ideal candidate is both a creative visual storyteller and a technically savvy animator with a deep understanding of how to work with complex 3D rigs-particularly for mechanical systems like humanoid and quadruped robots.
This person will play a key role in producing animations and visual content for use across product launches, social media, web, branded storytelling, and live performances. You'll collaborate closely with Marketing, Engineering, and Product teams to ensure animations are accurate, compelling, and aligned with brand tone.
Responsibilities
Create high-quality animation content with in house software for robot performances, dances, emotes, customer animation-as-a-service packages, and general marketing usage.
Generate timelines, animatics, graphics, layout maps, and any other assets to help visualize project scope and development, plus help conduct reliability robustness testing.
Work closely with the Creative Director, Product Marketing, and Engineering to translate real robot behaviors into engaging and realistic animations for digital and video content across channels (web, social, events, etc.).
Leverage internal and external tools (including robot models and motion data) to create both stylized and accurate movement.
Support storytelling around new product features, software capabilities, and use cases.
Optimize & streamline creative process for building animated content across various platforms, ensuring visual consistency and technical performance.
Maintain an organized animation pipeline that supports version control, feedback loops, and rapid iteration.
Occasionally assist with motion graphics or visual effects for broader marketing campaigns.
Qualifications
Bachelor's degree in Animation, Computer Graphics, Digital Media, or related field (or equivalent professional experience).
5+ years of professional experience in digital animation, ideally within a tech, robotics, gaming, or product-centric environment.
Strong portfolio showcasing both character and mechanical animation; robotic or procedural animation is a big plus.
Proficiency in tools such as Blender, Maya, Cinema 4D, or equivalent. Familiarity with Unity, Unreal Engine, or ROS-based visualizers a strong advantage.
Experience working with motion capture data, FBX files, and skeletal rigs.
A technical mindset with comfort working with engineers and robot telemetry or simulation data.
Strong storytelling instincts, with a passion for making complex systems approachable and engaging.
Ability to manage multiple projects and deadlines in a fast-paced environment.
Willingness to travel when required for animation project execution
Nice to Have
Experience animating humanoid movement or biomechanical systems.
Knowledge of rigging and working with engineering teams on model integration.
Interest or background in robotics, biomechanics, or machine learning visualization.
Why Join Us?
At Boston Dynamics, you'll be part of a team pushing the boundaries of what's possible with robots-and how we tell those stories to the world. If you're passionate about blending technology with storytelling, and want to play a pivotal role in shaping how the world sees our robots, we'd love to hear from you.
We are interested in every qualified candidate who is eligible to work in the United States. However, we are not able to sponsor visas for this position.
#LI-CG1
Auto-ApplyAbout the Company:
Coelement.inen is an innovative and dynamic company that specializes in creating visually stunning and captivating digital content for various industries. Our team of talented and creative individuals is dedicated to pushing the boundaries of animation and storytelling to bring our clients' visions to life. We are currently looking for an Animator to join our growing team.
Job Overview:
We are seeking a passionate and experienced Animator to join our team and help create unique and engaging animations for our clients. As an Animator at Coelement.inen, you will be responsible for bringing characters, objects, and environments to life through the use of various animation techniques. Your role will be crucial in enhancing the overall visual quality and storytelling of our projects.
Key Responsibilities:
- Collaborate with the creative team to understand project requirements and provide input on potential animation solutions
- Create 2D or 3D animations using various software, such as Adobe After Effects, Maya, or Cinema 4D
- Develop and maintain characters and assets libraries for future use
- Ensure that all animation assets are of the highest quality and align with the project's artistic direction
- Incorporate feedback and make revisions as required
- Meet project deadlines while maintaining the highest level of quality
- Continuously research and implement new animation techniques and tools to improve workflow and efficiency
Requirements:
- Bachelor's degree in Animation, Film, or a related field
- Minimum of 3 years of experience as an Animator in the animation or film industry
- Strong portfolio showcasing your skills in animation, character design, and storytelling
- Excellent knowledge of animation principles, including timing, motion, and weight
- Proficiency in animation software such as Adobe After Effects, Maya, or Cinema 4D
- Strong understanding of 2D and 3D animation techniques
- Ability to work in a fast-paced environment and manage multiple projects simultaneously
- Excellent communication and teamwork skills
- Passion for staying updated with the latest animation trends and techniques
What We Offer:
- Competitive salary and benefits package
- The opportunity to work on exciting and diverse projects for renowned clients
- A collaborative and creative work environment
- Flexible work hours and remote work options
- Professional development and growth opportunities
If you have a passion for animation and want to be a part of a dynamic and innovative team, then we want to hear from you! Please submit your application, including your resume and portfolio, for review. Only shortlisted candidates will be contacted. Thank you for your interest in joining the Coelement.inen team!
Senior Animator - Overwatch 2 | Irvine, CA
Remote job
Your mission Are you ready to join the Overwatch team and make an impact? We're seeking a skilled Senior Animator for Overwatch 2, a full-time role based in Irvine, CA. Your mission: bring characters to life with your animation skills, collaborate with designers and engineers, and innovate our animation pipeline. Showcase your talent with a demo reel, and let's create something extraordinary together.
If you're passionate about animation and eager to contribute to an iconic game, we want to hear from you!
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.
Responsibilities
* Envision and craft animations for real-time game assets, including hero style guides and prototypes for earlier visualization.
* Collaborate with artists, designers, and engineers to ensure assets meet gameplay and technical needs.
* Work with the lead animator and other team members to evolve our tools and pipeline.
* Actively participate in team art discussions, critiques, and reviews as part of the larger Overwatch team.
Requirements
* Candidates should have over 8 years of experience in game development, explicitly animating characters using Maya or a comparable 3D program.
* Demonstrate a solid understanding of traditional animation principles and their application to gameplay enhancement.
* A strong interest in animation and effective communication skills are necessary to work collaboratively within a multi-disciplinary art team, bringing characters to life in alignment with the game design vision.
* Submit a demo reel showcasing proficiency in animating the human bipedal figure and other organic forms.
Bonus Points
* The ideal candidate for this position should have experience in shipping a AAA game as an animator and demonstrate proficiency in an engine equivalent to Unreal. Additionally, expertise in one or more related disciplines-such as first-person animation, modeling, rigging, VFX, 2D animation, or technical art-is highly desirable.
Submission / Portfolio requirements
* Submit a resume and an online portfolio showcasing your animation skills (e.g., website, blog, or reel). An animation test may be required during the selection process.
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
* Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
* 401(k) with Company match, tuition reimbursement, charitable donation matching;
* Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
* Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
* If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
Auto-ApplySenior Gameplay Animator
Remote job
Description Playground Games is looking for a Senior Gameplay Animator to join our talented Fable team in Leamington Spa. ABOUT US:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.
ABOUT THE ROLE:
As a Senior Animator, you will be an integral part of the Art Team, crafting best-in-class animations for our game. You'll work closely with designers, programmers, and other artists to create captivating and emotionally resonant animations that appeal to a diverse audience and elevate the visual storytelling of our game.
Our ideal candidate has extensive experience creating high-quality AAA animation and a passion for making fantastic player experiences.
This is a permanent role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.
WHAT YOU'LL DO:
Create and integrate high-quality key-frame and mocap animation assets in-game.
Plan and deliver on your tasks with little management overhead.
Proactively mentor other staff and promote skills transfer throughout the team.
Identify and raise risks and issues with work appropriately.
Build a good working relationship with your discipline and the wider Art team.
Identify improvements to working practices throughout the team.
WHAT YOU'LL BRING:
Impressive portfolio showcasing exceptional key-frame animation skills.
Expertise in the principles of animation, like spacing, timing, and posing.
Proficiency in industry-standard animation tools, such as Maya and Motion Builder.
AAA Animation and Game Engine experience.
Understanding of animation State Machines and Network Graphs.
Excellent communication and teamwork skills.
Passion for video games and the gaming industry.
This is a fantastic opportunity to make world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios.
Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable and welcoming working environment.
We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.
At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.
If you require any reasonable accommodation to apply for this position, please contact us on [email protected]
Auto-ApplyAnimal at Homebase
Remote job
Job Description
Homebase123 in San Francisco, CA is looking for one animal to join our 22 person strong team. We are located on Homebase Location Address Dsfds. Our ideal candidate is a self-starter, punctual, and engaged.
We are looking forward to reading your application.
Available shifts and compensation: We have available shifts all days of the week. Compensation is $12.00/hour.
About SomeCoolCompany: Test
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