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Toy designer vs interactive designer

The differences between toy designers and interactive designers can be seen in a few details. Each job has different responsibilities and duties. While it typically takes 2-4 years to become a toy designer, becoming an interactive designer takes usually requires 6-12 months. Additionally, an interactive designer has an average salary of $97,929, which is higher than the $52,809 average annual salary of a toy designer.

The top three skills for a toy designer include CAD, design concepts and prototyping. The most important skills for an interactive designer are sketch, user experience, and UI.

Toy designer vs interactive designer overview

Toy DesignerInteractive Designer
Yearly salary$52,809$97,929
Hourly rate$25.39$47.08
Growth rate3%3%
Number of jobs45,77048,136
Job satisfaction--
Most common degreeBachelor's Degree, 81%Bachelor's Degree, 73%
Average age4038
Years of experience412

Toy designer vs interactive designer salary

Toy designers and interactive designers have different pay scales, as shown below.

Toy DesignerInteractive Designer
Average salary$52,809$97,929
Salary rangeBetween $34,000 And $80,000Between $67,000 And $141,000
Highest paying CityEverett, WASan Bruno, CA
Highest paying stateMassachusettsCalifornia
Best paying companyBarkBoxMeta
Best paying industry-Technology

Differences between toy designer and interactive designer education

There are a few differences between a toy designer and an interactive designer in terms of educational background:

Toy DesignerInteractive Designer
Most common degreeBachelor's Degree, 81%Bachelor's Degree, 73%
Most common majorGraphic DesignGraphic Design
Most common collegeCornell UniversityUniversity of Pennsylvania

Toy designer vs interactive designer demographics

Here are the differences between toy designers' and interactive designers' demographics:

Toy DesignerInteractive Designer
Average age4038
Gender ratioMale, 55.8% Female, 44.2%Male, 66.8% Female, 33.2%
Race ratioBlack or African American, 1.1% Unknown, 4.5% Hispanic or Latino, 7.3% Asian, 10.1% White, 76.7% American Indian and Alaska Native, 0.4%Black or African American, 3.4% Unknown, 5.0% Hispanic or Latino, 10.6% Asian, 10.4% White, 70.2% American Indian and Alaska Native, 0.4%
LGBT Percentage8%13%

Differences between toy designer and interactive designer duties and responsibilities

Toy designer example responsibilities.

  • Develop marketing and brand awareness initiatives through social media outlets; create and manage company Facebook and Houzz profiles.
  • Produce designs, sketches, production patterns, hand samples, sourcing, specifications., technical drawings for printing and embroidery.
  • Utilize PowerPoint presentation and photo simulation.
  • Refine the initial concept into a functional high fidelity prototype capable of meeting design objectives verifiable through user testing.
  • Develop marketing and brand awareness initiatives through social media outlets; create and manage company Facebook and Houzz profiles.

Interactive designer example responsibilities.

  • Manage website properties including design, content and marketing using HTML5, CSS and JavaScript.
  • Create, implement, and manage web content projects (HTML emails, web sites, digitizing audio/video).
  • Use ASP.NET and XML to automate common workflow tasks due to extremely high volume of designs to be create.
  • Develop a custom object-orient prototyping model in the design of a highly dynamic user interface.
  • Work primarily with JQuery to design/develop full screen overlays and dynamic forms.
  • Develop clean, table-less web sites using valid XHTML and CSS according to standards.
  • Show more

Toy designer vs interactive designer skills

Common toy designer skills
  • CAD, 19%
  • Design Concepts, 17%
  • Prototyping, 17%
  • Product Design, 12%
  • Graphic Design, 9%
  • Solidworks, 9%
Common interactive designer skills
  • Sketch, 13%
  • User Experience, 7%
  • UI, 6%
  • Interaction Design, 6%
  • Invision, 4%
  • Visual Design, 4%

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