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Video game animator vs lead artist

The differences between video game animators and lead artists can be seen in a few details. Each job has different responsibilities and duties. It typically takes 1-2 years to become both a video game animator and a lead artist. Additionally, a lead artist has an average salary of $83,041, which is higher than the $81,133 average annual salary of a video game animator.

The top three skills for a video game animator include animation, motion capture and maya. The most important skills for a lead artist are maya, animation, and portfolio.

Video game animator vs lead artist overview

Video Game AnimatorLead Artist
Yearly salary$81,133$83,041
Hourly rate$39.01$39.92
Growth rate5%5%
Number of jobs2,8864,799
Job satisfaction--
Most common degreeBachelor's Degree, 80%Bachelor's Degree, 74%
Average age4040
Years of experience22

What does a video game animator do?

This is a multimedia artist and animator with a specialty in video games. They use a combination of arts and technology to create special effects, interactive animated images, and an environment for video games. They are expected to work alongside other departments to ensure that all visual artwork meets the specifications of clients. They are responsible for researching trends in video game animation, as well as statistics and techniques. Additionally, they may have to compile briefs and reports and even present your ideas and research findings before potential investors.

What does a lead artist do?

The duties of a lead artist depend on one's line of work or industry of employment. Typically, their responsibilities revolve around liaising with clients to identify and meet their needs, coordinating with the creative staff in developing concepts and samples to present to the clients, conducting revisions, and submitting finished works according to the prescribed format and manner. Furthermore, as a lead artist, it is essential to spearhead the efforts and encourage the team to reach goals, all while adhering to the company's policies and regulations, including the clients' vision.

Video game animator vs lead artist salary

Video game animators and lead artists have different pay scales, as shown below.

Video Game AnimatorLead Artist
Average salary$81,133$83,041
Salary rangeBetween $48,000 And $135,000Between $53,000 And $128,000
Highest paying City-San Francisco, CA
Highest paying state-Nevada
Best paying company-Meta
Best paying industry-Technology

Differences between video game animator and lead artist education

There are a few differences between a video game animator and a lead artist in terms of educational background:

Video Game AnimatorLead Artist
Most common degreeBachelor's Degree, 80%Bachelor's Degree, 74%
Most common majorAnimationGraphic Design
Most common collegeUniversity of PennsylvaniaUniversity of Pennsylvania

Video game animator vs lead artist demographics

Here are the differences between video game animators' and lead artists' demographics:

Video Game AnimatorLead Artist
Average age4040
Gender ratioMale, 81.4% Female, 18.6%Male, 69.5% Female, 30.5%
Race ratioBlack or African American, 4.4% Unknown, 5.6% Hispanic or Latino, 14.3% Asian, 7.7% White, 67.4% American Indian and Alaska Native, 0.6%Black or African American, 4.3% Unknown, 5.8% Hispanic or Latino, 14.0% Asian, 7.6% White, 67.5% American Indian and Alaska Native, 0.8%
LGBT Percentage11%11%

Differences between video game animator and lead artist duties and responsibilities

Video game animator example responsibilities.

  • Lead a team of artists to create the art and animation for motion comics aspects of the show.
  • Provide technical support in Autodesk Maya.
  • Work with engineers to develop process, using Maya.
  • Lay out and optimize UV's for realtime rendering.
  • Direct, texture, animate, and provide VFX for a visually provocative commercial.
  • Create UV maps and unique and/or tiling textures in various styles for game assets.
  • Show more

Lead artist example responsibilities.

  • Edit video, write copy for television, radio, and web-base commercials while managing the scheduling of all studio employees.
  • Model, texture, light, and render with Maya and proprietary tools.
  • Establish a standard level of quality for asset creation while enforcing efficiency of polygon and texture usage.
  • Create various assets for a number of PC titles.
  • Model, texture and direct outsourcing efforts for 3d environmental assets.
  • Color guides with lights/shadows, perspective, and composition help visually engage the audience in the final animation.
  • Show more

Video game animator vs lead artist skills

Common video game animator skills
  • Animation, 36%
  • Motion Capture, 26%
  • Maya, 23%
  • Unity, 5%
  • Character Animation, 4%
  • Photoshop, 3%
Common lead artist skills
  • Maya, 13%
  • Animation, 10%
  • Portfolio, 9%
  • ZBrush, 6%
  • UI, 6%
  • Texture, 5%

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