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The differences between game engineers and build-release engineers can be seen in a few details. Each job has different responsibilities and duties. It typically takes 2-4 years to become both a game engineer and a build-release engineer. Additionally, a game engineer has an average salary of $104,976, which is higher than the $102,403 average annual salary of a build-release engineer.
The top three skills for a game engineer include unity, python and game engine. The most important skills for a build-release engineer are python, GIT, and jenkins.
| Game Engineer | Build-Release Engineer | |
| Yearly salary | $104,976 | $102,403 |
| Hourly rate | $50.47 | $49.23 |
| Growth rate | 21% | 21% |
| Number of jobs | 242,571 | 254,034 |
| Job satisfaction | - | - |
| Most common degree | Bachelor's Degree, 70% | Bachelor's Degree, 82% |
| Average age | 39 | 39 |
| Years of experience | 4 | 4 |
The main task of a game engineer is to design software programs for computer games. Game engineers develop gaming networks and programs for third-party-usage. They create the mechanics of the games, which are coordinated with a story. Also called specialized software engineers, they create coding sequences for gameplay. They may need to establish various codes for gaming devices. The skills they need include knowledge of gaming trends, teamwork skills, programming language proficiency, and creativity.
Build and release engineers are computer engineering professionals who work on a variety of software development projects in which each version and release of computer software is tested for performance and reliability. These engineers must work with developers, clients, and project managers to determine the functional requirements of the software and then use various programming languages to test and deploy the software. They are required to examine changes in the source code whether to incorporate them into the release. Build and release engineers must also lead bug fixing and troubleshooting for each version of the software.
Game engineers and build-release engineers have different pay scales, as shown below.
| Game Engineer | Build-Release Engineer | |
| Average salary | $104,976 | $102,403 |
| Salary range | Between $72,000 And $152,000 | Between $76,000 And $136,000 |
| Highest paying City | Novato, CA | San Francisco, CA |
| Highest paying state | California | California |
| Best paying company | Meta | Credit Karma |
| Best paying industry | Start-up | Finance |
There are a few differences between a game engineer and a build-release engineer in terms of educational background:
| Game Engineer | Build-Release Engineer | |
| Most common degree | Bachelor's Degree, 70% | Bachelor's Degree, 82% |
| Most common major | Computer Science | Computer Science |
| Most common college | Harvard University | Massachusetts Institute of Technology |
Here are the differences between game engineers' and build-release engineers' demographics:
| Game Engineer | Build-Release Engineer | |
| Average age | 39 | 39 |
| Gender ratio | Male, 96.5% Female, 3.5% | Male, 79.8% Female, 20.2% |
| Race ratio | Black or African American, 4.6% Unknown, 4.9% Hispanic or Latino, 8.4% Asian, 31.3% White, 50.7% American Indian and Alaska Native, 0.2% | Black or African American, 4.5% Unknown, 4.8% Hispanic or Latino, 8.2% Asian, 29.9% White, 52.5% American Indian and Alaska Native, 0.2% |
| LGBT Percentage | 8% | 8% |