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Texture artist vs lead artist

The differences between texture artists and lead artists can be seen in a few details. Each job has different responsibilities and duties. It typically takes 1-2 years to become both a texture artist and a lead artist. Additionally, a texture artist has an average salary of $87,154, which is higher than the $83,041 average annual salary of a lead artist.

The top three skills for a texture artist include maya, UV and zbrush. The most important skills for a lead artist are maya, animation, and portfolio.

Texture artist vs lead artist overview

Texture ArtistLead Artist
Yearly salary$87,154$83,041
Hourly rate$41.90$39.92
Growth rate5%5%
Number of jobs3,5974,799
Job satisfaction--
Most common degreeBachelor's Degree, 70%Bachelor's Degree, 74%
Average age4040
Years of experience22

Texture artist vs lead artist salary

Texture artists and lead artists have different pay scales, as shown below.

Texture ArtistLead Artist
Average salary$87,154$83,041
Salary rangeBetween $57,000 And $133,000Between $53,000 And $128,000
Highest paying CitySan Francisco, CASan Francisco, CA
Highest paying stateNevadaNevada
Best paying companyThe Walt Disney CompanyMeta
Best paying industryInternetTechnology

Differences between texture artist and lead artist education

There are a few differences between a texture artist and a lead artist in terms of educational background:

Texture ArtistLead Artist
Most common degreeBachelor's Degree, 70%Bachelor's Degree, 74%
Most common majorGraphic DesignGraphic Design
Most common collegeUniversity of PennsylvaniaUniversity of Pennsylvania

Texture artist vs lead artist demographics

Here are the differences between texture artists' and lead artists' demographics:

Texture ArtistLead Artist
Average age4040
Gender ratioMale, 77.3% Female, 22.7%Male, 69.5% Female, 30.5%
Race ratioBlack or African American, 4.3% Unknown, 6.0% Hispanic or Latino, 14.1% Asian, 7.6% White, 67.1% American Indian and Alaska Native, 0.8%Black or African American, 4.3% Unknown, 5.8% Hispanic or Latino, 14.0% Asian, 7.6% White, 67.5% American Indian and Alaska Native, 0.8%
LGBT Percentage11%11%

Differences between texture artist and lead artist duties and responsibilities

Texture artist example responsibilities.

  • Write tools in Maxscript, MEL, javascript, python, and vbscript to automate repetitive processes.
  • Assist lead modeler, texture assets used for animation, meet goals and deadlines
  • Develop a short animation for use as a visual aid in a lawsuit.
  • Provide display suite and rental suite digital photography service for real estate developers and property management companies.
  • Author BluRay & DVD disks.Create original photorealistic 3d images to be used in national campaigns as print ads and digital content.

Lead artist example responsibilities.

  • Edit video, write copy for television, radio, and web-base commercials while managing the scheduling of all studio employees.
  • Model, texture, light, and render with Maya and proprietary tools.
  • Establish a standard level of quality for asset creation while enforcing efficiency of polygon and texture usage.
  • Create various assets for a number of PC titles.
  • Model, texture and direct outsourcing efforts for 3d environmental assets.
  • Color guides with lights/shadows, perspective, and composition help visually engage the audience in the final animation.
  • Show more

Texture artist vs lead artist skills

Common texture artist skills
  • Maya, 22%
  • UV, 18%
  • ZBrush, 14%
  • Animation, 12%
  • Concept Art, 11%
  • Vray, 3%
Common lead artist skills
  • Maya, 13%
  • Animation, 10%
  • Portfolio, 9%
  • ZBrush, 6%
  • UI, 6%
  • Texture, 5%

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