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Second Life company history timeline

1999

In 1999, he founded Linden Lab (LL). Andrew Linden stated that Linden Lab started as a hardware company geared towards the research and development of haptics.

2001

↑ The video is taken from the blog post "Historical Movie - LindenWorld August 2001"

2002

The original San francisco regions, from November of 2002, included Clara, Clyde, Da Boom, Federal, Freelon, Hawthorne, Minna, Natoma, Ritch, Shipley, Stanford, Stillman, Taber, Varney, Welsh, and Zoe.

2003

While population and land slowly grew, Linden Lab released Second Life in June 2003.

The first Second Life trailer was shown in 2003:

2004

The first Linden official blog post was made by Philip Linden on October 4, 2004 on the first Official Second Life Blog.

2005

Teens counted down to 1000 Residents on December 21, 2005.

In late 2005, Linden Lab removed most Telehubs on the grid, opening the way for "direct teleport" from one point to another.

2006

In March 2006, Global Kids was the first educational organization to enter TSL, opening an island.

2007

On March 17, 2007, Blue and Philip Linden hosted a townhall meeting on Global Kids island about the past, present, and future of TSL.

The AWG had its first meeting on September 13, 2007.

2008

On July 3rd, 2008, M Linden came to the Teen Grid and hosted a TSL special speech about Second Life's 5th Birthday.

2009

In early 2009, the TSL Mentors 2.0 program was shut down by Linden Lab.

For Second Life's 6th Birthday in 2009, SL6B Teen region was moved over to the Main Grid, and was attached to the SL6B regions.

2010

In February 2010, the TSL forums were integrated into the new Second Life Forums.

2011

On January 21, 2011, after 1 PM Pacific TSL merged with the Main Grid.

2013

In August 2013, Linden Lab was Not supporting Liquid Mesh.

In December 2013, the Lab announced support of Liquid Mesh and the more complete solution Fitted Mesh.

2014

On 15th May 2014, Linden Lab announced 24 new mesh avatars.

2015

On 6th November 2015, Linden Lab announced 16 new classic avatars featuring fitted mesh items and better style.

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Founded
1999
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Second Life history FAQs

Zippia gives an in-depth look into the details of Second Life, including salaries, political affiliations, employee data, and more, in order to inform job seekers about Second Life. The employee data is based on information from people who have self-reported their past or current employments at Second Life. The data on this page is also based on data sources collected from public and open data sources on the Internet and other locations, as well as proprietary data we licensed from other companies. Sources of data may include, but are not limited to, the BLS, company filings, estimates based on those filings, H1B filings, and other public and private datasets. While we have made attempts to ensure that the information displayed are correct, Zippia is not responsible for any errors or omissions or for the results obtained from the use of this information. None of the information on this page has been provided or approved by Second Life. The data presented on this page does not represent the view of Second Life and its employees or that of Zippia.

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