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The differences between game engineers and software engineers-consultant can be seen in a few details. Each job has different responsibilities and duties. It typically takes 2-4 years to become both a game engineer and a software engineer-consultant. Additionally, a software engineer-consultant has an average salary of $113,987, which is higher than the $104,976 average annual salary of a game engineer.
The top three skills for a game engineer include unity, python and game engine. The most important skills for a software engineer-consultant are java, python, and architecture.
| Game Engineer | Software Engineer-Consultant | |
| Yearly salary | $104,976 | $113,987 |
| Hourly rate | $50.47 | $54.80 |
| Growth rate | 21% | 21% |
| Number of jobs | 242,571 | 317,033 |
| Job satisfaction | - | - |
| Most common degree | Bachelor's Degree, 70% | Bachelor's Degree, 71% |
| Average age | 39 | 39 |
| Years of experience | 4 | 4 |
The main task of a game engineer is to design software programs for computer games. Game engineers develop gaming networks and programs for third-party-usage. They create the mechanics of the games, which are coordinated with a story. Also called specialized software engineers, they create coding sequences for gameplay. They may need to establish various codes for gaming devices. The skills they need include knowledge of gaming trends, teamwork skills, programming language proficiency, and creativity.
A software engineer consultant develops and recommends strategies to optimize a company's software engineering operations. Their responsibilities revolve around conducting extensive research and analysis to find new opportunities, performing software evaluations and risk assessments, identifying the strengths and weaknesses of existing processes, and developing solutions against problem areas. Through the findings of their research, a software engineer consultant draws conclusions and recommendations that will help the company to reach their short and long-term goals and resolve issues or concerns.
Game engineers and software engineers-consultant have different pay scales, as shown below.
| Game Engineer | Software Engineer-Consultant | |
| Average salary | $104,976 | $113,987 |
| Salary range | Between $72,000 And $152,000 | Between $85,000 And $152,000 |
| Highest paying City | Novato, CA | Foster City, CA |
| Highest paying state | California | California |
| Best paying company | Meta | Advent Software |
| Best paying industry | Start-up | Insurance |
There are a few differences between a game engineer and a software engineer-consultant in terms of educational background:
| Game Engineer | Software Engineer-Consultant | |
| Most common degree | Bachelor's Degree, 70% | Bachelor's Degree, 71% |
| Most common major | Computer Science | Computer Science |
| Most common college | Harvard University | Harvard University |
Here are the differences between game engineers' and software engineers-consultant' demographics:
| Game Engineer | Software Engineer-Consultant | |
| Average age | 39 | 39 |
| Gender ratio | Male, 96.5% Female, 3.5% | Male, 86.1% Female, 13.9% |
| Race ratio | Black or African American, 4.6% Unknown, 4.9% Hispanic or Latino, 8.4% Asian, 31.3% White, 50.7% American Indian and Alaska Native, 0.2% | Black or African American, 4.7% Unknown, 4.9% Hispanic or Latino, 8.4% Asian, 29.7% White, 52.1% American Indian and Alaska Native, 0.2% |
| LGBT Percentage | 8% | 8% |