About the Company:
Our client is a well-established capital equipment provider with operations across the western United States. With a large multi-state footprint and a long history of growth through acquisitions, the company supports customers through equipment sales, rentals, parts, and service. Their IT systems are mission-critical and continue to evolve through modernization and data integration initiatives.
Job Summary:
We are seeking a Senior Lead Programmer Analyst (COBOL) to serve as a hands-on technical leader supporting core business systems. This role is ideal for an experienced COBOL developer who enjoys deep technical work while also guiding design decisions, mentoring peers, and supporting system modernization efforts.
This is a player-coach role, not a formal management position. You will remain actively involved in development while providing technical leadership across the COBOL team, particularly as legacy systems transition to SQL-based architectures.
Key Responsibilities:
Act as a senior, hands-on developer supporting and enhancing COBOL applications (online and batch)
Design and develop new COBOL programs, processes, and system enhancements
Embed SQL within COBOL programs as legacy files are migrated to relational databases
Develop new functionality leveraging SQL-based data structures
Provide technical leadership for core systems including parts inventory, customer data, invoicing, and tax modules
Partner with business stakeholders to translate requirements into effective technical solutions
Participate in application design, planning, and technical reviews
Lead or contribute to data conversions related to acquisitions and system integrations
Create and maintain technical documentation, design artifacts, and test plans
Identify and recommend improvements to development practices and system efficiency
Mentor peer developers through code reviews and technical guidance
Required Qualifications:
Strong hands-on experience with COBOL on HP NonStop (Tandem) platforms
Experience developing and supporting online and batch COBOL applications
Proficiency with SQL, including embedding SQL within COBOL programs
Experience with SQLXpress and HTML
Solid understanding of the software development lifecycle (SDLC)
Strong skills in system analysis, debugging, testing, and troubleshooting
Excellent technical documentation and communication skills
Proven ability to work independently while collaborating within a team
Strong analytical, organizational, and time-management skills
Preferred Qualifications:
Experience leading or mentoring developers in a technical (non-managerial) capacity
Experience with legacy-to-SQL modernization efforts
Background in acquisition-driven or integration-heavy environments
Exposure to inventory, parts, invoicing, or financial systems
Experience in heavy equipment, manufacturing, distribution, or similar industries
Why This Role?
Fully remote, full-time position
High-impact role supporting mission-critical systems
Opportunity to shape technical direction and modernization efforts
Hands-on leadership without people-management responsibilities
Stable organization with long-term investment in core technology
$76k-108k yearly est. 15h ago
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Remote SDR Growth Leader | Scale Global Sales Development
Influxdata 4.3
Remote job
A leading technology company is seeking an experienced SDR Leader to manage and grow their Sales Development team. This position involves developing strategies to meet sales goals, fostering a high-performance culture, and supporting SDRs in their professional growth. Candidates should have 3 to 6 years of experience in sales development, with at least 3 years in a leadership role. The company offers competitive benefits including medical insurance, flexible time off, and a supportive work environment.
#J-18808-Ljbffr
$124k-176k yearly est. 5d ago
Remote Full-Stack Web Developer - Build Scalable Apps
DXG Tech USA
Remote job
A leading tech company in San Francisco is looking for a Full Stack Web Developer to join their dynamic team. The role involves developing and maintaining web applications, collaborating with designers, and optimizing application performance. Candidates should have a Bachelor's degree in Computer Science and at least 2 years of web development experience. The company offers a competitive salary, health benefits, and flexible working hours.
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$82k-113k yearly est. 5d ago
Oncology Statistics Lead - Clinical Development (Hybrid)
Allergan 4.8
Remote job
A global biopharmaceutical company in San Francisco seeks an Associate Director, Statistics for Oncology. This role provides statistical leadership for clinical development and life-cycle management, requiring significant experience in statistics or biostatistics. The ideal candidate will have over 10 years in the field, strong leadership abilities, and excellent communication skills. The position offers a hybrid work schedule and a competitive benefits package.
#J-18808-Ljbffr
$126k-162k yearly est. 1d ago
Salesforce Commerce SR Developer/Tech Lead
Business Centric Technology
Remote job
Are you passionate about building powerful B2B or B2C commerce solutions on Salesforce? We're looking for a Senior Salesforce Commerce Developer & Technical Lead with deep expertise in Salesforce B2B or B2C Commerce (CloudCraze or Lightning) to drive end-to-end solution delivery and lead technical excellence across our projects. This is a remote OR hybrid, direct-hire position based out of Irving, TX.
COMP: Up to $165,000 depending on candidate's experience, etc.
WHAT'S IN IT FOR YOU:
Remote work schedule
Medical, dental, and vision with employer contributions
Healthcare FSA & telehealth options
Paid vacation, sick leave & holidays
Life & AD&D insurance, plus multiple 401(k) plans
Ongoing learning and development programs
Lead complex, high-visibility projects that drive real business results.
Influence technical direction and mentor future talent.
Work with cutting-edge Salesforce technologies in a collaborative, forward-thinking environment.
WHAT YOU'LL DO:
Architect, design, and lead the development of scalable Salesforce B2B Commerce solutions.
Act as the go-to technical expert for Salesforce Commerce projects-guiding both clients and internal teams.
Conduct code reviews and ensure development best practices across the board.
Customize and enhance Salesforce Commerce features using Apex, LWC, Visualforce, and other platform tools.
Design and implement integrations with ERPs, CRMs, and third-party apps via APIs.
Configure complex business elements like product catalogs, pricing engines, and checkout workflows.
Collaborate with business analysts, solution architects, and project managers to turn business needs into high-performing solutions.
Take ownership of the full SDLC-from requirements gathering through deployment and post-launch support.
Ensure deliverables meet rigorous standards for performance, security, and scalability.
Guide junior developers and foster a culture of knowledge sharing and continuous learning.
WHAT YOU'LL BRING:
Bachelor's Degree in Computer Science, Management Information Systems, or a related field, or equivalent work experience.
Must have a minimum of 5 years of Salesforce Commerce development experience (CloudCraze or Lightning B2B or B2C), of which at least two years in Salesforce Commerce Lightning.
Proven experience leading technical teams and driving solution design.
Deep knowledge of Apex, LWC, Visualforce, Salesforce APIs, SOQL/SOSL, and Salesforce customization.
Hands-on experience with Salesforce configuration (objects, flows, automations).
Strong grasp of B2B or B2C commerce fundamentals-product catalogs, carts, pricing, orders, and checkout.
Some headless full-stack development experience appreciated (ie, Angular, React, Node.js, etc.)
Integration experience with external systems (ERP, CRM, etc.).
BONUS POINTS FOR EXPERIENCE IN:
Salesforce Certifications: B2B Commerce Developer, Platform Developer II, Application Architect, or CTA track.
Familiarity with CI/CD tools like Git, Jenkins, or Copado.
Experience working in Agile/Scrum environments.
Front-end dev skills (JavaScript, HTML, CSS).
Apply Today! CP # 8495
$165k yearly 3d ago
Senior Game Developer (Remote)
A5 Labs 4.4
Remote job
🌟Senior GameDeveloper🌟
🚀 At A5 Labs, we are pioneers in creating exceptional AI-driven solutions that redefine industry standards. Our innovative approaches empower users and businesses worldwide. We are now seeking a Senior Data Engineer to design and implement cutting-edge data solutions, enabling scalable data pipelines and serving APIs for AI and machine learning models. This role demands a strong foundation in data engineering, distributed systems, and API development. If you're ready to transform data into actionable insights and power AI-driven services, we'd love to hear from you!
📎 The Role
We are looking for a skilled GameDeveloper with experience in Cocos Creator to join our dynamic team. This role involves the design and implementation of core game functionalities and features, ensuring good performance and compatibility across multiple platforms, including mobile and desktop. Candidates should have a good grasp of JavaScript or TypeScript and be capable of collaborating effectively within a team environment.
✅ Your Objectives
● Design and implement essential game functionalities and features using Cocos Creator.
● Assist in optimizing game performance and stability across different devices and
operating systems, focusing on rendering optimization and efficient memory
management.
● Work closely with other team members to contribute to high-quality projects.
● Employ problem-solving and debugging skills to identify and resolve issues promptly.
● Adapt and learn new technologies and industry trends to enhance personal growth and
benefit the team.
● Support the packaging and debugging processes efficiently.
● Customize and extend Cocos Creator to meet the needs of specific projects.
● Uphold a high standard of code integrity and organization.
Requirements and Qualifications:
● Minimum of 3 years of experience in gamedevelopment with Cocos Creator.
● Good knowledge of JavaScript or TypeScript.
● Effective teamwork and communication skills.
● Ability to address and troubleshoot problems efficiently.
● Familiarity with version control systems.
● Basic understanding of game design patterns.
● Experience in rendering and resource optimization to enhance game performance.
● Experience developinggames for iOS, Android, and HTML5 platforms.
Additional Skills:
● Exposure to other game engines like Unity or Unreal Engine is beneficial.
● Knowledge of CI/CD processes.
● The ability to communicate effectively in Mandarin is advantageous but not required.
$100k-146k yearly est. 60d+ ago
Senior Gameplay Programmer AI [USA]
Hoyoverse
Remote job
At HoYoverse, we are committed to creating immersive virtual world experiences for players around the world. In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai: Star Rail, HoYoverse also launched the dynamic desktop software N0va Desktop, the community product HoYoLAB, and created a variety of products such as animations, comics, music, novels, and merchandise around our original creative concept.
Adhering to our mission of Tech Otakus Save the World, we have always been committed to technology research and development, exploring cutting-edge technologies, and have accumulated leading technical capabilities in cartoon rendering, artificial intelligence, cloud gaming technology, and other fields.
HoYoverse is actively engaged in globalization, with offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.
Job Description
We are searching for a candidate who is passionate about enhancing developer productivity through workflow focused solutions. As a member of the vehicle team, you will be responsible for working together with designers to architect gameplay systems, APIs, and features within Unreal Engine on schedule. #LI-Remote
Design, implement and maintain gameplay-related systems and tools
In-depth cooperation with planning, art, and procedures
Write clear, maintainable, and efficient code
Performance analysis and optimization code
Test and document code
Qualifications
Bachelor's degree or above, computer science
7+ years or above experience in gamedevelopment
Experience in vehicle operation, vehicle shooting, vehicle destruction, vehicle AI, and vehicle synchronization
Familiar with C++, preferably with relevant work experience
Excellent programming ability understand 3d gamegameplay architecture
Familiar with 3d mathematics and linear algebra
Excellent oral and written communication skills
Excellent teamwork ability
Additional Information
Benefits:
Competitive salary
100% employer-paid healthcare premiums for you and your dependents
Generous paid time off
401K/ RRSP plan
Employer-paid life and disability insurance
Comprehensive relocation package
Team-building activities throughtout the year
Flexible working hours
Do We Support Flexible Work?
Yes, as a remote team across North Americe time zones, we embrace flexible working. You may choose to work remotely, in-offices or hybrid, for a more flexible lifestyle that suits you best. Our offices are located in downtown Montreal and downtown Santa Monica, surrounded by great restaurants, entertainment, and cultural venues.
We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.
Learn more online by clicking
here
.
$86k-127k yearly est. 1d ago
Senior Game Developer - Paper.io2
Voodoo 4.3
Remote job
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position can be Paris-based, Barcelona-based, Amsterdam-based, or fully remote within CET +/-2h.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Paper.io 2.
With Paper.io 2, we're building an iconic game that players will never forget!
We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.
Role
We are looking for a talented Senior GameDeveloper with a good understanding of the casual mobile game market to help the team deliver fun, innovative, and entertaining features. You will take an innovative approach to gameplay ideas/features and give them their own spin.
* Responsibilities will align with your strengths
* Work on core gameplay improvements
* Develop new meta features
* Enhance and refine existing systems
With this role, you will have a strong impact on the company by contributing daily to important decisions with a senior, multidisciplinary team of passionate and talented people. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let's entertain millions of people with your hit games.
Profile
* 5+ years of professional experience in C# and Unity
* Proven track record in successful mobile gamedevelopment
* Exceptional expertise in a specialized area (e.g., animation, particle systems, shaders, architecture, performance optimization or networking) is a major plus
* Strong problem-solving skills with a focus on optimization and performance
* Excellent written and verbal communication skills in English
* A creative, hands-on developer with a passion for quality work
Benefits
* Best-in-class compensation
* Other benefits according to the country you reside
$63k-93k yearly est. 58d ago
Technical Game Designer
Thatgamecompany
Remote job
Remote - US and Canada only
We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games.
An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor's toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn't limited to just camera features. Any interactive system applies - procedural animation, cloth simulation, player controls, AI creatures, NPC interactions - use your imagination!
What you'll do here:
Crafting technical systems that enable gameplay (either alone or with a small team)
Create fluid user interactions with rich feedback and polished game feel
Enjoys enabling team members by improving the creative pipeline
Is comfortable with cross-disciplinary work and collaboration
Must haves:
Proficient in C, C# or C++ for quickly prototyping 3D gameplay
Visual scripting
Multiplayer gamedevelopment
Online operation of a live game
Maya or 3D game engines
Nice to haves:
Seek adventure and uncertainty in exploring experimental and risky game concepts
Believe in the practice of rapid prototyping and relentless iteration
Have a desire to create meaningful, enriching experiences that touch and inspire players
Perks:
Paid Time Off, Holidays and Two Weeks Winter Break
Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job-there's no waiting period before they kick in.
Pet Insurance for those who need it too.
Compassionate leave for employees who needs to take care of their family members
Pre-tax wellness stipend
Pre-tax work from home stipend
Access our savings plan (401K program) with company match
Mental health resources including Headspace membership and Employee Assistance Program (EAP)
Discount portal for everyday goods and services
Employee inclusive and diversity initiatives such as Grow Together
Support for personal professional development
We look forward to meeting you!
Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $57,000 USD to $120,000 USD annually, with the
opportunity to earn an annual discretionary bonus. This salary range is an estimate, and
the actual salary may vary based on the Company's compensation practices.
Employees in this position are eligible to participate in the Company's standard
employee benefit programs, which currently include the following: medical, dental, vision,
401k, and paid time off.
#LI-Remote
$57k-120k yearly Auto-Apply 60d+ ago
Principal Game Designer
Fortis Games
Remote job
Who we are At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.
We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.
About the role
This role is a key creative partner to product and game leadership, helping shape the long-term vision for a new player-first experience. You will focus on discovering and defining systems that make players feel connected, valued, and emotionally invested without relying on transactional mechanics, all while supporting a long-term progression model that keeps players active.
As a Principal Game Designer, you'll bring clarity to ambiguous spaces, guide early and ongoing exploration, and help establish the design principles that will anchor the future of the project. You'll collaborate closely with cross-functional leaders to evolve the project's identity and ensure the gameplay experience reflects our highest goals for player meaning, connection, and long-term engagement.
What you'll achieve
Define and uphold the design vision, ensuring systems and features support a meaningful, player-centric experience.
Drive discovery and exploration efforts, helping the team identify opportunities that deepen emotional investment and connection.
Partner with leadership to align design direction with product goals and long-term strategy.
Provide structure and clarity as the project navigates open-ended or ambiguous problem spaces.
Mentor designers, elevate craft quality, and foster a culture of curiosity, collaboration, and thoughtful experimentation.
Communicate insights, patterns, and design learnings that strengthen decision-making across the project.
What you'll need to be successful
A holistic understanding of systems design and how player motivations, psychology, and behaviors influence long-term engagement while still having a sense of long-term progression.
Strong ability to think from first principles and explore new ways for players to feel connected and invested.
Skill in navigating ambiguity, defining problems, and driving alignment in complex design spaces.
Experience collaborating closely with cross-functional partners across product, engineering, art, and production.
Ability to translate qualitative and quantitative insights into actionable design direction and iterative improvements.
Clear, structured communication that makes abstract ideas understandable and actionable.
A track record of mentoring designers and elevating design quality across a team.
A naturally curious mindset and a drive to stay current with evolving player expectations, design trends, and opportunities in the market.
Why join us
There are many reasons to join us, but here are a few:
We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming
Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
$72k-106k yearly est. Auto-Apply 55d ago
Senior Gameplay Programmer - Remote or On Site
Studio Wildcard 3.8
Remote job
Studio Wildcard - Redmond, WA or Remote
Open role:
Senior Gameplay Programmer
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
And now we're searching for an exceptionally talented and passionate Senior Gameplay Programmer who can create high-impact work for the expanding ARK franchise.
Responsibilities:
Design, write, and implement gameplay systems and development tools for artists and designers
Work with cross-discipline team members to improve existing tools and determine new solutions
Requirements:
Minimum of 5 years of experience in gamedevelopment as a gameplay programmer with at least 1 shipped title.
Advanced understanding of gameplay systems, pipelines, and tools.
Strong self-motivation and willingness to participate in many areas of gamedevelopment
Experience using the Unreal 4 Engine
Pluses:
Degree in computer science or a related field
Experience with implementing UI features from concept to finish
Shipped title using the Unreal 4 Engine
Required Application Materials:
Resume
Cover Letter which should include
Why you are interested in working for Studio Wildcard
What games you are currently playing
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
$83k-112k yearly est. 28d ago
Principal Game Designer, Hearthstone | Irvine, CA
Activision Blizzard 4.6
Remote job
Team Name:
HearthstoneJob Title:Principal Game Designer, Hearthstone | Irvine, CARequisition ID:R026100Job Description:
Pull up a chair and join us by the hearth! Blizzard is looking for a Principal Game Designer to join the Hearthstone card design team. If you have a passion for the design and craft of card games and want to help shape the future of Hearthstone, we want to hear from you! Our team values creativity, collaboration, and a passion for delivering joyful experiences to our players.
As a Expert Game Designer on the card design team, you will have the core responsibility and specialization in making fun-to-play, clear, and balanced cards for our upcoming expansions. Your player insight, analytical abilities, and creativity will help create player-focused designs that will surprise and delight millions of players all around the world. As with every design role on the Hearthstone team, you will be a champion of Blizzard's commitment to delivering world class quality.
This role is anticipated to be a hybrid work position, with some work required to be on-site and some work-from-home. The home studio for this role is Irvine, CA.
Responsibilities
Create engaging cards and mechanics for Hearthstone's future expansions that deliver strategic depth and fun while remaining approachable.
Leverage your knowledge of Hearthstone and the universe of Warcraft to design and develop cards, concepts, and flavor that encapsulates the charm of Hearthstone
Script and implement cards using internal tools.
Participate in playtests and foster a culture of collaboration, creativity, and continuous improvement by providing thoughtful feedback.
Advocate for and explain product vision and design decisions both inside and outside the initial design team.
Champion the player experience at every stage of development, ensuring gameplay remains fun, rewarding, and fresh through ongoing support and content updates.
Minimum Requirements
Experience
10+ years of professional game design experience, including at least 3 years in a content design role on a live service game in the CCG or strategy game genre.
Familiarity with live service game design, including content pipelines, seasonal events, and time-limited challenges.
Proven success leading multi-disciplinary teams in aligning goals and delivering content from initial concept through launch, while holding the bar high for quality and player impact.
Knowledge and Skills
Deep understanding of card game mechanics, tuning, and player motivations.
Strong project management skills and a great understanding of what players find fun.
Ability to take initiative and manage responsibilities independently, demonstrating strong ownership and accountability.
Being an advocate for simple, intuitive, and future-proof design
A good understanding of when to control scope and when to encourage exploration to find the right balance when aiming for a specific deadline.
Confident in speaking up or giving voice to dissenting opinions constructively.
Proven ability to work collaboratively within teams and foster productive partnerships across all departments.
Strong documentation practices that clearly communicate design intent and build alignment.
Extra Points
Experience playing a CCG at a competitive or high skill level.
Active player of a variety of mobile titles, especially turn-based strategy games.
Experience working with or helping define content creation pipelines and tools for fast iteration and designer-friendly workflows.
Experience implementing game content using a programming or scripting language
Required Application Materials:
Cover Letter
Resume
Your Platform
At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we've been creating genre-defining games for millions of players around the world for more than 30 years. We're on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us
Our World
Best known for iconic video game universes including Warcraft , Overwatch , Diablo , and StarCraft , Blizzard Entertainment, Inc. (****************** a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net , Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
401(k) with Company match, tuition reimbursement, charitable donation matching;
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting ***************************************
In the U.S., the standard base pay range for this role is $116,800.00 - $216,000.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
Full-time, Temporary Description
Who we are:
At Gunfire Games, we're passionate about building unforgettable worlds and player experiences. With a legacy that includes
Darksiders 3, the Remnant series,
and
Chronos
, we're always looking toward the future of gamedevelopment.Our team thrives on creativity, collaboration, and continually sharpening our craft. We're looking for talented, passionate developers at all experience levels to help shape what's next. We are currently seeking a Gameplay Programmer (Associate, Mid-Level, or Senior) to contribute to upcoming titles built in Unreal Engine 5. In this role, you'll collaborate with technical leadership and cross-disciplinary teams to implement gameplay systems, optimize performance, and solve technical challenges.
This position may be performed remotely within the U.S or from our studio located in Austin, TX.
What You'll Do:
Implement Gameplay Features & Tools: Use C++ to build gameplay systems and tools based on design documentation and team collaboration.
Cross-Disciplinary Collaboration: Work closely with designers, artists, and animators to integrate gameplay mechanics, assets, and animations smoothly.
Debug & Optimize: Identify, troubleshoot, and resolve technical issues ranging from bugs to performance concerns.
Task Management: Manage your workload efficiently, communicate progress, and proactively improve workflows.
Grow & Improve:
As an associate: Learn from the team, take ownership of tasks, and grow your technical skillset.
At a Mid-Level: Own features, contribute to system design, and support teammates.
As a Senior: Lead feature development, mentor others, and contribute to technical direction.
Who You Are:
We're open to candidates at different career stages. Experience expectations scale by level:
Associate Level
1-3 years of professional or equivalent experience (including internships or shipped indie projects.
Solid foundation in C++
Familiarity with Unreal Engine
Strong desire to learn and grow
Mid-Level
3-5+ years of professional gamedevelopment experience
Shipped at least one PC or console title
Strong C++ skills
Experience with Unreal Engine 4 or 5
Senior
5+ years of professional experience
Multiple shipped titles
Deep C++ expertise
Strong Unreal Engine knowledge
Experience leading features and mentoring teammates
All Levels Should Have:
Working knowledge of Unreal Engine systems (Blueprints, AI, animation, physics, networking)
Strong problem-solving skills
Passion for gameplay quality and player experience
Adaptability and willingness to iterate
Ability to work independently and collaboratively
U.S. work authorization (no sponsorship required)
Bonus XP
Multiplayer gameplay & network replication
AI systems and navigation
Advanced animation systems
Console development experience (PlayStation, Xbox, Switch)
Computer Science or related degree
$60,000-$130,000. Title level and base pay offered will be based on candidate's skills, experience, and other professional considerations.
Additional
duties may be assigned. This position may also be offered on a temp-to-hire basis.
Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.
Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States.
$60k-130k yearly 9d ago
Gameplay Engineer | North America | Canada | Europe | Fully Remote
Escape Velocity Entertainment 3.8
Remote job
What we are looking for:
As a Gameplay Engineer, you will work closely with Design, Animation, and Audio to create new gameplay experiences and take ownership over large gameplay features. You will be working on an early-stage incubation project so a flexible mindset is necessary, and your opportunity to participate in design and have your voice as part of the product will be high.
Requirements
What we will do together:
Contribute to the design of our gameplay systems
Develop, modify, and debug gameplay software in script and C/C++
Deploy, optimize and test gameplay software on PC.
Collaborate with other internal departments (art, design, audio, QA, etc.)
Document software and features for internal and external teams
Participate in the code review process
What you will bring:
Experience developinggames professionally, and shipping AAA titles
Experience using Unreal Engine 4/5
A keen analytical mind, with strong problem-solving skills
Strong C++ skills and the ability to code and architect gameplay mechanics and tools
Strong math skills
Well versed in games and the ability to articulate what is strong/weak about the design of existing games
Excellent communication and interpersonal skills
Self-motivated, strong work ethic, and able to work independently
Creativity in problem-solving and the ability to think outside of the established solutions
Keen interest in games
Benefits
Interested… a bit about Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn't necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote' and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you're clocking. We're dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas - from the game itself to our production design - and are constantly re-evaluating how we spend our time to ensure that we're not wasting yours and we're all always working on the most important things.
A few benefits you can expect from us:
A generous PTO allowance
Summer and Winter holidays studio closure (separate to PTO allowance)
Private Medical & Dental Healthcare
Private Mental Health scheme
A generous annual Health & Wellbeing allowance
Discretionary Studio Bonus
Top range tech for your home set up
Other benefits based on your region
How to apply:
Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.
Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.
Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
$84k-131k yearly est. Auto-Apply 56d ago
Senior Gameplay Engineer
Echtra Games
Remote job
Do you love building games? Do you enjoy making something engaging and magical happen on the screen? Have you built some excellent gameplay systems? We're searching for a Senior Gameplay Engineer to help us maintain Torchlight 3 and craft the future of Echtra. We're a small game studio in San Francisco with a team of veteran gamedevelopers. At Echtra, we value diversity and support work-life balance. We have great benefits, an open vacation policy, and flexible schedules.
As a Senior Gameplay Engineer, you will understand the game design and make it a reality. Each day, you will collaborate with other engineers, designers, and artists to craft a great user experience. You will decide what's needed and take the lead on building and polishing it.
Requirements:
You're comfortable working in C++You've built multiple gameplay systems before and have shipped them to users You're at home working on a large game engine
Pluses:
Experience building RPG gameplay systems.Experience working with Unreal Engine 4Experience shipping on a major console like XBox or PlayStationA love and passion for gaming
$101k-154k yearly est. Auto-Apply 60d+ ago
Principal Gameplay Engineer
Eleventh Hour Games
Remote job
What is your role? As a Principal Gameplay Engineer at Eleventh Hour Games, you will play a key role in shaping the technical direction of EHG. You'll be responsible for architecting systems, guiding engineers across gameplay and tools, and ensuring technical excellence throughout the pipeline.
You will collaborate closely with design, art, and production teams to deliver innovative, performant, and scalable solutions. You will assist the Development Director in mentoring engineers, establish best practices, and help bridge high-level vision with hands-on engineering. The ideal candidate thrives in complex problem-solving, has deep expertise, and brings strong communication skills to drive collaboration across a fully remote, global team.
Responsibilities:
Play a key part in engineering efforts across core systems, gameplay features, tools, and pipelines
Partner with design and art leadership to translate creative vision into technical solutions
Establish and maintain engineering standards, workflows, and best practices
Provide technical mentorship to engineers, driving code quality and professional growth
Define performance targets and corresponding benchmarks
Architect scalable systems to support complex gameplay
Serve as a key technical partner to studio leadership, contributing to long-term strategy and planning
Review, evaluate, and improve engineering practices across the studio to ensure efficiency and sustainability
Qualifications:
6+ years of professional gamedevelopment experience
History of shipping at least one AAA or large-scale AA title in a senior or principal engineering capacity
Proficiency in C++ or C#
Experience optimizing performance across platforms (PC and console)
Background in systems architecture, with ability to design maintainable, scalable solutions
Experience in mentoring engineers, code review, and setting technical standards
Excellent cross-discipline collaboration and communication skills
Pluses:
Experience with multiplayer networking and online systems
Knowledge of ARPGs, action combat systems, or similar
Experience building for GAAS
Experience with rendering systems, shaders, or graphics optimization
Why Eleventh Hour Games?
EHG is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure!
Flexible fully remote working arrangement
35 paid time off days at the start of each year for U.S. based employees
Dental, Vision for U.S. based employees + dependents
90% paid health coverage premiums for U.S. based employees and 100% premium paid for dependents health insurance
401K for U.S. based employees
EHG is an equal opportunity employer. If reasonable accommodation is needed to participate in the job application or interview process, please contact HR@eleventhhour.games. Please note, general employment questions cannot be accepted or processed this way.
$74k-112k yearly est. 60d+ ago
Entry Level Software Developer
EAi Technologies 3.5
Remote job
Discover the feelings of Camaraderie and Family while being technically challenged to grow! Responsibilities: Design and develop dynamic Enterprise Web and Mobile applications Cyber Security, Supply Chain/Logistics, or Finance for a variety of clients like Verizon, Capital One, and Cardinal Health in small teams. Work in a fast-paced, hands-on capacity in a client-facing role, seeing first-hand the impact of your work on a daily basis.
Desired Skills/Traits:
Computer Science, Math, or Engineering fundamentals.
Proficiency or ability to quickly learn JavaScript, APIs, SQL/NoSQL, and New Technologies.
High Energy / Attitude.
Creative Problem Solving.
We take care of our EAI Family:
FREE catered lunch DAILY. Stipend ($50/week) provided during COVID work from home.
Paid Training (CodeAcademy, Coursera, NoFluffJustStuff, Google DevFest, pre-paid courses, mentoring).
FREE snacks/drinks - Multiple varieties of soft drinks, juices, coffee, tea, Gatorade, beer, wine & regular social gatherings.
EAI has NEVER HAD LAYOFFS from its beginnings in 2001. We have carried our folks through multiple tough economic cycles (2002, 2009/10, current pandemic) and will continue to do so!
We are growing and looking for individuals who want to be part of a fun, passionate, and highly accomplished team with Hackathons and regular events like Poker and Movie Night to keep the spirits alive. Combine that with daily catered lunch from such restaurants as Cava, Chipotle, La Plaka, Jason's Deli, and Shake Shack and you can see that we strive to foster a family-friendly culture that emphasizes teamwork, camaraderie, and openness.
Come experience why so many employees have been with EAI for 5 to 10+ years and continue to make it their home as the EAI Family expands.
$80k-101k yearly est. Auto-Apply 60d+ ago
MES Software Developer - Remote
Us Tech Solutions 4.4
Remote job
**Duration: 07-month contract** **Location: Remote, required to be within 1-2-hour commutable distance in one of the following:** Corning, NY, Charlotte, NC, Vineland, NJ, Phoenix, AZ, Hemlock, MI, Hickory, NC, Blacksburg, VA, Keller, TX, Boston, MA, **Job Description:**
+ Design, develop, and maintain MES applications using .NET, C#, ASP.NET, and Web APIs.
+ Integrate MES solutions (specifically Siemens Opcenter Execution system) with existing manufacturing systems and equipment.
+ Work closely with manufacturing customers to gather requirements, provide technical guidance, and deliver high-quality solutions.
+ Implement and manage messaging technologies such as MSMQ or ActiveMQ for reliable shop floor communication.
+ Manage system integration and ensure data consistency across all systems.
+ Test software applications and systems and analyze the results to ensure they meet the required functionality and performance.
+ Contribute to the development of project plans and timelines and ensure timely delivery of assigned work.
+ Troubleshoot, debug, and optimize MES applications for performance, reliability, and scalability.
+ Document solutions and provide end-user training/support as needed.
**Experience:**
+ In-depth knowledge of industry best practices in application development and Software Development Life Cycle.
+ Proven experience as a full stack developer or similar role.
+ 5-7+ years' developer experience using .NET, C#, ASP.NET. **
+ Practical understanding and experience with messaging technologies such as MSMQ, ActiveMQ, RabbitMQ, etc. **
+ Experience working with IT systems in a 24/7 manufacturing environment.**
+ Exposure to Manufacturing Execution Systems. **
+ Knowledge of source code management systems (Git, TFS).
+ Good understanding of relational databases such as Oracle or SQL Server.
+ Experience with RESTful services and APIs.
**Desired Skills:**
+ Experience developing in Siemens Opcenter Execution Designer and Portal (formerly known as Camstar) **
+ Understanding of Test-Driven Development, Continuous Integration and Continuous Delivery.
+ Experience with CI/CD automation tools (GitLab, GitHub Actions, Jenkins).
+ Experience working in a Scrum/Agile team.
+ Strong communication, presentation, and organizational skills.
+ Proven track record of implementing IT solutions that meet business demands and are technically sound.
+ Ability to continuously prioritize and multitask efficiently.
+ Quick learner.
**Education:**
+ BS/MS in Computer Science /Systems Management/IT-related field (minimum required)
**About US Tech Solutions:**
US Tech Solutions is a global staff augmentation firm providing a wide range of talent on-demand and total workforce solutions. To know more about US Tech Solutions, please visit *********************** (********************************** .
US Tech Solutions is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, colour, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran.
$85k-111k yearly est. 60d+ ago
Cloud Software Developer (hybrid)
Ziosk 3.7
Remote job
Job DescriptionSalary:
Cloud Software Developer (Hybrid) - Plano, TX
Welcome to Ziosk,where we empower restaurants to focus on what matters most: the guest experience!
Have you ever used a tablet to pay at a restaurant?We pioneered the pay-at-the-table concept and were cooking up a plan to transform the restaurant industry. Our recipe for success has been adapting and growing to exceed the needs of our clients, such as Olive Garden, Texas Roadhouse, Chilis and more helping them create an experience that keeps guests coming back. Today we have a full menu of solutions, from hardware to software to cloud-based and AI driven products, all focused on helping them create the best guest experience possible to grow their bottom line.
Our secret sauce?Our people! Every day, theyre cooking up bold solutions, making Ziosk the leading pay-at-the-table provider in the industry.
Want a seat at our table?Ziosk is looking for a experienced Cloud Software Developer that has a passion for learning and trying out all technology. This position will be about Innovating new ideas requiring knowledge across disciplines from mobile services, mobile apps, to databases and web UIs. This right candidate loves to learn on the fly and create proof of concepts but has enough experience to also create code that can be used in production environments.
The Main Course Responsibilities
Add new features to existing products
Build new web applications from the ground up
Create and enhance APIs
Participate in the design and documentation of new cloud systems
What You Bring To The Table Qualifications
Knowledge of Azure services including Azure Functions, App Service, Event Grid, Event Hub, Message queues, storage, databases, etc..
Proficiency in C#, .NET, TypeScript, JavaScript
Experience with React JS, Angular and other frameworks are a plus
Proven track record developing and troubleshooting applications.
Experience with Infrastructure as Code and build pipelines a plus
Bachelor's degree in Computer Science, Information Technology, or a related field.
Ziosk
is an Equal Opportunity employer offering competitive benefits and compensation. Candidates must be eligible to work in the U.S. and be able to commute daily to Plano, TX.No agencies or third-party recruiters, please.
$73k-95k yearly est. 14d ago
Software Developer
Corel Corporation Usa 4.4
Remote job
Parallels has an immediate vacancy for this role.
Push the boundaries of tech. In your sweatpants.
We're seeking a versatile and intellectually curious Software Developer with a solid foundation in computer science and a proven ability to adapt across object-oriented programming languages and tech stacks. This role is ideal for someone who thrives on tackling complex systems, improving large codebases, and shaping the future of our technology stack.
The top creative and technical minds could work
anywhere.
So why are so many of them choosing Parallels? Here are three reasons:
This is the moment. It's an exciting time at Parallels, with strong leadership, a refreshed brand, and a whole new approach to changing the way the world works. We're at the forefront of a movement, and we want you to ride this wave with us.
We want
you
to be
you
. Too often, companies tell you about their culture and then expect you to fit it. Our culture is built from the people who work here. We want you to feel safe to be who you are, take risks, and show us what you've got.
It's your world. We know you have a life. We want to be part of it, but not all of it. At Parallels, we're serious about empowering people to work when, how, and where they want. Couch? Sweatpants? Cool with us. We believe that happy employees mean happy customers. That's why we hire amazing people and get out of their way.
Sound good so far?
Awesome.
Let's talk more about the Software Developer role and see if we're destined to be together.
As a Software Developer, you will:
Design, develop, and maintain backend features and services
Analyze and resolve software issues to improve product stability
Partner with senior developers to integrate new technologies
Engage with cross-functional teams to identify requirements and implement solutions
What YOU bring to the team:
4+ years of work experience in object-oriented programming (e.g., C#, C++ or similar)
Strong grasp of core computer science principles: data structures, algorithms, and system design
Hands-on experience in automated testing and test-driven development
Proficiency in multithreaded and concurrent programming
Solid understanding of network protocols and network programming
Experience with RESTful APIs and possibly gRPC or protocol buffers
Excellent written and verbal communication skills in English
Valued Knowledge Areas
Experience building and maintaining distributed systems
Knowledge of scalable and highly available systems
Familiarity with databases and message queues
Familiarity with Windows APIs
Knowledge of performance profiling tools
Exposure to CI/CD and build automation pipelines
Use of AI-powered developer tools to improve workflow and productivity
US:
Parallels is an award-winning solution that helps users leverage the best technology out there, whether it's Windows, Mac, Chrome OS, iOS, Android, or the cloud.
We have millions of users and 25+ years of innovation under our belts.
We offer a fully remote, work-from-anywhere workspace - and we mean it. There is no pressure to work in an office whatsoever.
Hours are flexible, too! You've worked hard to build your life, and we don't want you to give it up for work.
Our team is growing fast, and there's a
ton
of energy and a lot of really smart, motivated, fun people ready to welcome you in.
What are you waiting for? Apply now! We can't wait to meet you.
(FYI, we're lucky to have a lot of interest and we
so
appreciate your application, though please note that we'll only contact you if you've been selected for an interview.)
About Corel
Corel is a beloved and trusted industry titan fueled by make-everything-easier flexibility. With a 40-year legacy of innovation, we understand where you've been, and we're uniquely equipped to get you where you want to be. Our comprehensive collection of creative, collaborative, and productivity solutions propel your teams on their journey. From meeting your deadlines to realizing your dreams, Corel empowers all you do.
Our products enable millions of connected knowledge workers around the world to do great work faster. Our success is driven by an unwavering commitment to deliver a broad portfolio of innovative applications - including Parallels , CorelDRAW , MindManager , and WinZip - to inspire users and help them achieve their goals.
It is our policy and practice to offer equal employment opportunities to all qualified applicants and employees without regard to race, color, age, religion, national origin, sex, political affiliation, sexual orientation, marital status, disability, veteran status, genetics, or any other protected characteristic.
Corel is committed to an inclusive, barrier-free recruitment and selection process and work environment. If you are contacted for a job opportunity, please advise us of any accommodation that are required. Appropriate accommodation will be provided upon request as required by Federal and Provincial regulations and Company Policy. Any information received relating to accommodation will be treated as confidential.
#LI-Remote
Nowadays, it seems that many people would prefer to work from home over going into the office every day. With remote work becoming a more viable option, especially for game developers, we decided to look into what the best options are based on salary and industry. In addition, we scoured over millions of job listings to find all the best remote jobs for a game developer so that you can skip the commute and stay home with Fido.
We also looked into what type of skills might be useful for you to have in order to get that job offer. We found that game developer remote jobs require these skills:
Unity
Game development
Game engine
Unreal engine
Android
We didn't just stop at finding the best skills. We also found the best remote employers that you're going to want to apply to. The best remote employers for a game developer include:
Since you're already searching for a remote job, you might as well find jobs that pay well because you should never have to settle. We found the industries that will pay you the most as a game developer: