3d animator job description
Example 3d animator requirements on a job description
- Bachelor's degree in Animation or related field.
- Proficiency in 3D animation software such as Autodesk Maya.
- Strong knowledge of Animation principles and techniques.
- Ability to interpret storyboards and direction.
- Good understanding of Animation pipelines.
- Excellent verbal and written communication skills.
- Strong problem-solving and troubleshooting skills.
- Highly creative and able to think outside the box.
- Capable of working in a fast-paced environment.
- Ability to work well with a team.
3d animator job description example 1
Activision Blizzard 3d animator job description
Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation.
*This is a Temp Position and will last 6 months - 12 months*
Requirements
A minimum of 3 years' experience in game development, television, or film industry using Maya or equivalent 3D program A demo reel demonstrating high quality hand-keyed animations through solid body mechanics and engaging performances. Passion for film, animation, and video games The ability to work closely with the Directors, Animation Supervisors and Leads developing, defining, and maintaining high-end cinematic animations. Self-motivation, good communication skills, and a great team-player attitude Assist in supporting and evolving the Cinematics team with constructive feedback both technically and artistically An animation test might be required (Acting or Action - ask for details)
Pluses
Artistic skills: story boarding, gesture drawing, 2D animation, composition Technical skills: rigging, scripting, and understanding of pipeline Physical skills: acting, martial arts, and choreography Filmmaking skills: cinematography, pre-visualization, editing, and story writing Understanding of FX, particles, cloth, and hair as they contribute to a character's performanc
COVID-19 Hiring Update:
We've transitioned to a work-from-home model and we're continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person's circumstances may be unique and will work with you to explore possible interim options.
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
3d animator job description example 2
Grover Gaming 3d animator job description
Job Title: 3D Animator
Department: NC Art
Reports To: Art Lead
Status: Exempt
WHO WE ARE: Grover Gaming, headquartered in Greenville, North Carolina, is a software design and development company that specializes in electronic gaming throughout the United States and Canada. Having more than 400 employees located in seven states, we are working every day toward building a strong foundation of humble, passionate people, effective processes, and superior products. Our dedication to customer service, adaptability, and a diverse range of products has solidified our position as a global leader in the electronic gaming industry. Grover Gaming is a 3-year Inc 5000 award recipient, recognizing the fastest-growing privately held companies in the United States and was recently honored with a Glassdoor Employees' Choice Award. Glassdoor ranked Grover Gaming Number 2 in its Best Places to Work list in 2022 among companies across the US with less than 1,000 employees. Our company strives to support local communities and has helped raise over $375 Million for charities through its partnerships in charitable gaming markets.
SUMMARY: The ideal candidate has experience animating characters and assets in a fun stylized approach. A solid grasp of animation principles demonstrated across both character and motion graphics animation is essential. You will work across all aspects of a game's life cycle, owning the responsibility of animation through pre-production to the final milestone. Blending artistic expertise and technical ability, you will bring visually stimulating content to life that will enhance game play-ability and showcase original experiences to a wide player audience.
QUALIFICATIONS: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
RESPONSIBILITIES:
Understand company Mission, Vision, and Values and be an ambassador of MVV.
Collaborating effectively with artists and programmers to create high quality, stylized 3d character animations for games produced by the team
Rigging and weight painting the prepared 3d characters for animation
Animating real time popups/motion graphics in 3d space to be used in Unity3D
Assist in creating entertaining Unity3D transitions to and from game features
Creating high quality animations of characters or key art assets specifically for marketing promos and sizzle reel videos
Working with the art team to create dynamic and engaging particle systems in Unity's Shuriken Particle Editor
REQUIREMENTS:
A strong portfolio demonstrating understanding of animation principles as they apply to a variety of stylized 3D characters
Art degree preferred or equivalent work experience
1-2 years prior experience in a related position
Experience developing motion graphics elements for any type of media
Preferred Requirements:
Experience in using the Unity3D engine (importing assets, animation editor, shuriken particle system)
Competency in both Photoshop and After Effects
Work experience in mobile or casino gaming industries
Familiarity with VFX pipelines in games
Knowledge of Unity 3D particle systems
Tools Provided:
Autodesk Maya
Adobe Creative Suite
Unity 3D
WORK ENVIRONMENT: The usual work environment is typical of an office environment. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. The noise level in the work environment is usually moderate with no material or weather-related hazards except those associated with travel.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed. The inclusion of those duties would not alter the overall evaluation of this position.
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3d animator job description example 3
Integration Innovation 3d animator job description
*This position is open to Remote work.
Responsibilities
You should also have knowledge and experience in reading and translating technical information and conceptual ideas into high-end interactive multimedia applications. You will work with the 3D artists and Subject Mater Experts to plan set-up for hard surface mechanical rigging and animation. This will include the creat ion of proxy rigs, Unity Integration, controls and blend shapes, keyframe, tween, and create animation sets for real-time interactive 3D training. You must be able to work collaboratively with engineers and other artists on projects ensuring successful on-time delivery. Any MOCAP experience is always a plus.
It is required that you submit an online portfolio of your work with your application. The best portfolios typically display a proficiency in creating clean mechanical rigging and animations for real-time pipelines. The desired portfolio will show the utilization of clean Unity rigging and a nimation principles. We also recommend displaying a shot breakdown specifying your direct contributions. Include texture sets, wireframes, and clean renders of finished work in a real-time renderer is preferred.
Qualifications
+ BA/BS Degree in Game Development, Game Design, 3D Art, or related field and 3+ years of experience - or - a minimum of nine (9) years' professional experience is required with no degree.
+ Experience with rigging and animation integration into Unity
+ Experience with Maya, 3D Studio Max, or equivalent
+ Experience with real-time animation 3D technologies
+ Experience with creating automation tools
Security Clearance:
+ Candidate must be a US Citizen
+ Candidate must be able to obtain and maintain a Secret Clearance. Active Secret Clearance is preferred.
About i3
Headquartered in Huntsville, AL, i3 is a national leader in providing innovative technical and engineering solutions to a broad customer base across the U.S. DoD. Specializing in missile and aviation engineering and logistic services, electronic warfare and electromagnetic affects analysis, UAS system integration and flight operations, full lifecycle C5ISR engineering services, engineering analysis, cybersecurity and IT/IA innovative solutions and virtual training, simulation & serious game development and implementation.
+ We were founded in 2007 with the intent to do business differently.
+ Our focus is to leave our team members, our customers and our communities better than we found them.
+ Our ultimate goal is to strengthen our Nation and our warfighter.
Perks and Benefits at i3:
+ 100% team member owned
+ Outstanding insurance coverage
+ 401(k) match
+ Health and wellness incentives
+ Tuition and certification reimbursement
+ Generous PTO
+ Fun culture with company activities
+ Countless opportunities to give back to the community through our charitable organization, i3 Cares
We work hard. We compete hard. We play hard. Apply now to join us!
Job LocationsUS-AL-Huntsville | US-Remote
ID 2022-3330
Business Unit VTSG
Type Full-Time
Clearance Secret Clearance Preferred