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Video game animator vs technical artist

The differences between video game animators and technical artists can be seen in a few details. Each job has different responsibilities and duties. It typically takes 1-2 years to become both a video game animator and a technical artist. Additionally, a technical artist has an average salary of $90,692, which is higher than the $81,133 average annual salary of a video game animator.

The top three skills for a video game animator include animation, motion capture and maya. The most important skills for a technical artist are python, animation, and C++.

Video game animator vs technical artist overview

Video Game AnimatorTechnical Artist
Yearly salary$81,133$90,692
Hourly rate$39.01$43.60
Growth rate5%5%
Number of jobs2,88670,696
Job satisfaction--
Most common degreeBachelor's Degree, 80%Bachelor's Degree, 68%
Average age4040
Years of experience22

What does a video game animator do?

This is a multimedia artist and animator with a specialty in video games. They use a combination of arts and technology to create special effects, interactive animated images, and an environment for video games. They are expected to work alongside other departments to ensure that all visual artwork meets the specifications of clients. They are responsible for researching trends in video game animation, as well as statistics and techniques. Additionally, they may have to compile briefs and reports and even present your ideas and research findings before potential investors.

What does a technical artist do?

Technical artists are employees with an artistic streak and an in-depth knowledge of programming. They are usually employed to work on video games and other related media. They are expected to understand the technical aspects of both sides of the project: the art and the system behind it. They are involved in the creation of storyboards, art palettes, and animation schemes. They are also involved in the creation of the codes and programs to make the video game work. As such, they know how to balance the needs of both sides. They should be able to determine the feasibility of various elements in the project.

Video game animator vs technical artist salary

Video game animators and technical artists have different pay scales, as shown below.

Video Game AnimatorTechnical Artist
Average salary$81,133$90,692
Salary rangeBetween $48,000 And $135,000Between $57,000 And $141,000
Highest paying City-Novato, CA
Highest paying state-Nevada
Best paying company-Meta
Best paying industry-Technology

Differences between video game animator and technical artist education

There are a few differences between a video game animator and a technical artist in terms of educational background:

Video Game AnimatorTechnical Artist
Most common degreeBachelor's Degree, 80%Bachelor's Degree, 68%
Most common majorAnimationGraphic Design
Most common collegeUniversity of PennsylvaniaUniversity of Pennsylvania

Video game animator vs technical artist demographics

Here are the differences between video game animators' and technical artists' demographics:

Video Game AnimatorTechnical Artist
Average age4040
Gender ratioMale, 81.4% Female, 18.6%Male, 75.9% Female, 24.1%
Race ratioBlack or African American, 4.4% Unknown, 5.6% Hispanic or Latino, 14.3% Asian, 7.7% White, 67.4% American Indian and Alaska Native, 0.6%Black or African American, 4.3% Unknown, 5.6% Hispanic or Latino, 14.2% Asian, 7.6% White, 67.7% American Indian and Alaska Native, 0.6%
LGBT Percentage11%11%

Differences between video game animator and technical artist duties and responsibilities

Video game animator example responsibilities.

  • Lead a team of artists to create the art and animation for motion comics aspects of the show.
  • Provide technical support in Autodesk Maya.
  • Work with engineers to develop process, using Maya.
  • Lay out and optimize UV's for realtime rendering.
  • Direct, texture, animate, and provide VFX for a visually provocative commercial.
  • Create UV maps and unique and/or tiling textures in various styles for game assets.
  • Show more

Technical artist example responsibilities.

  • Manage Unity3D assets for game prototype.
  • Write tools in Maxscript, MEL, javascript, python, and vbscript to automate repetitive processes.
  • Create 2D / 3D art assets for PC and PlayStation 3 video games.
  • Fill numerous roles as needed from UI & FX, to environment art, implementation, and tool authoring.
  • Design, develop and support software tools for animation production pipeline.
  • Write tools in Mel for the art team.
  • Show more

Video game animator vs technical artist skills

Common video game animator skills
  • Animation, 36%
  • Motion Capture, 26%
  • Maya, 23%
  • Unity, 5%
  • Character Animation, 4%
  • Photoshop, 3%
Common technical artist skills
  • Python, 17%
  • Animation, 10%
  • C++, 8%
  • Unity, 7%
  • MEL, 6%
  • Game Development, 4%

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