Are you an experienced Lead VFX Artist looking to shape high-impact visual effects for a large-scale, multiplayer RPG project?
This is an opportunity to join an established, internationally recognised game studio working on an ambitious, story-driven title, where visual effects play a critical role in storytelling, immersion, and moment-to-moment gameplay.
This is a full-time position based in Boston, USA, with hybrid working available. The role is suited to a senior VFX leader who combines hands-on technical excellence with people leadership and a passion for building strong, creative teams.
About the role...
As a Lead VFX Artist, you will be responsible for defining, delivering, and maintaining high-quality real-time visual effects across a major game project. You will lead and mentor a team of VFX artists, collaborate closely with other disciplines, and help drive both artistic vision and technical standards across the project. This role has a strong influence on production planning, pipelines, and long-term VFX strategy.
What you'll be doing:
Lead, mentor, and support a team of VFX artists, fostering a collaborative and inclusive team culture.
Design and implement high-quality real-time visual effects that enhance gameplay, cinematics, and narrative moments.
Drive artistic quality and technical excellence across the VFX pipeline.
Support team members with goal-setting, feedback, and career development.
Collaborate with gameplay, environment, animation, and cinematic teams to deliver cohesive visual experiences.
Research, prototype, and introduce new tools, workflows, and techniques for real-time VFX.
Ensure VFX content meets performance, memory, and platform constraints.
Oversee external and outsourced VFX work, including briefing, review, and quality control.
Partner with production and leadership to align VFX scope, planning, and milestones.
Help maintain scalable, efficient production pipelines and workflows.
What we're looking for:
8+ years of professional experience as a VFX Artist in game development.
Experience shipping at least one AAA title in a lead or senior VFX role
Proven leadership experience within a creative, cross-disciplinary environment.
Strong expertise in Unreal Engine 5 and real-time VFX development.
Solid experience with real-time and baked simulations.
In-depth knowledge of VFX pipelines and tools, including Houdini.
Strong understanding of PBR workflows, shaders, lighting, and real-time rendering.
Advanced skills in performance optimisation and debugging.
Ability to independently lead complex initiatives and solve technical and artistic challenges.
Excellent communication and collaboration skills.
A strong portfolio demonstrating high-quality VFX work for games.
Location and working model...
Full-time role
Based in Boston, USA
Hybrid or in-studio working available
Remote options within selected US states may be considered
If you're a Lead VFX Artist who enjoys building teams, pushing real-time visuals forward, and delivering visually striking, performant effects that elevate gameplay and storytelling, we'd love to hear from you.
Years of experience and salary levels are shown purely as a guide. We will only consider applications from candidates that can demonstrate the skills or experience required for the role.
Please be aware that while we would love to respond to every application we receive, due to high numbers we cannot guarantee this. We do however appreciate any time you invest into the application and will make sure to get in touch should anything in future more closely fit your skillset.
Reference: 16410
$42k-71k yearly est. 3d ago
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UI Technical Artist
Rocket Science Group 4.7
3d artist job in Albany, NY
with a mixture of in-office and home-based working.
While we welcome all applications, this role does not offer relocation assistance. We encourage applications from candidates who are local to New York State or are able to relocate independently.
Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity as well as superstars from other industries bringing their expertise of project management, software development and more! We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.
But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape. With offices in Albany, NY and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale.
Our passion for gaming is at the core of everything we do, inspiring us to collaborate seamlessly. We're not afraid to take on big challenges and push for bold, innovative solutions. Every decision we make is guided by the goal of delivering maximum value and creating a significant, positive impact on our projects. By consistently going above and beyond, we transform every interaction into an exceptional partnership, building trust and delivering excellence.
ABOUT THE ROLE:
We are looking for an experienced UI Technical Artist to join our team in Albany, NY. The right person will be open and flexible, able to work in wide-ranging UI art and workflow problem spaces with various styles and team sizes.
The ideal candidate will work closely with other artists and our client partners to support and augment asset workflows. As the main bridge between design and implementation, both at the studio and with our clients, the UI Technical Artist will be responsible for developing and maintaining solutions to complex visual scenarios, which includes ensuring timely and efficient communication, thinking creatively, and successfully delivering milestones.
WHAT YOU'LL DO:
UI Asset Creation: Design and author high-quality UI assets (icons, buttons, borders, and menus) from scratch within Figma and Photoshop, ensuring they align with the project's art direction.
Art & Design Integration: Ensure that UX flows and UI visuals work in alignment with good design practices and client expectations.
Design to Engine Translation: Own the process of taking high-fidelity source files and translating them into performant, scalable in-engine assets without losing visual intent.
UI & Design Implementation: Translate gameplay and UX requirements into functional, in-engine UI systems, ensuring designs are visually consistent, performant, and player-friendly.
Technical Problem-Solving: Develop solutions for complex UI scenarios, leveraging your knowledge of shaders, engine workflows, and UI optimization techniques.
Pipeline Development: Build and maintain efficient UI and asset workflows, ensuring that tools, templates, and processes are optimized for quality and speed.
WHAT WE VALUE:
Design & Art Mastery: Deep understanding of visual principles, interaction design, and information architecture, combined with strong knowledge of UI art asset creation pipelines.
Artistic Versatility: The ability to pivot between different visual styles and maintain aesthetic consistency while creating assets across multiple design tools.
Drive for Excellence: A commitment to meticulous attention to detail, ensuring every visual element is crafted with precision to achieve a flawless, pixel-perfect aesthetic.
Creative Problem-Solving: Ability to translate complex systems into elegant, usable interfaces without compromising on aesthetics or performance.
WHAT YOU'LL BRING:
3+ years of experience as a UI Tech Artist, UI Tech Designer, or similar role in game development.
Strong Artistic Foundation: Proven ability to create production-ready UI assets and layouts using Figma and Adobe Photoshop.
Expertise in Design Systems: Proficiency in building and maintaining Figma libraries, components, and auto-layouts to streamline the design-to-implementation pipeline.
Technical Asset Prep: Deep understanding of how to structure source files for export, including slicing, sprite packing, and optimization for engine performance.
Game Engine Proficiency: Experience with UI implementation in game engines (e.g. Unreal Engine UMG, Unity UI systems).
Shader Knowledge: Working knowledge of shaders as applied to UI (e.g. Unreal Material Blueprints, HLSL).
Proven Track Record: At least one shipped game; bonus points for console certification experience (Xbox Series X/S, PlayStation 5).
WHAT WE CAN OFFER:
Hybrid Working Arrangement: As a member of our team, you'll have the flexibility to work at home and collaborate with your fellow engineers in person!
Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including:
Medical, Dental, and Vision Insurance
401(k) Retirement Plan with Employer Matching
Annual Leave, Plus 9 Paid Holidays and Winter Break Office Closure
Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills!
Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries.
Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don't crunch!
Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time!
Office Perks: In addition to everything above, we also provide:
Weekly Team Lunches (plus Snacks!)
Fully Equipped Team Lounge, Including our Favorite Consoles and Games
And, most importantly, a supportive and creative working environment made up of talented and friendly people, as well as the opportunity to work on some pretty cool games and projects - if we do say so ourselves!
A Friendly Note from the Recruitment Team:
Let us do the work for you: Even if your profile isn't an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.
Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.
The salary for this role is typically within the range of $75,000 - $99,000/year. Please note that this range includes multiple levels of experience and actual pay will ultimately be contingent upon a variety of factors, including your own combination of experience, skills, and qualifications.
#li-hybrid
$75k-99k yearly Auto-Apply 14h ago
Senior Environment Artist
Velan Studios
3d artist job in Troy, NY
At Velan Studios, we foster a culture of curiosity. Our games embrace diversity and are fueled by the adventurous spirit of our team. We are the creative minds behind titles like Mario Kart Live: Home Circuit, Knockout City, Hot Wheels Rift Rally, Midnight Murder Club as well as the VR game Bounce Arcade, and our journey continues! Our studio's mission is to pioneer groundbreaking gaming experiences and reimagine play in new ways. We're committed to pushing the boundaries of traditional gaming, blurring the lines between reality and fantasy, and revolutionizing the industry one game at a time.
We are looking for a Senior to Specialist level Environment Artist to join our growing team on an unannounced title. You should enjoy managing and leading a small team of other Environment Artists towards a singular goal. You will be actively collaborating with the Art Director to match the set style of the game and work with those in house and work coming in from outsourcing. If you are a 3D Environment Artist with the passion and curiosity to make amazing, eye-catching visuals, please apply!
Senior Environment Artist Responsibilities
Build high definition, game ready models, materials, and world geometry.
Create large scale assets that work at distance and up close.
Hard surface modeling
Terrain and Foliage
Populate and decorate environments with a strong understanding of composition/layout skills.
Collaborate with the Art Director, producers, and game designers to ensure work is created accurately and on time.
Function autonomously and remain organized for the lifespan of the project.
Comfortable and confident working with game designers, and programmers to ensure art assets are high-quality, support the artistic direction of our projects, and are fully optimized on target platforms.
Collaborate with the Art Outsource Manager by generating aesthetic and technical feedback for 3D outsource team.
Engage in R&D efforts on new techniques to implement into our production pipeline.
Receive feedback and modify work based on direction.
What is expected of a Senior Artist at Velan Studios?
A Senior Artist is someone the team can rely on for strong craft, clear communication, and steady guidance. Senior Artists at Velan Studios collaborate with a variety of partners, help keep projects on track, and contribute to deep discipline knowledge. Senior Artists take part in feedback sessions - both offering thoughtful critique and being open to feedback on their own work.
Senior Artists work with a high degree of independence. They identify what needs to be done, are competent in our required tools, and generally need little oversight to reach goals. Senior Artists also keep an eye on industry trends and new tools, sharing or integrating them when they can elevate our work.
Senior Artists may support or mentor other artists through regular check-ins, clear communication, and knowing when to raise concerns. Senior Artists may help organize team workflows, meetings, or pipelines, always keeping things efficient and focused.
Requirements
7+ years of industry experience as an Environment Artist, 2+ years as a lead, or other relevant experience, creating realistic AAA environments.
Expertise in asset creation and level layout.
An expert understanding of art principles and techniques such as lighting, composition, color theory, and staging.
Strong understanding of physically-based rendering and NPR shader techniques.
Expert in 3d modeling with Maya (or equivalent 3d modeling software).
Proficiency in both Substance Designer and Painter.
Familiarity with ZBrush (or equivalent sculpting software)
Experience working in Unreal, Unity or other AAA Game Development Engines.
Strong communication and organizational skills.
Self-directed, passionate, and creative with your work.
Able to give and receive feedback at all levels in a clear and concise manner.
Big Plusses:
Comfortable creating realistic as well as stylized artwork.
This is a hybrid or onsite position. Hybrid is 3 days a week in studio. Our studio is located in Troy, NY.
The salary for this position is typically within the range specified below* per year. Please note that the actual base pay may vary based on factors such as your qualifications, skills, experience, and other relevant considerations. In addition to your salary, our comprehensive compensation package includes various perks, such as potential annual bonuses (though they are not guaranteed), health, dental, vision, life, and disability insurance, a retirement savings plan, paid holidays, and flexible time-off benefits.
*Senior: $80,000. - $120,000. USD
*Specialist: $100,000.-$140,000. USD
$80k-140k yearly Auto-Apply 5d ago
Senior Unreal Technical Artist (Freelance)
Alex Kong
3d artist job in New York
Silverspoon.tv is seeking an experienced Unreal Technical Freelance artist to help on a current project. Contract Details: This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.
We offer a competitive salary and some really cool real-time projects to work on.
Check the ones we've done so far!
We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.
Responsibilities:
Preparation and evaluation of 3D assets for the Unreal Engine.
Developing, optimizing and debugging scenes in Unreal Engine.
In-engine look development, animation and scene assembly.
Create shaders for environment assets, volumetrics, decals, ambient effects, etc.
Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment
Onsite or on-set operation, as needed.
Keep up to date with new technologies and continue to improve on existing workflows.
Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.
Required Qualifications:
At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.
Knowledge of Unreal Engine techniques for real-time production.
Must have a good foundation in hard surface modeling, texturing, animation, shaders and lighting.
Strong visual perception and aesthetic sensibility, good use of color.
Strong communicator that requires minimal guidance in the execution of tasks.
Positive attitude and willingness to problem-solve on the fly.
Ability to think and react in a high-energy, fast-paced environment.
Able to manage workflows efficiently and prioritize tasks when needed.
Flexibility to travel and work onsite/on set.
Desired Qualifications:
At least 2 years experience in Unreal Engine
Experience with AR, XR and other new media concepts.
Advanced skills in Blueprint visual scripting is a plus
Experience in live TV, concerts or events
$79k-130k yearly est. 60d+ ago
Lash Technician/ Lash Artist
Bow Salon
3d artist job in Boston, MA
Job DescriptionBenefits:
401(k)
Bonus based on performance
Competitive salary
Dental insurance
Employee discounts
Free food & snacks
Health insurance
Opportunity for advancement
Benefits/Perks
Competitive Pay (or room rental)
Career Growth Opportunities
Fun and Energetic Environment
Discount on Products and Services
Job Summary
We are looking for a talented Lash Technicians and Lash Artists to join our team! If you are a cosmetologist or esthetician who would like to expand your skills to include lash extensions and brow services, we want to hear from you!
As a Lash Technician, you will provide lash and brow services with the highest levels of quality and care. Successful candidates are committed to providing excellent customer service and enjoy working with people. You are highly motivated, friendly, and responsible!
Responsibilities
Ability to apply consecutive eyelash extension appointments during any given shift
Educate the client about lash upgrades and our exclusive aftercare products
Attend industry-related events, training, and product sessions
Maintain a clean and well-stocked eyelash application room
Be responsible with inventory/supplies/tools
Create and apply client-specific, semi-permanent eyelash extensions
Build rapport - create a recurring client base
Perform daily procedures/applications of our services to scheduled clients at the highest level of quality and care
Sign up clients for touch-up (follow-up) appointments
Qualifications
A current Cosmetology or Esthetics license is required.
Excellent customer service skills and ability to work professionally with the public
Ability to perform semi-permanent eyelash extensions, volume eyelash extensions
Ability to engage and retain customers
Ability to up-sell products and services
$64k-106k yearly est. 2d ago
Environment Artist
Eighty30 Creative
3d artist job in New York, NY
Eighty30 Creative, a leading HR Management firm and Creative Agency for the Design, Technology, and Entertainment industries, is currently seeking an Environment Artist for a part\-time position in New York.
Job Title: Environment Artist
Position: Part\-time
Location: New York
Salary: DOQ
Job Description:
Design and integrate landscape terrain art
Sculpt, model, and texture terrain and props
Will work closely with Lead Artist and Art Director
Ensure consistent artistic style with the game's visual style
Requirements:
Experience with World Machine a plus
2+ years experience in 2D and 3D art production
Expertise in 3ds Max\/Maya, Photoshop, ZBrush or Mudbox is required
Excellent 2D and 3D art skills
Proficient at sculpting natural landscapes of varying terrain
Knowledgeable in shade techniques
Game experience
*** Must have a portfolio
Other requirements:
Good command of the English language
Experience working on released titles a plus
Eager to learn new tools and technologies
Ability to work under deadlines and time constraints
Strong technical background and a quick learner
Self\-starter and able to work and accomplish tasks with minimal supervision
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$52k-93k yearly est. 60d+ ago
US Artists Coach - Groover Club (Freelance)
Groover
3d artist job in New York, NY
We are looking for an artist coach for Groover Club. The mission is freelance (1 to 2 days/week) and consists of individual coaching sessions with independent artists. The goal of a coaching session is to help artists with their careers and solve their current problems by helping them with expertise, advice, and network.
After a coaching session, the artist has to feel he.she is on the right track to grow and develop his.her project.
Why we believe on this role ?
Groover is the first serious company offering coaching services for artists at scale in France. This project is a great challenge, and we might be the first to create a sustainable business model for this service in the music industry. Moreover, Groover Club includes other advantages for independent artists like community, network, events, partnerships, premium features.
Groover Club is a small team of multitasking music lovers, passionate about their jobs and about artists.
Giving time and personal advice to artists is unique in a fast-paced and profit based music industry. Artists get more and more lonely every day and have to face a massive workload. We believe we can make a difference and break artist loneliness to shape a new music industry fairer to artists.
Join us to be part of this amazing adventure.
$52k-93k yearly est. 60d+ ago
Head of Artist Partnerships
Udio
3d artist job in New York
About Uncharted/Udio
Udio builds extraordinary AI experiences to empower musical artists and super fans. Pairing best-in-class AI models with groundbreaking partnerships across the music industry, Udio's mission is to champion musicians and expand how fans engage with their favorite music and artists. Udio is backed by leading lights from tech and music, including a16z, Redpoint, Hanwha, will.i.am, Steve Stoute, Kevin Wall, and many others. For more information, please visit udio.com.
About the Role
We are looking for a Head of Artist Partnerships to lead Udio's relationships with artists, artist managers, labels, and key stakeholders across the music industry. This role is central to building and scaling participation on the Udio Artist Platform by establishing trusted, long-term partnerships with creators and their representatives.
You will serve as the primary external-facing leader for artist engagement, shaping how artists experience Udio and how Udio collaborates with the broader music ecosystem. This role combines strategic relationship-building, deal execution, and close collaboration with internal product, legal, and leadership teams to ensure artists are onboarded successfully and supported over time.
What You'll Do
Lead outreach, relationship development, and negotiations with artists, artist managers, labels, publishers, and other music industry stakeholders.
Drive artist adoption of the Udio Artist Platform, from initial conversations through onboarding and ongoing engagement
Act as a trusted partner and point of contact for artists and their teams, representing artist interests internally while advancing Udio's strategic goals.
Develop and refine partnership strategies that scale across genres, geographies, and artist profiles.
Collaborate closely with legal, product, marketing, and leadership teams to structure artist participation frameworks, terms, and workflows.
Gather feedback from artists and managers to inform product improvements and platform evolution.
Represent Udio at industry events, showcases, conferences, and private meetings.
Track partnership performance and engagement metrics to inform strategy and reporting.
What We're Looking For
Deep experience working directly with artists, managers, labels, or other music industry stakeholders.
Strong network across the music industry, with credibility and trust among artists and their representatives.
Proven ability to negotiate, close, and manage complex partnerships or deals.
Excellent communication and interpersonal skills, with the ability to bridge creative, legal, and technical conversations.
Strategic thinker who can also execute hands-on in a fast-moving environment.
Comfort operating at both executive and working levels, internally and externally.
Nice to Have
Experience at a record label, music tech company, management firm, or digital platform.
Familiarity with artist rights, licensing structures, and evolving creator-economy models.
Experience launching or scaling artist-facing platforms or programs.
Background working with emerging technologies in music or creative tools.
Why Join Us
You will define and lead how artists engage with Udio at a pivotal moment in the company's growth.
You'll work directly with top-tier artists and industry leaders while shaping the future of creative collaboration.
You'll join a small, ambitious team where relationships, trust, and execution truly matter.
Benefits
Highly competitive salary and equity
Quarterly productivity budget
Flexible time off
Productivity package, including ChatGPT Plus, Claude Code, and Copilot
Top-notch private health, dental, and vision insurance for you and your dependents
401(k) plan options with 5% employer matching
Concierge medical and primary care through One Medical and Rightway
Mental health support from Spring Health
Personalized life insurance, travel assistance, and many other perks
Udio's success hinges on hiring great people and creating an environment where we can be happy, feel challenged, and do our best work.
Udio provides equal employment opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability
This role is eligible for a compensation package of base salary, equity, and benefits. The starting base salary range for this role is $160,000 - $350,000. Actual salary may vary based on level, work experience, performance, and other factors evaluated during t
$53k-92k yearly est. Auto-Apply 3d ago
3D Animator
Ramstudio3D
3d artist job in New York, NY
3D Animator
Company: RamStudio3D
RamStudio3D is seeking a talented and creative 3D Animator to join our team. This is a full-time position at our studio where we specialize in producing high-quality 3D animations for various clients.
As our 3D Animator, you will work closely with our animation team to bring ideas and concepts to life through motion. You will be responsible for creating visually stunning and realistic 3D animations that will captivate our audience.
Key Responsibilities:
Collaborate with the animation team to develop and refine characters, environments, and objects for animation
Create high-quality 3D animations that are fluid, dynamic, and realistic
Utilize various software and tools to rig and animate characters and objects
Maintain consistency in animation styles and techniques throughout the project
Meet project deadlines while maintaining the highest level of quality and attention to detail
Qualifications:
Bachelor's degree in Animation, Film, or related field
Minimum of 2 years of professional experience in 3D animation
Expertise in 3D animation software such as Maya, 3ds Max, or Blender
Strong understanding of animation principles and techniques
Experience in rigging and skinning characters and objects
Proficient in creating realistic character and object animations
Ability to work collaboratively in a team environment
Strong communication and problem-solving skills
Passion for storytelling and creating visually compelling animations
Why Work With Us:
At RamStudio3D, we value innovation, creativity, and teamwork. We offer a dynamic and inclusive work environment where everyone's ideas are valued and encouraged. As part of our team, you will have the opportunity to work on diverse projects for high-profile clients and expand your skills and expertise in 3D animation.
If you are a talented and passionate 3D Animator looking for a challenging and rewarding opportunity, then we want to hear from you! Submit your application and demo reel today and join us in creating stunning 3D animations that will leave a lasting impression.
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar is on the lookout for a talented Senior Pipeline Technical Artist focused on our varied automated/pipeline systems. This is an exciting opportunity to work closely with our game development teams, across all development disciplines, and help drive our tools technology forward to support the development of various Rockstar Games projects. The Senior Pipeline Technical Artist role will focus on developing, maintaining and optimizing our automated systems used across multiple projects and platforms, such as: asset management and registration, post-processing animation data at scale, data visualization and validation.
This is a full-time, in-office position based out of Rockstar's NYC headquarters in Downtown Manhattan.
WHAT WE DO
We architect and build pipelines that improve our asset and automation processes. This includes building backend systems, web APIs, automated processes, data processing workflows, core libraries, service interface libraries and more.
We research and develop new pipeline and development technologies for Technical Art and other departments.
We support teams processing data at scale, supporting an always increasing content production demand.
We collaborate and communicate with various other departments and Technical Art teams.
RESPONSIBILITIES
Work with the Technical Art and Tools team on a wide range of automation focused tasks within an established and evolving codebase.
Design, build, improve or optimize pipelines used by internal Rockstar teams to streamline and support production.
Design, build and improve web APIs and backend services that exist to support our Pipelines and Workflows.
Provide general pipeline maintenance.
Work with other Pipeline Animation team members to develop cutting-edge solutions to support increasing content production necessities.
Research and develop new pipeline and development technologies.
REQUIREMENTS
Python and/or C# knowledge is a prerequisite for the role.
5+ years of applicable professional experience as a Technical Artist/TD/Tools Programmer in video games, film, or VFX industry.
Experience designing, building and maintaining complex workflows and pipelines.
Experience building web APIs and backend services in Python or C#, using a framework: gRPC, FastAPI, Flask, or ASP.NET Core.
Database experience: Mongo, Neo4j, Memgraph, Redis.
Experience with Docker/Containers and orchestration (preferably Kubernetes).
Experience working with pre-existing proprietary or 3rd party automation systems/processes.
Strong communication, self-management, and organizational skills.
Strong analytical and problem-solving skills.
Ability to work within a schedule and deliver effectively to deadlines.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
Relevant video games development experience, preferably on an AAA game.
Experience with setting up CI/CD systems on GitHub or GitLab platforms.
Knowledge of ELK stack.
Experience with Agile Scrum method.
Experience using Motionbuilder and/or Maya as a technical artist/TD.
Experience with FFMPEG Tool Suite or similar video/audio processing tools.
HOW TO APPLY
Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.
If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
#LI-BW1
The pay range for this position in New York State (inclusive of New York City) at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
*NY Base Pay Range$108,900-$161,160 USD
$108.9k-161.2k yearly Auto-Apply 6d ago
Lead VFX Artist
CD Projekt Red
3d artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is on the lookout for a Lead VFX Artist to join our studio and help bring to life Project Sirius-a multiplayer game set in The Witcher universe. We're searching for someone with strong leadership capabilities, deep technical and artistic skills, and a passion for delivering world-class visual effects that elevate storytelling and gameplay. As a Lead VFX Artist, you'll play a key role in driving the next generation of high-fidelity effects in our games, while also shaping a team culture grounded in creativity, trust, and respect.
(This position requires working in our Boston Studio. Hybrid working mode available)
Daily Responsibilities
Lead and mentor a team of skilled VFX Artists, supporting their development and championing a collaborative, inclusive environment.
Design and implement impactful real-time VFX that support a wide range of in-game moments and player experiences.
Foster technical excellence and artistic creativity across the VFX pipeline.
Guide team members on setting meaningful goals, career growth, and performance.
Collaborate with other disciplines-gameplay, cinematics, environments-to deliver impactful and immersive visuals.
Research and prototype new workflows, tools, and techniques to push the boundaries of real-time VFX.
Ensure all VFX content is performant, optimized, and within technical constraints.
Oversee external collaboration: prepare briefs, review outsourced work, and maintain high-quality standards.
Coordinate with Directors and Production to align VFX planning with milestones and timelines.
Help maintain an efficient and scalable production pipeline.
Qualifications
8+ years of experience as a VFX Artist in game development.
Shipped at least one AAA title as a Lead VFX Artist or in a comparable senior leadership role.
Proven track record in a leadership role within a creative environment - someone who has mentored others, influenced project direction, and supported team growth.
Deep expertise in Unreal Engine 5 and real-time VFX development.
Strong proficiency in real-time and baked simulations.
Solid knowledge of VFX pipelines and tools-including SideFX Houdini.
Understanding of PBR workflows, shaders, real-time rendering, and lighting.
Advanced skills in performance optimization and debugging.
Ability to independently lead high-impact initiatives and solve complex challenges.
Excellent communication, presentation, and cross-functional collaboration skills.
A strong portfolio showcasing mastery in VFX for games is required.
Candidates should include a portfolio in their application. Applications without a portfolio will not be considered.
Additional Information
The application window for this position will close by 05/31/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
Company-paid medical healthcare (dental, vision, and mental).
Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
Paid leave - 26 days of holiday per year.
401K with employer matching.
Gym Membership Reimbursement.
Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
Flexible working hours.
Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position:
$158 900 - $218 500 USD annually
This role may also be eligible for discretionary stock options.
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click
here
to report them anonymously.
#LI_Hybrid
$42k-71k yearly est. 35d ago
Lead VFX Artist
CD Projekt Sa
3d artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is on the lookout for a Lead VFX Artist to join our studio and help bring to life Project Sirius-a multiplayer game set in The Witcher universe. We're searching for someone with strong leadership capabilities, deep technical and artistic skills, and a passion for delivering world-class visual effects that elevate storytelling and gameplay. As a Lead VFX Artist, you'll play a key role in driving the next generation of high-fidelity effects in our games, while also shaping a team culture grounded in creativity, trust, and respect.
(This position requires working in our Boston Studio. Hybrid working mode available)
Daily Responsibilities
* Lead and mentor a team of skilled VFX Artists, supporting their development and championing a collaborative, inclusive environment.
* Design and implement impactful real-time VFX that support a wide range of in-game moments and player experiences.
* Foster technical excellence and artistic creativity across the VFX pipeline.
* Guide team members on setting meaningful goals, career growth, and performance.
* Collaborate with other disciplines-gameplay, cinematics, environments-to deliver impactful and immersive visuals.
* Research and prototype new workflows, tools, and techniques to push the boundaries of real-time VFX.
* Ensure all VFX content is performant, optimized, and within technical constraints.
* Oversee external collaboration: prepare briefs, review outsourced work, and maintain high-quality standards.
* Coordinate with Directors and Production to align VFX planning with milestones and timelines.
* Help maintain an efficient and scalable production pipeline.
Qualifications
* 8+ years of experience as a VFX Artist in game development.
* Shipped at least one AAA title as a Lead VFX Artist or in a comparable senior leadership role.
* Proven track record in a leadership role within a creative environment - someone who has mentored others, influenced project direction, and supported team growth.
* Deep expertise in Unreal Engine 5 and real-time VFX development.
* Strong proficiency in real-time and baked simulations.
* Solid knowledge of VFX pipelines and tools-including SideFX Houdini.
* Understanding of PBR workflows, shaders, real-time rendering, and lighting.
* Advanced skills in performance optimization and debugging.
* Ability to independently lead high-impact initiatives and solve complex challenges.
* Excellent communication, presentation, and cross-functional collaboration skills.
* A strong portfolio showcasing mastery in VFX for games is required.
Candidates should include a portfolio in their application. Applications without a portfolio will not be considered.
Additional Information
The application window for this position will close by 05/31/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
* Company-paid medical healthcare (dental, vision, and mental).
* Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
* Paid leave - 26 days of holiday per year.
* 401K with employer matching.
* Gym Membership Reimbursement.
* Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
* RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
* Flexible working hours.
* Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
* A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
* Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
* Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
* No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position: $158 900 - $218 500 USD annually
This role may also be eligible for discretionary stock options.
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
#LI_Hybrid
$42k-71k yearly est. 35d ago
Senior Creature Animator
Guerrilla Games
3d artist job in Amsterdam, NY
Guerrilla is looking for a skilled and passionate Gameplay Creature Animator to bring a wide variety of machines and creatures to life - from grounded realistic quadrupeds to highly stylized characters. If you're driven by hand-keyed animation, expressive motion, and have a flair for both realism and stylization, we want to hear from you!
OUR GAMEPLAY ANIMATION TEAM
The Gameplay Animation Team at Guerrilla is dedicated to delivering world-class animation that enhances gameplay while enriching the game world with believable creatures and engaging interactions. The Creature Animation sub-team focuses on breathing life into our mechanical and organic adversaries, ensuring every motion, gesture, and behavior feels both grounded and dynamic - whether realistic or stylized. We collaborate closely with Game Design, AI, Art, and Animation Tech to push the boundaries of creature animation in open-world gameplay.
WHAT YOU WILL DO
As a Gameplay Creature Animator at Guerrilla, you will:
* Create compelling, hand-keyed gameplay animations for a wide range of creatures - mechanical and organic - balancing realistic fundamentals with stylized personality where appropriate.
* Animate expressive behavior, unique character traits, and movement logic for various enemy and companion types.
* Balance realism and exaggeration to bring personality to both grounded and stylized designs.
* Work closely with Animation Direction, AI, Design, Art, and Technical Animation teams to ensure your animations integrate seamlessly into the game.
* Contribute to motion style development, animation libraries, and animation state machines for creature gameplay systems.
* Take ownership of your work from first sketch to final in-game implementation.
* Provide feedback and guidance to peers and juniors where appropriate.
WHO YOU ARE
We'd love to hear from you if you:
* Have at least 4+ years of industry experience creating gameplay animation, especially for creatures or non-humanoid characters.
* Excel at creating hand-keyed, expressive creature animation that showcases both grounded movement and stylized flair.
* Are proficient in Maya and understand animation systems in real-time engines.
* Have strong understanding of animal locomotion and body mechanics, with an ability to stylize when needed.
* Possess solid knowledge of traditional animation principles.
* Are confident working in cross-disciplinary teams with designers, programmers, and fellow animators.
* Are self-motivated, collaborative, and open to direction and feedback.
* Bring creativity, humor, and originality to your work.
PLUSSES
* Experience with animation for robotic or mechanical creatures.
* Familiarity with animation blueprints or node-based animation systems.
* Knowledge of behavior trees or AI systems related to creature gameplay.
* A background that adds to the diversity of Guerrilla's team.
Interested?
If you're excited to be part of a cutting-edge, creative project, and possess the skills and experience we're looking for, we'd love to hear from you! Please apply with your CV, a cover letter, and a link to your reel showcasing your best and most recent relevant work.
Please note: This position is based in our studio, and we offer relocation and immigration support for the right candidate.
At Guerrilla, we believe that our team's varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.
As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.
We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.
Apply now
$64k-98k yearly est. 36d ago
2d Animator
Launch Focus
3d artist job in Rochester, NY
We are looking for a Lead 2d Animator. Main duties of the job are designing assets, sketching, creating large animations, maintaining style, making vector graphics, and more. Knowledge of Adobe software a must. Must be proficient, available 7 days a week, hard-working, naturally creative, fast, and motivated.
$63k-98k yearly est. 60d+ ago
3D Printing & 3D modeling
I-Sats
3d artist job in Massachusetts
About the Role: We are seeking an innovative and creative individual to join our camp as a 3D Printing & 3D Modeling Counselor. In this role, you will inspire campers to explore the exciting world of design and technology, teaching them how to create digital models and bring them to life using 3D printers. This is a fantastic opportunity to foster creativity and technical skills in a fun, hands-on environment.
Key Responsibilities:
Lead workshops on the fundamentals of 3D modeling using software such as TinkerCAD, Blender, or Fusion 360.
Teach campers how to design, troubleshoot, and prepare files for 3D printing.
Operate and maintain 3D printers, ensuring a safe and effective printing process.
Guide campers in creating their own 3D projects, from concept to finished product.
Incorporate design-thinking principles and problem-solving exercises into lessons.
Foster creativity and teamwork through group challenges and collaborative projects.
Showcase camper projects during camp events or exhibitions.
Work with other counselors to integrate 3D printing into broader STEM and art activities.
Qualifications:
Knowledge of 3D modeling software (e.g., TinkerCAD, Blender, Fusion 360) and 3D printing technologies.
Experience in teaching or mentoring youth in technology or design is a plus.
Passion for innovation, creativity, and working with young learners.
Strong organizational and communication skills.
Previous camp or teaching experience is preferred but not required.
$43k-66k yearly est. 60d+ ago
Beauty Artist
Nuovo Photography
3d artist job in New York, NY
Nuovo Artistic Studios is the premier destination for all things self-love. A by-women company and the largest artistic photography company in North America, Nuovo is on a mission to empower individuals by fostering confidence and self-expression while celebrating intimacy and individuality.
We are searching for a talented and passionate Beauty Artist (Professional Makeup Artist & Hairstylist) to join our elite team of artists, who are the transformative force behind our studio's success, combining exceptional artistry with a natural talent for enhancing individual beauty and confidence.
About Nuovo Artistic Studios: SoHo, NYC
Located in the iconic SoHo neighborhood of New York City, Nuovo's studio embodies the essence of urban luxury and creativity. Inspired by the area's rich artistic history and modern elegance, this space offers a sophisticated haven for guests to express themselves. With its seamless blend of contemporary design and timeless artistry, Nuovo SoHo redefines self-care, providing an unforgettable experience in one of the world's most vibrant cities.
What You'll Do:
Empower Through Artistry: Craft personalized, high-end makeup and hairstyling looks that align with each guest's unique vision and enhance their natural beauty, fostering confidence and self-expression.
Artistic Expertise: Apply your advanced skills in makeup application and hairstyling, staying current with the latest trends and techniques to deliver exceptional results.
Guest Experience: Create a luxurious and pampering experience, ensuring every guest feels comfortable, valued, and radiant throughout their session.
Product Knowledge: Maintain a thorough understanding of professional beauty products and tools, recommending and applying products that best suit each guest's needs.
Attention to Detail: Ensure all aspects of makeup and hairstyling are executed with precision and care, maintaining a clean and organized workspace.
Adaptability & Versatility: Adapt to diverse client needs and preferences, creating a wide range of looks, from natural elegance to glamorous transformations.
Requirements
About You:
A genuine passion for beauty artistry and a desire to empower individuals through your craft.
Proven experience as a professional makeup artist and hairstylist, with a strong portfolio showcasing your skills.
Exceptional interpersonal and communication skills, with a warm and empathetic demeanor.
Ability to understand and translate client visions into stunning beauty looks.
A keen eye for detail and a commitment to delivering flawless results.
Ability to work in a fast-paced, dynamic environment, while maintaining composure and professionalism.
Certified Esthetician or Cosmetologist by the State of New York.
Availability to work weekends and evenings, in-person - must have a flexible schedule.
Prepared for long hours and physical activity.
Benefits
Benefits
What We Offer:
Competitive Compensation: A competitive hourly rate of $30.00, recognizing your artistic talent and dedication.
Inspiring Work Environment: Immerse yourself in a creative, collaborative studio where artistry and empowerment converge.
Complete Group Benefits Package: Life, Health, Spousal, etc.
Growth Opportunities: Be part of a fast-growing company committed to nurturing talent and fostering career development.
Recognition and Support: A team that values your contributions and celebrates your success.
Exclusive Perks: Access to Nuovo's services and products, ensuring you, too, can experience the power of portraiture. We also provide you with a 50% Family & Friends discount.
Access to high end professional products.
About Us
Nuovo Artistic Studios is not just a photography studio; it's a movement designed to uplift, empower, and transform. Our mission is to provide every guest with a luxury experience that inspires confidence and celebrates individuality. With studios across North America, we are redefining the art of modern portraiture, one empowered story at a time.
This is your opportunity to join a team dedicated to excellence and artistry. Become part of the Nuovo legacy and make an impact, one unforgettable transformation at a time.
This is your moment. Apply today.
#ZR #MUANYC
$30 hourly Auto-Apply 60d+ ago
Lash Technician Lash Artist
Assembly Row
3d artist job in Somerville, MA
WHO WE ARE:We have P.A.S.S.I.O.N! It's what we offer to every guest. We help our guests look and feel beautiful, and it's how we exemplify ourselves as a community built on love, loyalty and confidence.The Lash Lounge is the premier salon for Lash Extensions with over 100 locations in the United States. We offer a complete menu of services including Perming, Tinting*, Threading, and more. We are proud to create a warm and inviting atmosphere while focusing on the health and care of our guests' natural lashes. We are looking for Lash Technicians to join us. What does it mean to join our team?
Continued investment in your training
Industry-leading compensation
A built-in book of leads
Generous discounts on services and retail products
Opportunities for career growth and advancement
Our ideal Lash Artist has experience and:
Enjoys working with people
Can be trusted to work independently and potentially become a leader
Understands the importance of the safe application of eyelash extensions
Is highly motivated, friendly and responsible!
Must have a Cosmetology or Esthetics license.
Required Skills of a Lash Technician:
Active Cosmetology or Esthetics license
1+ years as a Lash Technician required. Preferred 1+ years with hand-made volume fans.
Customer service focused, loves on your clients
Reliable transportation & strong work ethic
Initiates self-learning and is comfortable with educating clients on products and services offered
************************************************************ Revolution Drive | Somerville, MA 02145Job Type: Full-time Compensation: $35,000.00 - $65,000.00 per year
WHAT WE DO:
The Lash Lounge is a world-class destination for semi-permanent eyelash extensions. We offer a complete menu of services, including eyelash extensions, refills, threading and more. When women visit The Lash Lounge, they enter a retreat designed to rejuvenate from the inside out, so that they can step out and face the world with confidence.
WHY JOIN OUR TEAM:
We developed a proprietary training program to provide you with the latest, most innovative lashing and guest care courses. Whether new or experienced, you'll get both intensive theory-based
and
hands-on education to further your professional careers.
Finessed over decades with a focus on beautiful, consistent results and the safety of our guests, our curriculum is highly regarded industry-wide and rivals the best in the business.
This franchise is independently owned and operated by a franchisee. Your application will go directly to the franchisee, and all hiring decisions will be made by the management of this franchisee. All inquiries about employment at this franchisee should be made directly to the franchise location, and not to The Lash Lounge Corporate.
$35k-65k yearly Auto-Apply 60d+ ago
Animal Enthusiasts Wanted
Rochester Dog Walkers
3d artist job in Rochester, NY
!Attention Animal Enthusiasts! Do you LOVE animals? Do you enjoy spending time outdoors? Do you have prior Dog Walking experience? If so, Rochester Dog Walkers wants YOU! Spend your day hanging out with DOGS, CATS, and PUPPIES! Get paid to do what you LOVE!
Are you...
Energetic and Enthusiastic?
Absolutely Dog Crazy?
If So
We are looking for YOU!
Competitive Pay - Based on Experience
*Now Starting at $16.50/hour + tips*
BENEFITS AND PERKS!!
The BEST coworkers!
Stay active and work outdoors!
Great Compensation
Paid drive time between visits
Paid Pet First Aid/CPR Certification
Tips accepted from Our Clientele
Opportunities for growth and advancement
Employee Competitions, Incentives, and Bonuses
Ongoing Training and Education
Field Support While Working
Real W2 Employee! Not an Independent Contractor!
DETAILS:
20-30 hours per week
Shifts are 10-3pm or 11-4pm *additional availability allows for more income opportunities
Service Area based on company needs (travel time will not exceed 30 minutes on average and is paid)
You will drive from house to house according to company schedule providing in-home pet care services, as requested by client
What We are Looking For:
Must have reliable transportation, a valid driver license, and insurance
Must have a smart phone w/data (and able to use our apps)
Must be over 18
Must be able to handle large dogs that pull on leash
Must be willing to commit for at least 6 months
We are a top-rated, 5-star local dog walking and pet sitting company that has been providing exceptional service to our clients for over 12 years.
Our commitment to excellence is what separates Rochester Dog Walkers from other options in the community. We will not settle for less, and our incredible team is at the root of this promise. Our team is made up of exceptional pet care professionals who are our dedicated staff of employees, and we never utilize independent contractors. It is our commitment to provide remarkable care with attention to the details, peace of mind, and a great experience for our clients and their pets.
This is a part-time position. Hours can and will fluctuate based on client needs. Please do not consider this position if you need a set number of hours per week. No calls please, just fill out the application here and we will get in touch!
$16.5 hourly Auto-Apply 60d+ ago
Animal Housing Support-( No Experience Needed)
Mothership 4.2
3d artist job in Wilmington, MA
SHORT TERM- 2-3 MONTHS The pay is $17.75/hour Interview for this role They will not be dealing with animals 2 people Schedule- 6am-3pm 9hr mon-Thursday 4 hour shift on Friday Jeans/tennis shoes-
We are seeking an Animal Housing Support Technician I for our GEMS-Breed Department located in Wilmington, MA.
In this role you will be working both indoors and outdoors with our animal housing (isolators).
This is a temporary opportunity *
ESSENTIAL DUTIES AND RESPONSIBILITIES:
Assist with isolator moves between different locations
Exposed to weather conditions (work outside)
Remove soiled caging and other materials from isolators.
Disassemble the isolator component parts
Wash, rinse, and dry the isolator box/bag
Operate industrial cage and rack washer
The employee must regularly lift up to 50 pounds, frequently move/push 100+ pounds
Performs all job-related duties in accordance with company safety procedures
PREFERRED QUALIFICATIONS:
Mechanical experience
Forklift experience
$17.8 hourly 60d+ ago
Lead Lighting Artist
CD Projekt Sa
3d artist job in Boston, MA
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Lead Lighting Artist to join our studio in Boston to work on Cyberpunk 2, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. In this role you will bring your expertise, leadership skills, attention to detail, and passion for telling stories through cinematic and emotionally engaging lighting to build and lead a team of exceptional lighting artists.
Leadership & Team Management
* Lead the Lighting Team to deliver high-quality, emotionally engaging cinematic lighting.
* Act as the direct manager for team members, conducting reviews and establishing deliverables while keeping the team motivated, inspired, and productive.
* Recruiting, leading, mentoring, and guiding the team while fostering a culture of creativity, trust, and technical excellence.
* Partner with Directors and Production to strategically plan and estimate work, ensuring alignment with project goals and timelines.
* Tracking the progress of assigned lighting tasks and communicating any blockers the team may have.
Artistic Vision & Execution
* Collaborate closely with the Art Director to maintain the art direction and the core vision of the game.
* Actively participate in aesthetic problem solving discussions.
* Collaborate across multiple disciplines to support gameplay, cinematics, and environments with outstanding lighting.
* Ensure that lighting solutions produced by the team are performant and within technical budgets.
* Lead by example by taking direct ownership over some of the lighting tasks.
Pipeline Development & Technical Problem Solving
* Lead the development of the Lighting pipeline to deliver a comfortable, streamlined, and efficient workflow for the team.
* Actively participate in technical problem solving discussions.
* Collaborate with technical disciplines to help develop tools and tech that optimize the lighting workflow and push the boundaries of real-time lighting.
Qualifications
* Minimum 8 years of experience in the video games industry, including at least one shipped AAA title.
* Proven experience as a Lead Lighting Artist, with a track record of mentoring and developing talent.
* Deep knowledge of performance and optimization for real-time lighting.
* Solid understanding of PBR concepts and real-time rendering techniques.
* Excellent knowledge of Unreal Engine 5.
* A portfolio that demonstrates a deep knowledge of core artistic principles such as color theory and composition, as well as the ability to convey emotion and tell stories through light.
* Excellent communication, collaboration, and presentation skills.
* Curiosity, kindness, initiative, and a positive and professional can-do attitude.
Additional Information
The application window for this position will close by 04/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.
Health & Well-Being
* Company-paid medical healthcare (dental, vision, and mental).
* Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
* Paid leave - 20 days of holiday per year (26 days after two years).
* 401K with employer matching.
* Gym Membership Reimbursement.
* Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
* RED Parents Network - support for working parents, including childcare benefits, and family-friendly events.
Perks & Professional Growth
* Flexible working hours.
* Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
* A welcome pack filled with goodies - to help you feel right at home once you join the team.
Life in the Office
* Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
* Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
* No dress-code - we like to keep it casual.
This position is a new role.
Estimated pay range for this position: $143,000 - $218,500 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
#LI-Hybrid
#LI-ONSITE
The average 3d artist in Malta, NY earns between $45,000 and $129,000 annually. This compares to the national average 3d artist range of $47,000 to $116,000.