Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
***************************************************************
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
*****************************
For more information about the game, please check out our IndieDb page:
**************************************************************
NOTE: The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).
Job Description
In this volunteer position we are looking for someone who specializes in creating realistic 3D Character Body, Face, Hair and/or Clothing/Armor Meshes and Textures for our game "The Lays of Althas: Sundered Order" (LoA:SO).
We are currently using Reallusion Character Creator 3 (********************************************** to create out Human Characters. It is used to Sculpt Characters. While CC3 offers some Hair and Clothing/Armor options, we especially need 3D Character Artists to create Hair, Clothing and Armor that our Project needs that CC3 can't provide. While experience with CC3 is recommended, we aren't requiring it for new 3D Character Artists. If you don't own a copy of CC3, we can get you a copy of the software.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
Qualifications
Qualifications
Minimum Requirements:
Creating realistic Human Character Meshes and Textures
Creating realistic Human Clothing / Armor Meshes and Textures
Creating Human Hair sculpts using Hair Card and Alpha Planes
Physically-based Rendering (PBR) experience for game sculpting required
Previous experience working with low-poly/game-ready assets required
Full Texturing ability (Diffuse, Normal, Displacement etc).
Able to work effectively and accurately from pre-defined concept art and designs.
Able to work with and provide constructive criticism and feedback.
Communication and Team-collaboration skills.
A passion for modeling and a dedication to creating AAA quality games.
Additional Information
Required Software:
Unreal Engine 4 (*****************************register)
3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software.
Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar for creating high-quality 2D Textures.
$48k-90k yearly est. 60d+ ago
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3D Character Artist
Epoch Games International
3d artist job in North Carolina
Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
***************************************************************
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
*****************************
For more information about the game, please check out our IndieDb page:
**************************************************************
NOTE:
The address above is the address related to Epoch Games' Incorporation, but is not related to the place of work. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).
Job Description
In this volunteer position we are looking for someone who specializes in creating realistic 3D Character Body, Face, Hair and/or Clothing/Armor Meshes and Textures for our game "
The Lays of Althas: Sundered Order
" (LoA:SO).
We are currently using
Reallusion Character Creator 3
(********************************************** to create out Human Characters. It is used to Sculpt Characters. While CC3 offers some Hair and Clothing/Armor options, we especially need 3D Character Artists to create Hair, Clothing and Armor that our Project needs that CC3 can't provide. While experience with CC3 is recommended, we aren't requiring it for new 3D Character Artists. If you don't own a copy of CC3, we can get you a copy of the software.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
Qualifications
Qualifications
Minimum Requirements:
Creating realistic Human Character Meshes and Textures
Creating realistic Human Clothing / Armor Meshes and Textures
Creating Human Hair sculpts using Hair Card and Alpha Planes
Physically-based Rendering (PBR) experience for game sculpting required
Previous experience working with low-poly/game-ready assets required
Full Texturing ability (Diffuse, Normal, Displacement etc).
Able to work effectively and accurately from pre-defined concept art and designs.
Able to work with and provide constructive criticism and feedback.
Communication and Team-collaboration skills.
A passion for modeling and a dedication to creating AAA quality games.
Additional Information
Required Software:
Unreal Engine 4 (*****************************register)
3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software.
Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar for creating high-quality 2D Textures.
$49k-87k yearly est. 1d ago
3D Artist
Valicy
3d artist job in Greenville, NC
Job Title: 3DArtist Department: NC Art Reports To: Art Lead Status: Exempt Online art portfolio (Required at the time of application) - This can be work-related or personal projects outside of work-related activities WHO WE ARE: Headquartered in Greenville, North Carolina, with a dedicated game studio in Wilmington, Valicy represents a bold new chapter in gaming innovation. Formerly known as Grover Gaming, the rebrand reflects a renewed commitment to exploring what's possible in land-based gaming. As a developer and distributor of engaging electronic gaming experiences, the work is guided by clear mission, vision, and values, with a shared focus on being relational, excellent, and innovative. There's a FIGHTER mindset behind how things get done, showing up focused, taking ownership, working as a team, and pushing for better outcomes every day. Collaboration, creativity, and long-term partnerships are central. It's an industry that never stands still, and there's genuine excitement about building what's next as we enjoy the journey together. SUMMARY: The ideal candidate for 3DArtist has experience modeling, texturing, and lighting engine-ready assets in a stylized world. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The 3DArtist will work across all aspects of a game's visual design, UI, art, and more. Blending artistic expertise and technical ability, the 3DArtist will create visually stimulating content that will enhance game playability and showcase original experiences to a wide player audience.
QUALIFICATIONS: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
RESPONSIBILITIES:
- Understand company Mission, Vision, and Values and be an ambassador of MVV.
- Create high-quality 3D and 2D assets to meet fast-paced deadlines.
- Demonstrate strengths in modeling, texturing, and lighting of 3D assets.
- Organize and implement assets in the Unity 3D game engine.
- Collaborate effectively with a team of artists and programmers to offer creative solutions to both art and game design challenges.
- Produce concept sketches and quick edits to communicate artistic concepts with the team.
REQUIREMENTS:
- A strong portfolio demonstrating a breadth of art styles and techniques
- 1-3 years experience in a related position
- A high level of proficiency using Maya to create fun and stylized characters/assets
- An eye for color and composition in 2D and 3D designs
- Skilled in Photoshop
- Ability to sculpt stylized assets or characters in Zbrush
- Experience in the Unity3D game engine (importing assets, animation editor, shuriken particle system)
Preferred Requirements:
- Art degree (Associates or Bachelors)
- Experience in casino or mobile gaming industry
- Understanding of the visual style and gameplay of top tier slot games
- Experience with Substance Painter
WORK ENVIRONMENT: The usual work environment is typical of an office environment. The noise level in the work environment is usually moderate with no material or weather-related hazards except those associated with travel.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed. The inclusion of those duties would not alter the overall evaluation of this position.
$52k-93k yearly est. 7d ago
3D Artist with CAD Mechanical Engineering Drafting Expertise
Palace Petites
3d artist job in Springfield, VA
There are two small projects that require 3D drawings to be developed from paper sketches that have been saved as .jpg files. 1. Wind Chime 2. Medical Supply The wind chime will be completed first, followed by the medical supply, if appropriate. These are works for hire with all copyrights and other intellectual property rights belonging solely to the company.
An non-disclosure agreement will be necessary for the medical supply design.
The estimated time to complete the wind chime is 3 hours.
The estimated time to complete the medical supply drawing is 5 hours.
Qualifications
3D Modeling
,
AutoCAD
,
Computer Aided Manufacturing (CAM)
,
3D Rendering
Additional Information
Thank you for your interest!
To Apply:
Please enter in your work history into the online application, along with a cover letter and be certain to provide both an email and telephone number for contact.
Your cover letter should include: Your name, address, telephone number, email address, the URL to your online portfolio, and a second page containing your professional references.
In addition to your resume and cover letter, please submit a link to your online portfolio as an attachment and three (3) professional references. Include both a phone number and an email address for each of your references.
$60k-107k yearly est. 1d ago
Senior 3D Animator and Motion Designer
Hazen and Sawyer 4.4
3d artist job in Greensboro, NC
Job Description
Work Setting: Hybrid (three in‑office days/week) #LI-hybrid
Are you a creative, curious, and collaborative motion graphics artist looking for a challenging role with a growing company? Hazen and Sawyer is seeking a highly skilled Senior 3D Animator and Motion Designer to join our creative video production team. We are looking for a heavy-hitting 3D generalist to lead our high-end corporate and client projects. While 2D skills are required, this role is designed for a master of the 3D pipeline who can deliver cinematic, photoreal, or highly stylized 3D animation from concept to final render, including character rigging and animation.
In this role, you will produce visually compelling animations that help communicate technical concepts related to water, sustainability, and environmental engineering. You'll collaborate closely with video producers, editors, engineers, and communicators to tell meaningful stories through high‑quality motion design and advanced 3D animation.
Hazen helps water utilities and related organizations manage the world's most precious resource: water. Our work includes the planning, design, and oversight of infrastructure for water, wastewater, and stormwater management. As an employee‑owned firm founded in 1951, we offer a work environment that values creativity, curiosity, and collaboration. This position will support multiple offices across the country.
Key Responsibilities
Execute end-to-end 3D pipelines, including organic modeling, complex character rigging, and expressive animation to drive narrative content.
Translate complex engineering or scientific processes into clear, engaging visual narratives through 2D and 3D motion design.
Contribute to pre-production by storyboarding and offering visual solutions in collaboration with producers and subject matter experts.
Deliver high-quality animations that integrate seamlessly into live-action or fully animated videos under tight deadlines.
Manage multiple projects simultaneously and work efficiently under deadlines.
Required Qualifications
Minimum of 8 years of professional animation experience in a collaborative production environment.
Proven track record of delivering various visual styles, from "matte-clay" and stylized characters to photorealistic technical visualizations.
Demonstrated ability to bring characters to life through advanced rigging and performance-based animation.
Expert proficiency in Blender (especially for character/NPR workflows) and Adobe Creative Suite, with a mastery of stylized look development (e.g., matte clay finishes).
Strong understanding of animation principles (timing, keyframing, typography) with the ability to adapt styles from infographic motion graphics to realistic 3D.
Demonstrated experience producing both fully animated content and motion graphics for live‑action video.
Note:
Some animators specialize in animation rather than editing. While the ability to take a project from concept through final asset delivery is preferred, editing experience is not required for this role.
Preferred Qualifications
Bachelor's degree in animation, video production, graphic design, film, visual arts, or a related field.
Experience visualizing technical, engineering, environmental, or scientific processes.
Familiarity with real‑time engines (Unreal/Unity) or photorealistic render workflows (Cycles).
Experience working in structured pipelines and end-to-end 3D pipeline management, including version control and collaborative cloud workflows.
What We Offer
Comprehensive health benefits (medical, dental, vision, and prescription plans)
Pre-tax flexible spending plans for medical, dependent care, and transportation
Short and long-term disability, and employer paid life insurance
Paid holidays, floating holidays, and paid time off (PTO)
Employer-contributed 401(k) plan and additional financial planning support
Professional growth opportunities, including tuition reimbursement, in-house training, and incentives for professional registration and professional organization memberships
Salary Range:
California & New York offices: $110,000 - $135,000
All other offices: $95,000 - $120,000
To Apply:
Please include a link to your demo reel; samples showcasing character performance, acting, and rigging are highly encouraged.
$110k-135k yearly 1d ago
3D Modeler / Graphic Artist
Tech Wizards
3d artist job in Dahlgren, VA
Desired Candidate Qualities:
Self-motivated and willing to learn
Team-oriented individual with strong problem-solving abilities
Responsibilities:
Use modeling software and artistic skill to create, maintain, and update 3D models
Create realistic virtual characters, environment, and props from verbal descriptions or reference images
Create appropriate textures and UV maps for models
Integrate 3D models and graphical assets from modeling software into game engine projects
Follow design guidelines, asset naming conventions, and other technical constraints
Prototype and iterate on graphics, user interfaces, models and characters based on feedback from team members
Work with artists, animators, and programmers to execute projects on time
Keep up-to-date with the latest developments in 3D design, capture and modeling tools and technologies
Education:
A Bachelor's Degree, preferably in Graphic Design, Multimedia Art, 3D Modeling and Animation, or Game Design
Requirements and Expectations:
US Citizenship and ability to obtain a Secret Clearance
At least 2-4 years of experience with 3D design and modeling software such as Blender or similar modeling software
Proficiency in graphic, photo, and video editing using the Adobe Suite
Familiarity integrating models and graphical assets into Unity3D or similar game engines
Extensive knowledge of character and model design, rigging, skinning, etc.
Ability to learn and adapt to new workflows and methods
Ability to take feedback and make changes as required
Updated portfolio of previous work
Benefits:
Tech Wizards is an employee-oriented company offering:
Exceptional salaries
Company funded retirement plans
Major medical, dental, and vision insurance for employees and their dependents
Competitive vacation, holiday, and sick leave packages
Life insurance and short/long term disability insurance
Educational assistance programs
Flexible work schedules
Tech Wizards, Inc. is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, ethnic or national origin, ancestry, pregnancy (including childbirth or related condition), citizenship, familial status, mental or physical disability, veteran status, genetic information, other non-disqualifying disability, or any other characteristic protected by law.
$62k-98k yearly est. 60d+ ago
Senior 3D CAD Modeler
Amentum
3d artist job in Dahlgren, VA
Amentum is seeking a Senior 3D CAD Modeler to join our team providing parametric modeling and engineering in support of the Naval Surface Warfare Center, Dahlgren Division, Integrated Topside Design.
Mid to Sr. 3D CAD Modeler Responsibilities Include:
Providing parametric modeling in support of the Naval Surface Warfare Center, Dahlgren Division, Integrated Topside Design, which includes the creation and updates of 3D models of U.S. Navy ships, support of shipboard laser 3D scanning, and the development of models used in supporting Computational Electromagnetic (CEM) modeling and analysis.
Minimum Qualifications:
Minimum of ten (10) years of a demonstrated and established knowledge base and subject matter expertise performing parametric modeling using Autodesk Inventor Professional.
In lieu of Autodesk Inventor Professional, experience with Solidworks software will be acceptable
Demonstrated 3D CAD model development experience in one or more of the following: 3D CAD model development for ship structure; 3D CAD model development for weapon systems; using technical data to create 3D CAD models; importing native CAD models into a CAD platform to reverse engineer and recreate a modifiable 3D solid model; creation and modification to 3D CAD assembly models with greater than 1000 components; demonstrated experience with DoD; ASME, ANSI and other Military standards.
Minimum one (1) year of a demonstrated and established knowledge base and subject matter expertise performing product data management processes using Autodesk Vault Professional.
In lieu of Autodesk Vault Professional, an Autodesk Vault Professional Essentials certificate of completion for the current release year and demonstrated experience with an equivalent product data management software will be acceptable.
Demonstrated experience in one or more of the following specific areas: file and folder permissions, version history, checkout/check-in; revision control, workflows, and product lifecycle states.
Must have an Active Secret US Government Clearance. Note: US Citizenship is required to maintain a Secret Clearance.
Preferred Qualification:
Autodesk Inventor Essentials certificate is desired.
Amentum is proud to be an Equal Opportunity Employer. Our hiring practices provide equal opportunity for employment without regard to race, sex, sexual orientation, pregnancy (including pregnancy, childbirth, breastfeeding, or medical conditions related to pregnancy, childbirth, or breastfeeding), age, ancestry, United States military or veteran status, color, religion, creed, marital or domestic partner status, medical condition, genetic information, national origin, citizenship status, low-income status, or mental or physical disability so long as the essential functions of the job can be performed with or without reasonable accommodation, or any other protected category under federal, state, or local law. Learn more about your rights under Federal laws and supplemental language at Labor Laws Posters.
$62k-98k yearly est. Auto-Apply 60d+ ago
Junior 2D Game Artist
AGBO
3d artist job in Raleigh, NC
About the Company: Founded in 2017 by visionary directors Anthony and Joe Russo, AGBO is an artist-led, Academy Award-winning independent studio redefining global storytelling across film, television, and gaming. With 15 #1 openings and more than $7 billion at the box office, its hits include Marvel's highest-grossing film
Avengers: Endgame
, the multi-Oscar-winning
Everything Everywhere All at Once
, and Netflix blockbusters
The Gray Man
and
Extraction
. AGBO's
Citadel
universe has become a worldwide Prime Video sensation, while recent projects in post-production, include
The Bluff
(Amazon MGM) and
The Whisper Man
(Netflix). Upcoming releases include
Citadel
Season 2 and Marvel Studios' epic
Avengers: Doomsday
(2026) and
Avengers: Secret Wars
(2027), both directed by the Russo Brothers and produced by AGBO.
In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of
Fortnite
-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
Position Summary:
AGBO is seeking a Junior 2D Game Artist to join our Interactive team on a temporary basis. This is a unique, multidisciplinary role that blends concept art, 2D asset creation, and art implementation for early-stage interactive projects grounded in AGBO's commitment to high-quality, story-driven worlds.
You'll contribute to the visual development of characters, environments, moods, and settings-while also taking pre-existing artwork and enhancing it through polish, animation support, or prep. The ideal candidate has a strong foundational art skillset, an understanding of pipeline workflows, and an enthusiasm for creating in a collaborative environment.
This role is based in Raleigh, NC, and we're primarily seeking candidates who are currently located in the area or are open to relocating. In-person collaboration with our technical and creative teams is essential to the success of this position.
Key Responsibilities:
Create 2D concept art for characters, environments, props that support world-building and storytelling.
Enhance and iterate on pre-existing art to align with creative direction and production needs.
Prepare and implement 2D artwork into the pipeline.
Work closely with artists, designers, and engineers to ensure assets are optimized and production-ready.
Support look development and visual consistency across scenes and interactive elements.
Participate in reviews and iterate quickly based on feedback while maintaining quality.
Qualifications & Skills:
1-3 years of professional or strong academic experience in concept art, illustration, or 2D game art.
Strong portfolio demonstrating a range of styles-from characters and props to environments and mood pieces.
Solid understanding of light, color, composition, and storytelling through visuals.
Experience preparing art assets for implementation (animation, VFX, interactive use, etc.).
Proficiency in tools such as Photoshop, Illustrator, and After Effects. Experience working with Gadot is a plus.
Strong communication and collaboration skills in a cross-disciplinary production environment.
Adaptable, proactive, and eager to support various aspects of art production.
Must be based in Raleigh, NC-this is an on-site position with no remote option.
Additional Information:
This is a temporary position with the potential for extension based on project needs.
Candidates must be legally authorized to work in the U.S. without the need for visa sponsorship.
A portfolio showcasing relevant work is required for consideration.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
$65k-112k yearly est. Auto-Apply 60d+ ago
Lash Artist
Clarendon 4.1
3d artist job in Arlington, VA
Qualified candidates must have a current cosmetology or esthetician license. Eyelash certification is a plus! Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training. Main Responsibilities include:
Lash Artistry and Tinting
Upselling products and services
Checking Clients in and out
Engaging customers with world class service
Sanitation and Industry standards
Performing additional duties as required
Requirements include:
Willing to learn lash application technique specific to Deka Lash
Markets skills in the community and promotes Deka Lash
Books lash models during training period
Discusses lash membership and product options to clients and maintains monthly sales goals
Monitors client book and is prompt & present for appointments
Is available to work weekends and evenings
Shares with team in all studio cleaning activities
Is willing to learn and grow and continues to develop and perfect skills
Is able to consult and design appropriate lash designs based on client preference and need
Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions
Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction
Compensation: $60,000.00 - $82,000.00 per year
At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community.
We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
$60k-82k yearly Auto-Apply 60d+ ago
Animator
Fedwriters
3d artist job in Alexandria, VA
FWI is building a team to provide comprehensive administrative, executive, programmatic, and analytical support to the National Science Foundation's Office of Legislative and Public Affairs (OLPA). As an Animator, you will create animations, motion graphics, and visual effects that bring NSF's scientific discoveries and research to life for diverse audiences.
FWI has been recognized as a Top Workplace by the Washington Post in 2024 and 2025, offering excellent growth opportunities in a collaborative environment.
**Position is contingent upon contract award**
Work Schedule and Location:
Hybrid: This full-time hybrid position will work Monday through Friday, 8:30am to 5pm, with 90% onsite at NSF headquarters in Alexandria, VA
Responsibilities
Create 2D and 3D animations for video productions, web content, and social media
Design and produce motion graphics to visualize complex scientific concepts
Create visual effects for a variety of video productions
Develop complex graphics and original artwork using Adobe After Effects, Photoshop, and 3D animation software
Collaborate with video producers and editors to integrate animations into productions
Support post-production with graphics and animation elements as needed
Qualifications
Required:
Minimum 3 years' experience as a motion graphics designer
Experience with 2D and 3D Animation
Experience with Motion Graphics
Experience with Visual Effects
Experience using Adobe After Effects, Photoshop, and 3D animation software
Creative problem-solving abilities
Ability to obtain a Public Trust clearance
FWI is an Equal Opportunity Employer, including disability/vets.
Why Join Our Team
At FWI, we place the highest importance on creating an exceptional employee experience. You'll have opportunities to achieve your career aspirations through internal promotions, professional development, and other recognition and rewards programs. Join our team and take advantage of the many benefits we offer, including:
Health Insurance
Dental Insurance
Vision Insurance
Long-term and Short-term Disability Insurance
Life Insurance
401(k) Plan
Holiday Pay
Paid Time Off
Pay Range
Negotiable
$70k-110k yearly est. Auto-Apply 12d ago
Animator
Fedwriters, Inc.
3d artist job in Alexandria, VA
FWI is building a team to provide comprehensive administrative, executive, programmatic, and analytical support to the National Science Foundation's Office of Legislative and Public Affairs (OLPA). As an Animator, you will create animations, motion graphics, and visual effects that bring NSF's scientific discoveries and research to life for diverse audiences.
FWI has been recognized as a Top Workplace by the Washington Post in 2024 and 2025, offering excellent growth opportunities in a collaborative environment.
Position is contingent upon contract award
Work Schedule and Location:
Hybrid: This full-time hybrid position will work Monday through Friday, 8:30am to 5pm, with 90% onsite at NSF headquarters in Alexandria, VA
Responsibilities
* Create 2D and 3D animations for video productions, web content, and social media
* Design and produce motion graphics to visualize complex scientific concepts
* Create visual effects for a variety of video productions
* Develop complex graphics and original artwork using Adobe After Effects, Photoshop, and 3D animation software
* Collaborate with video producers and editors to integrate animations into productions
* Support post-production with graphics and animation elements as needed
Qualifications
Required:
* Minimum 3 years' experience as a motion graphics designer
* Experience with 2D and 3D Animation
* Experience with Motion Graphics
* Experience with Visual Effects
* Experience using Adobe After Effects, Photoshop, and 3D animation software
* Creative problem-solving abilities
* Ability to obtain a Public Trust clearance
FWI is an Equal Opportunity Employer, including disability/vets.
Why Join Our Team
At FWI, we place the highest importance on creating an exceptional employee experience. You'll have opportunities to achieve your career aspirations through internal promotions, professional development, and other recognition and rewards programs. Join our team and take advantage of the many benefits we offer, including:
* Health Insurance
* Dental Insurance
* Vision Insurance
* Long-term and Short-term Disability Insurance
* Life Insurance
* 401(k) Plan
* Holiday Pay
* Paid Time Off
Pay Range
Negotiable
$70k-110k yearly est. Auto-Apply 12d ago
Lash Artist
Alexandria 4.5
3d artist job in Alexandria, VA
Qualified candidates must have a current cosmetology, esthetician, or eyelash extension license. Bring your positive attitude and Lash Extension skills to us for a huge opportunity. Not sure of your skills? Don't worry, we offer an extensive training program for those who have the proper licensing but need lash training.
Main Responsibilities include:
Lash Artistry and Tinting
Upselling products and services
Checking Clients in and out
Engaging customers with world class service
Sanitation and Industry standards
Performing additional duties as required
Requirements include:
Willing to learn lash application technique specific to Deka Lash
Markets skills in the community and promotes Deka Lash
Books lash models during training period
Discusses lash membership and product options to clients and maintains monthly sales goals
Monitors client book and is prompt & present for appointments
Is available to work weekends and evenings
Shares with team in all studio cleaning activities
Is willing to learn and grow and continues to develop and perfect skills
Is able to consult and design appropriate lash designs based on client preference and need
Is knowledgeable on all Deka Lash retail products to promote and educate clients on home care of their eyelash extensions
Provides frequent education and recommendations to clients with a friendly and helpful attitude to ensure client satisfaction
At Deka Lash you have the opportunity to change a woman's life, give her confidence, and a lasting sense of beauty while working for a company that is committed to respect, culture, values, and community.
We have a responsibility to the communities we operate in, and strive to provide the best customer experience to our clients.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to Deka Lash Corporate.
$43k-60k yearly est. Auto-Apply 60d+ ago
Reallusion Character Creator 3D Artist
Epoch Games 4.4
3d artist job in Winston-Salem, NC
Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
***************************************************************
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
**************************************************************
The game is being developed using Epic Games' Unreal Engine 4 (UE4):
*****************************
See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
*******************************************
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.
Job Description
In this volunteer position we are looking for someone who is skilled with using Reallusion's Character Creator 3 (CC3) for creating realistic 3D Character Body, Face and Hair Meshes and within the software. We would also expect you to be able to create your own 2D Textures as well as be able to import/export your CC3 Creations to Epic Games' Unreal Engine 4.
If necessary, we can provide Reallusion Packs or whatever else you'll need for the Job, as long as you have Reallusion's Character Creator 3 (CC3) in any form.
These 3D Characters would be used in our game "The Lays of Althas: Sundered Order" (LoA:SO). If necessary, you can be provided with provided the necessary software for the work you'll be required.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
Qualifications
Minimum Skill Requirements:
Creating realistic Human Character Meshes and Textures using Reallusion's Character Creator 3 (CC3)
Creating Human Hair sculpts using Hair Card and Alpha Planes using Reallusion's Character Creator 3 (CC3)
Full Texturing ability (Diffuse, Normal, Displacement etc) using Reallusion's Character Creator 3 (CC3)
Able to work effectively and accurately from pre-defined concept art and designs.
Able to work with and provide constructive criticism and feedback.
Communication and Team-collaboration skills.
A passion for modeling and a dedication to creating AAA quality games.
Required Software:
Epic Games' Unreal Engine 4: *****************************register
Reallusion's Character Creator 3 (CC3): *********************************************
Adobe Photoshop, GIMP or similar for creating high-quality 2D Textures.
Minimum Hardware Requirements:
The ability to run Unreal Engine 4
The ability to run Character Creator 3 (CC3)
The disk space and Internet speeds to download (Git Pull) at least 40 GB of game files
$48k-90k yearly est. 60d+ ago
Reallusion Character Creator 3D Artist
Epoch Games International
3d artist job in North Carolina
Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
***************************************************************
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
**************************************************************
The game is being developed using Epic Games' Unreal Engine 4 (UE4):
*****************************
See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
*******************************************
NOTE:
The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.
Job Description
In this volunteer position we are looking for someone who is skilled with using
Reallusion's Character Creator 3 (CC3)
for creating realistic 3D Character Body, Face and Hair Meshes and within the software. We would also expect you to be able to create your own 2D Textures as well as be able to import/export your CC3 Creations to
Epic Games' Unreal Engine 4
.
If necessary, we can provide Reallusion Packs or whatever else you'll need for the Job, as long as you have
Reallusion's Character Creator 3 (CC3)
in any form.
These 3D Characters would be used in our game "The Lays of Althas: Sundered Order" (LoA:SO). If necessary, you can be provided with provided the necessary software for the work you'll be required.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
Qualifications
Minimum Skill Requirements:
Creating realistic Human Character Meshes and Textures using
Reallusion's Character Creator 3 (CC3)
Creating Human Hair sculpts using Hair Card and Alpha Planes using
Reallusion's Character Creator 3 (CC3)
Full Texturing ability (Diffuse, Normal, Displacement etc) using
Reallusion's Character Creator 3 (CC3)
Able to work effectively and accurately from pre-defined concept art and designs.
Able to work with and provide constructive criticism and feedback.
Communication and Team-collaboration skills.
A passion for modeling and a dedication to creating AAA quality games.
Required Software:
Epic Games' Unreal Engine 4:
*****************************register
Reallusion's Character Creator 3 (CC3):
*********************************************
Adobe Photoshop, GIMP or similar for creating high-quality 2D Textures.
Minimum Hardware Requirements:
The ability to run
Unreal Engine 4
The ability to run
Character Creator 3 (CC3)
The disk space and Internet speeds to download (Git Pull) at least
40 GB of game files
$49k-87k yearly est. 1d ago
3D Artist with CAD Mechanical Engineering Drafting Expertise
Palace Petites
3d artist job in Springfield, VA
Allemore Industries, Inc. is located in Northern Virginia, near the Nation's Capital. Allemore's brands include: Allemore Consulting, Palace Petites, and Sedate State Press.
Job Description
There are two small projects that require 3D drawings to be developed from paper sketches that have been saved as .jpg files.
1. Wind Chime
2. Medical Supply
The wind chime will be completed first, followed by the medical supply, if appropriate.
These are works for hire with all copyrights and other intellectual property rights belonging solely to the company.
An non-disclosure agreement will be necessary for the medical supply design.
The estimated time to complete the wind chime is 3 hours.
The estimated time to complete the medical supply drawing is 5 hours.
Qualifications
3D Modeling, AutoCAD, Computer Aided Manufacturing (CAM), 3D Rendering
Additional Information
Thank you for your interest!
To Apply:
Please enter in your work history into the online application, along with a cover letter and be certain to provide both an email and telephone number for contact.
Your cover letter should include: Your name, address, telephone number, email address, the URL to your online portfolio, and a second page containing your professional references.
In addition to your resume and cover letter, please submit a link to your online portfolio as an attachment and three (3) professional references. Include both a phone number and an email address for each of your references.
$60k-107k yearly est. 60d+ ago
Senior 3D Animator and Motion Designer
Hazen and Sawyer 4.4
3d artist job in Winston-Salem, NC
Job Description
Work Setting: Hybrid (three in‑office days/week) #LI-hybrid
Are you a creative, curious, and collaborative motion graphics artist looking for a challenging role with a growing company? Hazen and Sawyer is seeking a highly skilled Senior 3D Animator and Motion Designer to join our creative video production team. We are looking for a heavy-hitting 3D generalist to lead our high-end corporate and client projects. While 2D skills are required, this role is designed for a master of the 3D pipeline who can deliver cinematic, photoreal, or highly stylized 3D animation from concept to final render, including character rigging and animation.
In this role, you will produce visually compelling animations that help communicate technical concepts related to water, sustainability, and environmental engineering. You'll collaborate closely with video producers, editors, engineers, and communicators to tell meaningful stories through high‑quality motion design and advanced 3D animation.
Hazen helps water utilities and related organizations manage the world's most precious resource: water. Our work includes the planning, design, and oversight of infrastructure for water, wastewater, and stormwater management. As an employee‑owned firm founded in 1951, we offer a work environment that values creativity, curiosity, and collaboration. This position will support multiple offices across the country.
Key Responsibilities
Execute end-to-end 3D pipelines, including organic modeling, complex character rigging, and expressive animation to drive narrative content.
Translate complex engineering or scientific processes into clear, engaging visual narratives through 2D and 3D motion design.
Contribute to pre-production by storyboarding and offering visual solutions in collaboration with producers and subject matter experts.
Deliver high-quality animations that integrate seamlessly into live-action or fully animated videos under tight deadlines.
Manage multiple projects simultaneously and work efficiently under deadlines.
Required Qualifications
Minimum of 8 years of professional animation experience in a collaborative production environment.
Proven track record of delivering various visual styles, from "matte-clay" and stylized characters to photorealistic technical visualizations.
Demonstrated ability to bring characters to life through advanced rigging and performance-based animation.
Expert proficiency in Blender (especially for character/NPR workflows) and Adobe Creative Suite, with a mastery of stylized look development (e.g., matte clay finishes).
Strong understanding of animation principles (timing, keyframing, typography) with the ability to adapt styles from infographic motion graphics to realistic 3D.
Demonstrated experience producing both fully animated content and motion graphics for live‑action video.
Note:
Some animators specialize in animation rather than editing. While the ability to take a project from concept through final asset delivery is preferred, editing experience is not required for this role.
Preferred Qualifications
Bachelor's degree in animation, video production, graphic design, film, visual arts, or a related field.
Experience visualizing technical, engineering, environmental, or scientific processes.
Familiarity with real‑time engines (Unreal/Unity) or photorealistic render workflows (Cycles).
Experience working in structured pipelines and end-to-end 3D pipeline management, including version control and collaborative cloud workflows.
What We Offer
Comprehensive health benefits (medical, dental, vision, and prescription plans)
Pre-tax flexible spending plans for medical, dependent care, and transportation
Short and long-term disability, and employer paid life insurance
Paid holidays, floating holidays, and paid time off (PTO)
Employer-contributed 401(k) plan and additional financial planning support
Professional growth opportunities, including tuition reimbursement, in-house training, and incentives for professional registration and professional organization memberships
Salary Range:
California & New York offices: $110,000 - $135,000
All other offices: $95,000 - $120,000
To Apply:
Please include a link to your demo reel; samples showcasing character performance, acting, and rigging are highly encouraged.
$110k-135k yearly 1d ago
3D CAD Modeler
Amentum
3d artist job in Dahlgren, VA
Amentum is seeking a 3D CAD Modeler to join our team providing parametric modeling in support of the Naval Surface Warfare Center, Dahlgren Division, Integrated Topside Design.
Responsibilities includes the creation and updates of 3D models of U.S. Navy ships, support of shipboard laser 3D scanning, and the development of models used in supporting Computational Electromagnetic (CEM) modeling and analysis.
Minimum Requirements:
Minimum three (3) years of a demonstrated and established knowledge base and subject matter expertise performing parametric modeling using Autodesk Inventor Professional.
In lieu of Autodesk Inventor Professional, one or more of the following software: Solidworks; Catia; Pro-E; NX; Solidedge; will be acceptable with an Autodesk Inventor Essentials certificate of completion for the current release year.
Demonstrated 3D CAD model development experience in one or more of the following: ship design; 3D CAD model creation of commercial antennas, lights, or cameras; 3D CAD model development for ship hulls or hull components; 3D CAD model development for ship masts; 3D CAD model development for ship structure; 3D CAD model development for weapon systems; using technical data to create 3D CAD models; importing native CAD models into a CAD platform to reverse engineer and recreate a modifiable 3D solid model; creation and modification to 3D CAD assembly models with greater than 1000 components.
Demonstrated experience in the creation, modification, and maintenance of 2D drawings; Demonstrated experience with DoD; ASME, ANSI and other Military standards.
Minimum one (1) year of a demonstrated and established knowledge base and subject matter expertise performing product data management processes using Autodesk Vault Professional.
In lieu of Autodesk Vault Professional, an Autodesk Vault Professional Essentials certificate of completion for the current release year and demonstrated experience with an equivalent product data management software will be acceptable.
Demonstrated experience in one or more of the following specific areas: file and folder permissions, version history, checkout/check-in; revision control, workflows, and product lifecycle states.
Must be able to obtain and maintain Active Secret US Government Clearance. Note: US Citizenship is required to maintain a Secret Clearance.
Amentum is proud to be an Equal Opportunity Employer. Our hiring practices provide equal opportunity for employment without regard to race, sex, sexual orientation, pregnancy (including pregnancy, childbirth, breastfeeding, or medical conditions related to pregnancy, childbirth, or breastfeeding), age, ancestry, United States military or veteran status, color, religion, creed, marital or domestic partner status, medical condition, genetic information, national origin, citizenship status, low-income status, or mental or physical disability so long as the essential functions of the job can be performed with or without reasonable accommodation, or any other protected category under federal, state, or local law. Learn more about your rights under Federal laws and supplemental language at Labor Laws Posters.
$62k-98k yearly est. Auto-Apply 60d+ ago
3D Animator
Valicy
3d artist job in Greenville, NC
Job Title: 3D Animator Department: NC Art Reports To: Art Lead Status: Exempt
Online portfolio (Required at the time of application) - This can be work-related or personal projects outside of work-related activities
WHO WE ARE: Headquartered in Greenville, North Carolina, with a dedicated game studio in Wilmington, Valicy represents a bold new chapter in gaming innovation. Formerly known as Grover Gaming, the rebrand reflects a renewed commitment to exploring what's possible in land-based gaming. As a developer and distributor of engaging electronic gaming experiences, the work is guided by clear mission, vision, and values, with a shared focus on being relational, excellent, and innovative. There's a FIGHTER mindset behind how things get done, showing up focused, taking ownership, working as a team, and pushing for better outcomes every day. Collaboration, creativity, and long-term partnerships are central. It's an industry that never stands still, and there's genuine excitement about building what's next as we enjoy the journey together.
SUMMARY: The ideal candidate has experience with animating characters and assets in a fun, stylized approach. A solid grasp of animation principles demonstrated through character, VFX, and motion graphics animation is essential. The 3D Animator will work across all aspects of a game's life cycle, owning the responsibility of animation through pre-production to the final milestone. Blending artistic expertise and technical ability, the 3D Animator will bring visually stimulating content to life that will enhance game play-ability and showcase original experiences to a wide player audience.
QUALIFICATIONS: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
RESPONSIBILITIES:
- Understand company Mission, Vision, and Values and be an ambassador of MVV.
- Collaborate effectively with artists and programmers to create high quality, stylized 3d character animations for games produced by the team
- Rigging and weight painting the prepared 3d characters for animation
- Animate real time popups/motion graphics in 3d space to be used in Unity3D
- Assist in creating entertaining Unity3D transitions to and from game features
- Create high quality animations of characters or key art assets specifically for marketing promotions and sizzle reel videos
- Work with the art team to create dynamic and engaging particle systems in Unity's Shuriken Particle Editor
REQUIREMENTS:
- A strong portfolio demonstrating understanding of animation principles as they apply to a variety of stylized 3D characters
- Art degree preferred or equivalent work experience
- 1-2 years prior experience in a related position
- Experience developing motion graphics elements for any type of media
PREFERRED REQUIREMENTS:
- Experience in using the Unity3D engine (importing assets, animation editor, shuriken particle system)
- Competency in both Photoshop and After Effects
- Work experience in mobile or casino gaming industries
- Familiarity with VFX pipelines in games
- Knowledge of Unity 3D particle systems
Online portfolio (Required at the time of application) - This can be work-related or personal projects outside of work-related activities
WORK ENVIRONMENT: The usual work environment is typical of an office environment. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. The noise level in the work environment is usually moderate with no material or weather-related hazards except those associated with travel.
This Job Description is to be used as a guide for accomplishing Company objectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed. The inclusion of those duties would not alter the overall evaluation of this position.
$62k-99k yearly est. 60d+ ago
3D Game Animator
Epoch Games 4.4
3d artist job in Winston-Salem, NC
Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
***************************************************************
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
*****************************
For more information about the game, please check out our IndieDb page:
**************************************************************
NOTE: The address listed is N/A. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).
Job Description
In this volunteer position you will be working closely with other members of the Visuals department to animate/rig/skin a range of organic and hard-body models and aid in the preparation of high-quality game assets for The Lays of Althas: Sundered Order (LoA:SO). We are willing to take on students who are looking to build their portfolios, but keep in mind that we are looking for people who can dedicate themselves to the project long-term.
Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
We are looking for Animators that can attend weekly meetings.
We are willing to take on students, but we need active Animators that can contribute.
This is a volunteer position, so no monetary compensation is being offered at this time.
At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy.
Qualifications
REQUIRED:
Strong understanding of Human anatomy and movement.
Expertise in animating 3D Characters
Understanding of traditional animation principles that enhance believable movement
Experience with non-gaming Non-linear Animation (NLA) systems and/or has animated for games
Rapid prototyping and turn-around for animations
Self-motivated and able to troubleshoot animation software challenges
Online communication (English) and Team-collaboration skills
A passion for 3D animation and an interest to learning game development
OPTIONAL:
Unreal Engine experience
Motionbuilder experience
Additional Information
REQUIRED SOFTWARE:
Autodesk Maya
Unreal Engine (we can assist with installation if necessary)
OPTIONAL SOFTWARE:
Motionbuilder (useful, but not essential)
$69k-111k yearly est. 60d+ ago
3D Game Animator
Epoch Games International
3d artist job in North Carolina
Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
***************************************************************
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
*****************************
For more information about the game, please check out our IndieDb page:
**************************************************************
NOTE:
The address listed is N/A. We are a fully-online team with no central headquarters at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).
Job Description
In this volunteer position you will be working closely with other members of the Visuals department to animate/rig/skin a range of organic and hard-body models and aid in the preparation of high-quality game assets for The Lays of Althas: Sundered Order (LoA:SO). We are willing to take on students who are looking to build their portfolios, but keep in mind that we are looking for people who can dedicate themselves to the project long-term.
Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
We are looking for Animators that can attend weekly meetings.
We are willing to take on students, but we need active Animators that can contribute.
This is a volunteer position, so no monetary compensation is being offered at this time.
At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy.
Qualifications
REQUIRED:
Strong understanding of Human anatomy and movement.
Expertise in animating 3D Characters
Understanding of traditional animation principles that enhance believable movement
Experience with non-gaming Non-linear Animation (NLA) systems and/or has animated for games
Rapid prototyping and turn-around for animations
Self-motivated and able to troubleshoot animation software challenges
Online communication (English) and Team-collaboration skills
A passion for 3D animation and an interest to learning game development
OPTIONAL:
Unreal Engine experience
Motionbuilder experience
Additional Information
REQUIRED SOFTWARE:
Autodesk Maya
Unreal Engine (we can assist with installation if necessary)
OPTIONAL SOFTWARE:
Motionbuilder (useful, but not essential)
How much does a 3d artist earn in Winston-Salem, NC?
The average 3d artist in Winston-Salem, NC earns between $37,000 and $114,000 annually. This compares to the national average 3d artist range of $47,000 to $116,000.
Average 3d artist salary in Winston-Salem, NC
$65,000
What are the biggest employers of 3D Artists in Winston-Salem, NC?
The biggest employers of 3D Artists in Winston-Salem, NC are: