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This question is about 3d artist resumes.
To make a 3D artist resume, start with a good template and plan on the story you want to tell and how you want to tell it. Each section of your resume should be concise and clear and build towards the overall theme. The resume should be tailored somewhat to the job post description if you're applying for a job.
To begin, you're going to want to decide on a template and general design for your resume. More so than traditional resumes, a 3D artist's resume needs to be aesthetically pleasing but not flashy.
Next, decide on the story you want to tell as a 3D artist. You'll want to highlight any particular skill sets related to the position and any relevant work experience.
Regardless of what your area of expertise is (ads, movies, games), describe your 3D artist experience in a way that will showcase your duties and the technical knowledge you used in practice.
Include a resume summary or objective if you're a 3D artist with more than two years of experience; it will showcase your accomplishments and best career moments. Be sure to also use resume action words that will help you present your responsibilities in high fidelity. When possible, include measurable achievements of your success as a 3D artist.
The top skills to list on your resume as a 3D artist include:
Adobe (Photoshop, Illustrator, InDesign, After Effects, Premier)
3D Software (Blender, ZBrush, 3D Slash, Rhino3D, LightWave 3D, Maya, Cinema 4D, 3D Studio Max)
Physically-Based Rendering (PBR) and Shading
Typography
Texturing, UV Mapping
Graphic Design
Hand Illustration
Coloring

Zippia allows you to choose from different easy-to-use templates, and provides you with expert advice. Using the templates, you can rest assured that the structure and format of your resume is top notch. Choose a template with the colors, fonts & text sizes that are appropriate for your industry.