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Technical artist jobs in Butte-Silver Bow, MT

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  • Lead Artist / Team Lead: Firearms Engraving Designer

    A&A Engraving

    Technical artist job in Missoula, MT

    is located in Rapid City, SD. Relocation required** Do you love the outdoors, hunting, and firearms and want to contribute your own artistic skill to the creation of fine engraved commemorative firearms? We are the premiere firearms engraver in the United States and are seeking a talented and organized Lead Artist & Team Lead to manage our art staff while contributing directly to custom engraving projects. This role requires a balance of artistic expertise, technical proficiency, and leadership skills - someone who can produce high-quality work while guiding a small team and coordinating with both customers and production. Responsibilities Communicate between customers, art staff (team of 3), and production staff. Manage project deadlines, ensuring quality standards are met and artwork moves smoothly into production. Oversee quality assurance for all artwork. Train and mentor new art staff to maintain consistency, efficiency, and artistic excellence. Coordinate workflow, assign tasks, and resolve issues quickly to keep projects on track. Required Skills & Experience Proficiency in digital line art / ink work, with a portfolio demonstrating engraving or woodcut style illustration. Expert-level knowledge of Adobe Illustrator, CorelDRAW, and Procreate. Strong leadership skills with experience managing small creative teams. Excellent communication abilities, able to interface with customers, art staff, and production teams alike. Ability and passion for picking up new skills efficiently, with a desire to adapt, innovate and expand capabilities. High proficiency in spelling and use of spellcheck tools, with an eye for detail in all text elements. Organized, deadline-driven, and attentive to detail. Preferred Experience in a commercial art or production environment. Familiarity with pre-press or production workflows. We are eager to collaborate with real human artists creating real genuine artwork. ai artists need not apply.
    $38k-65k yearly est. 60d+ ago
  • 2D Artist (World of Warships franchise)

    Wargaming America 4.2company rating

    Technical artist job in Belgrade, MT

    We're the 2D art team behind the visual side of World of Warships franchise: marketing key art, in-game shop graphics, and part of the content players see directly in the client. Most of the time we create realistic naval images, but sometimes we shift into stylized or experimental visuals for special events. As a 2D Artist on the World of Warships franchise, you will create visuals and core art assets for our marketing campaigns and in-game shop. Our team works primarily in a realistic naval style with a strong focus on photobash realism, using 3D as a base and pushing images to a polished, cinematic look. Reports to 2D Team Lead What will you do? * Create key art and promotional illustrations for marketing campaigns, events and updates * Produce art for in-game shops and publishing: banners, previews, special offer images and event visuals * Create in-game loading screens, event backgrounds and other 2d assets for game * Use photobash, matte painting and 3D renders (Blender) to build detailed, realistic scenes with ships, environments and props * Prepare sketches and concept drafts for key visuals and pass them to teammates for further refinement when needed * Work with existing style guides and references to keep visual consistency across the franchise * Collaborate with art leads, marketing and publishing teams to understand the goal of each asset and propose visual solutions What are we looking for? * Strong skills in Adobe Photoshop and confident drawing/painting with a graphics tablet * Solid understanding of composition, lighting, color and perspective, and the ability to clearly convey form and atmosphere * Portfolio with realistic or semi-realistic illustrations (vehicles, environments, cinematic key art are a plus) * Experience with matte painting and photobash techniques * Hands-on experience with 3D software (ideally Blender) to block out scenes, set lighting and render bases for overpaint * Ability to work within an established style and match existing project visuals * Upper-Intermediate (B2) or higher English knowledge What additional skills will help you stand out? * Experience in game dev industry or in creating marketing / illustration content for games * Strong 3D skills: modeling, texturing, sculpting * Ability to work in different styles when needed (realistic, semi-realistic, stylized) * Experience mentoring junior artists or helping teammates grow * Experience giving structured art feedback to in-house and outsource teams Work mode * During the probation period: onsite * After the probation period: onsite or hybrid (min. 3 days per week in the office) Benefits Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include: * Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum * Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave) * Sick Leave Compensation, Maternity Leave Benefits * Premium Private Health Insurance * Career development and education opportunities within the company * English clubs and platform for learning languages * Mental well-being program (iFeel) * Commuting allowance * Company events * FitPass membership * Discounts for employees * Personal Gaming Account * Coffee, fruits, and snacks in the office * On-site canteen with subsidized prices for food and drinks * Seniority Awards * Referral program - you can recommend the best talents to the Company and receive a reward Please submit your CV in English to ensure smooth processing and review. About Wargaming Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz. Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
    $60k-86k yearly est. Auto-Apply 20d ago
  • Senior 2D UI Artist (World of Tanks: HEAT)

    Wargaming America 4.2company rating

    Technical artist job in Belgrade, MT

    We're excited to launch a groundbreaking AAA game project and are looking for passionate, creative individuals to join our talented team. Our studio fosters a collaborative environment where your ideas are valued and your contributions will have a direct impact on the game's success. Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits! Reports to This position reports directly to the Lead UX/UI Designer What will you do? * Be responsible for upholding the UI designs to AAA standards * Collaborate with the UX Designers, Art Director, and the Art team on UI designs * Develop, maintain, and iterate on the UI art style * Create high-quality UI art assets (screens, illustrations, iconography, graphics) from concept to finalized product including in engine implementation * Provide guidance, documentation, and support to UI developers to make sure your vision gets implemented correctly * Elevate existing UI designs to a next level What are we looking for? * 4+ years of experience in the gaming industry, including participation in at least one full AAA game release cycle * Excellent visual design skills and knowledge * Experience in interaction systems design and interface design * Commitment to quality and professional growth * Commitment for systemic design * Passion for games * Teamwork skills * Written and spoken English (B2 and higher) What additional skills will help you stand out? * Experience in creating appealing interface animations (in After Effects or other relevant software) * Experience in working with Jira and Git Experience working with web developers (as we use Coherent Gameface), involving preparation and handover to the frontend, as well as author's control * An art background and/or education Work mode * Onsite * This role is eligible for relocation & immigration support Benefits Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include: * Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum * Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave) * Sick Leave Compensation, Maternity Leave Benefits * Premium Private Health Insurance * Career development and education opportunities within the company * English clubs and platform for learning languages * Mental well-being program (iFeel) * Commuting allowance * Company events * FitPass membership * Discounts for employees * Personal Gaming Account * Coffee, fruits, and snacks in the office * On-site canteen with subsidized prices for food and drinks * Seniority Awards * Referral program - you can recommend the best talents to the Company and receive a reward Please submit your CV in English to ensure smooth processing and review. About Wargaming Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz. Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
    $46k-68k yearly est. Auto-Apply 60d+ ago

Learn more about technical artist jobs

How much does a technical artist earn in Butte-Silver Bow, MT?

The average technical artist in Butte-Silver Bow, MT earns between $34,000 and $94,000 annually. This compares to the national average technical artist range of $57,000 to $141,000.

Average technical artist salary in Butte-Silver Bow, MT

$57,000
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