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Lead Artist
Warner Bros 4.6
Remote suspect artist supervisor job
Welcome to Warner Bros. Discovery… the stuff dreams are made of.
Who We Are…
When we say, “the stuff dreams are made of,” we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the
storytellers
bringing our characters to life, the
creators
bringing them to your living rooms and the
dreamers
creating what's next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We've been in the video game business since 1995, creating interactive experiences for fans of the world's largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what's next!
The Job
Avalanche, a division of WB Games Inc., is seeking a Lead Artist to join our team of talented industry veterans working on a new online multiplayer RPG. This person will be a key leader on the art team, working closely with project leadership to establish a world-class art culture and robust art pipelines.
This role includes managing internal artists and overseeing external partners, including outsourcing and co-dev relationships, to deliver high-quality art for an online multiplayer RPG. The ideal candidate is a highly skilled artist, a proven leader, and an expert in managing AAA art production.
What part will you play?
Lead and mentor the internal art team to deliver high-quality art that aligns with the artistic vision and technical requirements of the project, fostering a collaborative and productive environment.
Build relationships with external partners and internal partner studios, to ensure art assets meet all technical and aesthetic requirements.
Work with leadership to define, document, and maintain the art pipeline.
Champion a high standard of artistic excellence, providing clear and constructive feedback to both internal and external teams.
Collaborate with the Art Director, Design Director, and Technical Art to ensure all art aligns with the aesthetic, narrative, and gameplay objectives.
Coordinate with the production team to manage deliverables, ensuring that milestones and deadlines are met by both internal and external teams.
What do we need from you?
8+ years of professional art experience for games, with at least 3-5+ years in a senior or lead role.
Proven experience managing internal artists and partnering with external teams.
Experience on at least one successfully-published large-scale multiplayer online game title or equivalent.
A strong portfolio showcasing a wide range of high-quality art, demonstrating a deep understanding of art fundamentals and production pipelines.
Proficient experience with the Unreal Engine and its content pipeline.
A track record of fostering best-in-class creative culture where artists can do their best work.
Deep knowledge of industry trends, best practices, and emerging technologies in art production.
Good to Have
A passion for online multiplayer RPGs.
Experience with live-service games.
Understanding of multiple art disciplines.
How We Get Things Done…
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at ******************************* along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.
If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
In compliance with local law, we are disclosing the compensation, or a range thereof, for roles in locations where legally required. Actual salaries will vary based on several factors, including but not limited to external market data, internal equity, location, skill set, experience, and/or performance. Base pay is just one component of Warner Bros. Discovery's total compensation package for employees. Pay Range: $112,000.00 - $208,000.00 salary per year. Other rewards may include annual bonuses, short- and long-term incentives, and program-specific awards. In addition, Warner Bros. Discovery provides a variety of benefits to employees, including health insurance coverage, an employee wellness program, life and disability insurance, a retirement savings plan, paid holidays and sick time and vacation.If you're a qualified candidate with an arrest or conviction record, please know that your application will be considered in accordance with the Los Angeles County Fair Chance Ordinance for Employers and the California Fair Chance Act.
$112k-208k yearly Auto-Apply 44d ago
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Senior UI Artist
Proof of Play
Remote suspect artist supervisor job
We are a Series A company filled with veteran game developers and entrepreneurs creating games using blockchain technology. Our vision is simple: we want to work together to create generation-defining games that fundamentally grant power and ownership to the players who play them.
Our team has decades of experience building games at the scale of 100M+ players. Our team hails from Epic Games, Zynga, EA, Riot, Scopely, THQ, Rockstar, and Activision, where we led $1b+ franchises like FarmVille and League of Legends. We've also been active as founders and investors in crypto since 2013 and are backed by world-class investors, like a16z.
We are a fully remote company, built on a foundation of clear communication, respect, and collaboration. Your expertise can make a lasting impact here at Proof of Play and we'd love to connect with you and learn more.
But, don't take our word for it - hear directly from our founding team: *********************************************************************
We're seeking a Senior UI Artist to elevate the polish and presentation of our games. You'll combine UI design, motion, and effects to create interfaces that feel alive, fluid, and visually cohesive.
Working in a small, empowered team, you'll collaborate closely with engineers and designers using Unity's UI Toolkit. Every detail matters, from drop shadow weight to button animation rhythm and you'll take pride in pushing the polish further.
This role suits someone hands-on, detail-obsessed, and thriving in fast-paced, feedback-driven environments. You'll join a senior, cross-functional team that values collaboration over hierarchy, giving you real ownership and the freedom to make an impact from day one.
This role is a 6-months contract with potential to extend and go perm.
What You'll Do:
Own the end-to-end UI and effects process, from concept to in-engine polish
Create and refine game UI using Unity UI Toolkit (UXML + USS)
Use Spine to add motion, life, and cohesion to UI and in-game effects
Elevate presentation quality through mastery of typography, colour, shape language, motion, and layering
Analyse and deconstruct leading game UIs to identify and apply what makes them exceptional
Iterate quickly on feedback and collaborate openly with engineers and designers
Help improve pipelines and workflows for UI + FX integration
What You'll Bring:
5+ years experience as a UI or FX artist in mobile or game development
Proven Unity experience, including Unity UI Toolkit
Spine experience (animation, motion, or effects)
A portfolio demonstrating exceptional attention to detail, presentation quality, and stylistic versatility
Strong understanding of visual hierarchy, layout, motion, and colour theory
Ability to work directly in-engine, not a hand-off artist
Comfortable working autonomously in a fast-moving, highly collaborative team
Excellent communication and feedback skills
Bonus Points:
Experience prototyping UI animations or transitions
Shipped titles using Unity + Spine
Background in motion design or VFX
Knowledge of performance-friendly UI/FX implementation
Benefits and Perks:
Fully Remote across two continents.
Top tier medical, dental, and vision plans 100% company covered
Laptops + necessary equipment provided
Paid Parental Leave
MyTime flexible vacation policies
Ready to apply?
Feel free to email us at ************************* with any questions or feedback and we'll get back to you within two (2) days.
A final thought from our founder, Amitt, "Everyone is a player of games, and we believe that ideally starts with our team. We foster a diverse set of voices and want our team to represent the diversity of those who play our games. We believe that a wide range of perspectives will lead to a more creative and inclusive game culture. This is vital to our business-and it's at the heart of what we do. Even if you're new to this realm, we genuinely encourage you to apply. "
$74k-127k yearly est. Auto-Apply 60d+ ago
Environment Artist (FTC)
Playstack
Remote suspect artist supervisor job
Join Playstack - Where Indie Games Break Through! 🎮
At Playstack, we believe in the power of creative vision-and the people behind it. From breakout hits like
Balatro, Abiotic Factor,
and
Mortal Shell
, to critically acclaimed gems like
The Case of the Golden Idol
, we champion originality and innovation in every title we publish.A key part of Playstack is the Magic Fuel Games team: passionate developers dedicated to building top-class, globally appealing titles.We're looking for energetic, creative contributors who bring fresh ideas, a collaborative spirit, and a positive vibe to making and publishing games.
🌟 About the Role
We are hiring an Experienced Environment Artist who can build the fantastical environments in our latest game. We especially keen to meet talented candidates who have experience of using terrain generation tools to build large scale maps for game projects.
This is a fully remote position, and we welcome applications from candidates across Latin America, Canada, and beyond. There would be an expectation of working Pacific Standard Time.
💡 Who You Are
Background in art or design, ideally with degree-level education or equivalent experience.
Industry-proven, with at least 2 shipped PC or console titles.
Comfortable working with technical complexity and creative problem-solving.
Able to work autonomously and thrive in a distributed team.
Strong communicator who collaborates effectively in a remote environment.
Excited to contribute to an inclusive, diverse, and fun workplace.
🎨 How You'll Contribute
Build large, rich, compelling environments using Unity terrain generation tools.
Partner closely with the Art Director, designers, and engineers to deliver polished, high-quality content inline with game design and aesthetic direction.
Troubleshoot and resolve art-related technical challenges during production.
Optimize assets/workflows to balance artistry with performance across platforms.
🛠️ What You'll Need
Solid understanding of both art and design fundamentals
Proficiency with Unity3D, including asset pipelines, optimization, and shader systems.
Familiarity with Unity's Universal Rendering Pipeline (URP).
Knowledge of PBR pipelines and material workflows.
World-building skills: ability to create compelling, performant environments and support procedural systems.
Strong problem-solving and debugging skills.
A collaborative, solutions-focused mindset.
🔧 Software Skills
Unity3D - advanced workflows, asset integration, optimization, shaders/materials.
Autodesk Maya Creative - 3D modeling, rigging, and animation pipelines.
Adobe Creative Suite - Photoshop, Illustrator, After Effects for asset creation and polish.
Procedural and Non-Procedural Terrain Generation Tools - Microverse, Vista Pro etc.
🌍 What We Offer
A welcoming, experienced and supportive team that invests in your growth.
Exposure to multiple areas of game development and publishing.
Insight into project roadmaps, timelines, and real-world production workflows.
A fun, inclusive, and collaborative environment.
100% remote work with flexible hours (overlap with Pacific Timezone is expected).
💜 Diversity & Inclusion
Playstack is proud to be an Equal Opportunity Employer. We celebrate diversity and are committed to creating an inclusive workplace for everyone-regardless of race, gender identity, sexual orientation, disability, or background.We especially encourage applications from women, non-binary individuals, and candidates across Latin America and Canada, as we continue building a global, representative team.
$60k-104k yearly est. Auto-Apply 3d ago
Capture Artist - Contract
Playground 3.1
Remote suspect artist supervisor job
Description Playground Games is seeking an Experienced Capture Artist to join the media team on Fable on a contract basis. ABOUT US:
As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.
About the role:
Your expertise will encompass a broad range of key areas, including game capture, cinematography and video editing. You should possess strong skills in storytelling, cinematic theory, lighting, framing, and composition, along with a deep understanding of contemporary marketing video trends.
This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in studio. Relocation assistance is available if required.
What you'll do:
Capture high-quality game footage and screenshots from various platforms including Console, PC, and directly from the game engine.
Collaborate closely with content teams to stage, compose, sequence, and capture compelling game material.
Edit and produce engaging content using game footage for both internal presentations and external marketing purposes.
Work with content teams to concept and develop the visual style of marketing assets, ensuring consistency and alignment with brand standards.
Create a variety of external materials, including promotional videos, trailers, social media content, and other marketing assets.
Review and refine video content based on feedback from stakeholders, ensuring high standards of quality and alignment with creative vision.
Stay up-to-date with industry trends and best practices to continuously improve the quality of our video content.
What you'll bring:
Proven experience in post-production within the game or film industry.
Deep knowledge of video editing terminology, workflows, and best practices.
Demonstrated ability to utilise Adobe Creative Suite products (Premiere Pro, Photoshop, After Effects, etc.) to create high-quality video assets.
Experience with video compositing and motion graphics is preferred.
Highly skilled in game capture, cinematography, lighting & editorial.
Familiarity with cinematic or sequencing tools (Unreal, Unity, Motion Builder etc.)
Strong ability to take constructive feedback and incorporate it into revisions, ensuring final assets meet all project requirements.
This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios.
Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity. We are dedicated to creating a safe, comfortable, and welcoming working environment.
We strive to build an inclusive culture that encourages, supports, and celebrates the diverse voices of our team members. It drives our innovation and connects us closer to our players. We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.
At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work.
If you require any reasonable accommodation to apply for this position, please contact us on [email protected]
$51k-94k yearly est. Auto-Apply 21h ago
DreamWorks Feature - Visual Development Artist
Nbcuniversal 4.8
Remote suspect artist supervisor job
DreamWorks Animation is looking for more adventurous dreamers who shoot for the moon. We tell stories about the journeys our unconventional heroes take to make dreams come true. As a growth-minded studio, we pride ourselves on being one of the world's leading producers of high-quality, award-winning, animated films and series, reaching consumers around the globe. We push to feel more, laugh more, and build immersive new worlds.
DreamWorks creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters. We place tremendous value on the experiences our talent brings to the table from their own non-traditional paths to success. We believe in frequent communication and that transparency and trust yield the best work. We are a community of artists, technologists, innovators, and creators, who are passionate about animation and also happen to love eating lunch together.
If you are part of the fandom and believe teamwork makes the dream work, join us in #livingthedream and #doingyourdreamwork!
Job Description
Responsibilities: “What would you say you do here?”
Create artwork that informs the early story and visual development process and well as the production process once the look of picture is defined.
Work under the guidance of a Production Designer and Art Director to generate artwork related to characters, environments, backgrounds, costume and prop design.
Support the Story, Modeling, Surfacing, Matte Painting and Layout departments on design specifics required for establishing locations and cameras.
Ensure all timelines are met.
Communicate progress of work to production staff.
Qualifications
Basic Qualifications: “What do I need to have in order to do this job?”
Ability to think and design from concept to finish independently.
Strong understanding of design principles and color theory.
Collaboration within a team of artists.
Solid time-management skills.
Desired Qualifications: “What can I offer?”
Proficiency in Photoshop, knowledge of Maya and/or ZBrush a plus.
Fully Remote: This position has been designated as fully remote, meaning that the position is expected to contribute from a non-DreamWorks worksite, most commonly an employee's residence.
Salary Range: $89,752 - $135,000
Additional Information
As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.
If you are a qualified individual with a disability or a disabled veteran, you have the right to request a reasonable accommodation if you are unable or limited in your ability to use or access nbcunicareers.com as a result of your disability. You can request reasonable accommodations by emailing [email protected].
For LA County and City Residents Only: NBCUniversal will consider for employment qualified applicants with criminal histories, or arrest or conviction records, in a manner consistent with relevant legal requirements, including the City of Los Angeles' Fair Chance Initiative For Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, and the California Fair Chance Act, where applicable.
$89.8k-135k yearly 2d ago
Implementation Artist | North America | Canada | Europe | Fully Remote
Escape Velocity Entertainment 3.8
Remote suspect artist supervisor job
What we are looking for:
We are looking for a passionate Implementation Artist to join our team! In this role, you will be responsible for ensuring various art assets such as props, weapons, characters and environment assets will be ready to transition into polished, game-ready assets. This is the perfect role to coordinate with multiple disciplines and begin learning your trade as you enter the wild and whacky world of video game development!
Requirements
What we will do together:
Collaborate Technical Art and wider Art teams to understand our artistic requirements and any technical limitations.
Partner with internal and outsourced art teams to elevate assets to our high final quality.
You will understand the art and technical standards, in addition to file management and art production pipeline tools.
You will ensure that all art content produced is clean, optimized and error-free, fixing any issues directly and by creating or requesting tools to improve the process.
You will help maintain and update documentation, whilst also training team members to deliver higher-quality content.
What you will bring:
At minimum of 1 years' experience as a 3D artist or Technical Artist.
A passion about game art workflows.
Attention to detail and a QA-orientated mindset.
Knowledge of one of the major 3D modelling packages, inlcuding Maya, 3DSMax or Blender.
The ability to work independently with a high level of autonomy.
Basic experience with Unreal Engine, including it's Material and VFX systems.
Experience with Substance Painter, Substance Designer and Photoshop.
Strong ability to learn new areas of development.
Ability to work well within a team atmosphere.
Excellent time management skills.
Creative problem-solving skills.
Benefits
Interested… a bit about Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn't necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote' and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you're clocking. We're dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas - from the game itself to our production design - and are constantly re-evaluating how we spend our time to ensure that we're not wasting yours and we're all always working on the most important things.
A few benefits you can expect from us:
A generous PTO allowance
Summer and Winter holidays studio closure (separate to PTO allowance)
Private Medical & Dental Healthcare
Private Mental Health scheme
A generous annual Health & Wellbeing allowance
Discretionary Studio Bonus
Top range tech for your home set up
Other benefits based on your region
How to apply:
Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.
Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.
Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
$52k-95k yearly est. Auto-Apply 60d+ ago
Senior Artist, VFX
Raid Base
Remote suspect artist supervisor job
Remote work, able to join core hours 10AM-5PM PST
Salaried, full-time position
Raid Base Inc is a USA-based game service development studio, founded in 2020 and funded through Series Seed and Series A.
Our mission is to develop experiences that match the level of commitment and enthusiasm that connoisseur players put into the games they love.
A few attributes in great developers that we believe assist us toward this mission are:
Personal ownership
Good judgment
Leadership
Emotional intelligence
We are crafting an open-world, sandbox PvPvE game, in an original IP. Players will build a reputation for themselves and for their crew through everything they do, building a stronger community that is tempered through adversity.
The Raid Base team is made of developers who actively play games, and we established this studio to begin a more intimate dialogue with our players. If you are a developer who believes that studios need to have a deeper connection with and respect for players, we would love to hear from you.
Job Description
As a VFX Artist you will be responsible for creating effects that help bring the world to life as well as communicate critical gameplay information to players. You will play a key role in defining the effects, pipeline, and performance targets ensuring the effects not only look great but perform well for the game. Daily interaction with a small multidisciplinary team will be commonplace as we collaborate to create an engaging balance between gameplay and visuals. As an early member of the team, your work will be instrumental in realizing the visual direction at Raid Base and help bring our game to reality.
Key Responsibilities
Collaborate with the art team to create high quality effects in engine
Establish the quality bar for VFX in the game
Create and iterate on VFX that support the art direction
Create VFX assets for a variety of content, from characters to world atmospherics.
Work as a key contributor supporting design and engineering towards gameplay goals
Assist in development of the content pipeline, from content tools to in-engine set up.
Perpetuate a healthy, creative and team oriented studio culture through collaboration and leading by example.
Required Qualifications
Experienced game developer with a track record of shipping.
Possess a broad set of game development skills to support working within a small multidisciplinary team.
Demonstrated proficiency in VFX ranging from ‘stylized' to photorealistic techniques.
Resume/CV that details your skills and experience.
Portfolio that demonstrates relevant artistic skills and critical thinking.
Desired Qualifications
Experience working in multiple content creation pipelines
Generalist skill set, including but not limited to, modeling 3d assets, basic understanding of rigging and animation, unreal blueprint experience.
Familiarity with Unreal Engine
Active gamer, who keeps a regular pulse on player sentiment
Benefits & Perks
We offer medical, dental, and vision plans that cover you, your spouse/domestic partner, and children. Parental leave and a work-from-home equipment stipend are also available. Balance between work and personal life is encouraged with flexible paid time off, and company breaks during the summer and winter holidays. We also make time to play, discuss and study games to bond and grow our understanding of our players as a team.
$66k-104k yearly est. Auto-Apply 60d+ ago
Mid/Senior Marketing Video Artist (Full Remote - USA)
Everai
Remote suspect artist supervisor job
Our Vision & Products
🚀 EverAI - Building the Future of AI Companionship
One of the Top 15 Largest & Fastest-Growing AI Companies in the World
40 Million Users in 2 years - Help Us Reach 100M first, 500M next
At EverAI, we're shaping what it means to connect with AI. With 40 million users and counting, we're not just building products - we're creating entirely new categories.
Our flagship product is the world's largest AI girlfriend/boyfriend platform, redefining relationships for millions. It is governed by our proprietary moderation system, EverGuard - an internal AI designed to ensure everything we build is safe, ethical, and human-first.
And we're only just getting started!
Our Team
We are an enthusiastic, passionate and hardworking team of 75 people. Our founding team has strong entrepreneurial experience building and scaling web products from 0 to IPO.
Alexis Soulopoulos [CEO]
• 10+ years in Tech Executive Leadership
• Co-Founder Mad Paws Holdings (from 0 to IPO)
• Forbes 30 under 30 + Deloitte TechFast50 '22 & ‘23
Michael Monin [Co-founder & CTO]
• 10+ years as CTO / COO (web2/web3), 1+ year in AI/LLM
• Serial-entrepreneur: MTK Digital (exited / 0->$20m revenue) and Zipchat (AI Chatbot for E-commerce brands)
Thomas Lacroix [Co-founder & CMO]
• 8+ years in Customer Acquisition & E-commerce Growth
• Serial-entrepreneur: Curatible (sold to Blackstone) and MTK Digital (exited / 0->$20m revenue)
Maruša Fasano [CFO/Legal]
• 25+ years in Finance, Strategy, M&A
• Ex-CFO/M&A @Curatible (exited to Blackstone)
• Ex-President of the Board @SotremoSA (exited)
• Co-founder/CFO @SoftOne (exited)
Your Role
We are looking for a Marketing Video Editor who is comfortable editing engaging videos in a fast-paced environment and thrives when managing their production pipeline independently: from idea inception to audio, graphics and colour grading.
Reporting directly to our CMO Thomas, this is what you'll be doing:
Key Responsibilities
Create high-performing video ads tailored for various digital platforms (Socials, Adult sites) with a strong focus on user acquisition and engagement
Lead the editing and post-production process for marketing videos, ensuring they are visually engaging, emotionally compelling, and conversion-optimized
Collaborate closely with the marketing and creative teams to develop concepts and storyboards that align with performance data and campaign objectives
Leverage AI tools like Midjourney, Stable Diffusion, Runway, and other generative video technologies to enhance creative output and accelerate production timelines.
Maintain a high standard of visual storytelling while adapting to rapid feedback and performance-based iterations
Optimize video content for various formats, ratios, and channel-specific best practices
Stay on top of trends in short-form advertising and the adult/adult-adjacent space to bring fresh, innovative ideas to the table
Ensure all content complies with platform policies and brand guidelines while pushing creative boundaries
Your QualificationsHard Skills
4+ years of experience in video editing, with a strong portfolio of ads created for paid marketing campaigns
Deep understanding of storytelling, pacing, motion design, and sound design in performance-driven creative
Proven experience using generative AI tools like Midjourney, Stable Diffusion, Runway, etc., in your editing workflow
Proficiency with editing software such as Adobe Premiere Pro, After Effects, or Final Cut Pro
Strong grasp of trends in NSFW/Adult content advertising, particularly pre-roll ads, TikTok-style edits, and fast-paced performance creative
Familiarity with advertising KPIs such as CTR, CR, CPM, and ROAS, and ability to optimize creative based on performance data
Soft Skills
🗣 Strong communication & collaborative skills (perfectly fluent in English)
🎯 Goal-oriented, ownership and commitment
⚡️ Doer mindset - we are moving fast and need people who can balance execution, planning, and strategy
⏱️ Obsessive about speed, performance and iteration
🧢 Humble - willing to learn, open to feedback
🍭 #NSFW - Comfortable building products based on uncensored models and content
Bonus point
Prior experience in the adult, dating, or igaming industries
Why EverAI?
📈 Exponential Growth: From 40M users in 2 years, to 100M next - and 500M beyond
🚀 Track Record of Category-Creating Innovation: We consistently launch world-first AI applications - setting the pace, not following it
🌍 Global Impact: Top-tier user growth, real-world adoption, and cultural relevance
🧠 Proven Leadership: A senior team that's launched, scaled, and exited & IPO'd multiple scale ups - now fully focused on reshaping AI companionship
👥 Elite Remote Team: 100% remote and built to win - world-class talent from Tier 1 tech companies, with a culture of ownership, velocity, and radical creativity
🛡️ Ethical Core: Our AI ecosystem is governed by EverGuard, our proprietary AI moderation technology, ensuring responsible development at scale
What We Offer
✍️ Contract Type: We prefer B2B, but we're flexible, what matters is long-term commitment and impact
📍 Work From Anywhere: Fully remote. Choose the environment where you do your best work
🏝️ Paid Time Off: 4 weeks (20 working days) of PTO per year to recharge and reset
👨 👩 👧 👦 Annual Gathering: A yearly in-person meetup to connect, brainstorm, and celebrate wins together
❤️ 🩹 Health & Wellness Support: Up to $200 per year for wellbeing expenses + unlimited 1:1 sessions with psychologists and lifestyle experts through
OpenUp
(also available for up to three family members)
🏢 Co-Working Space Budget: Work from a co-working space up to twice per month (35 EUR / 40 USD per visit) to stay inspired and connected
📚 Learning Budget: Dedicated funds to support your professional growth: courses, books, conferences, events, or certifications
💻 Equipment: Company laptop provided + monitor budget up to $250 for your workspace setup
⚡ AI Tools Access: Premium access to ChatGPT, Cursor, Hugging Face, and others, to power your ideas and workflows
🎯 Top Tier Talent Is Our Multiplier
We're a fully remote group of A-players from Tier 1 tech, led by an exec team who've launched, scaled, and exited multiple companies. We move fast, and care deeply about what we build - and who we build it with.
We're looking for exceptional talent ready to ship & distribute world-first AI products at scale, fast, and co-create with us this category-defining business.
If that's you - reach out and apply!
💡 External Referral Program
Know someone who could be a great fit for this role? You can refer them through the EverAI External Referral Program and earn a bonus of up to $2,500 if they're hired. Submit a referral here.
$66k-104k yearly est. Auto-Apply 60d+ ago
Prompt Artist - Generative Video & Multimodal
Waymark 3.5
Remote suspect artist supervisor job
Department
Creative
Employment Type
Contract to hire
Location
Detroit [Remote]
Workplace type
Fully remote
Reporting To
Josh Rubin
What You'll Do What You'll Bring Benefits About Waymark We're on a mission to make great video accessible to everyone - by building powerful, intuitive products that make creative easy.
If that sounds good to you, we'd love for you to apply - even if you live outside the Detroit area (yes, we are remote-friendly, thanks for asking).
$55k-93k yearly est. 60d+ ago
UI Artist
Xsolla
Remote suspect artist supervisor job
Big Huge Games is looking for a UI Artist to help craft top-tier strategy gaming experiences for millions of players across the globe! Become the lynchpin of a team devoted to iterative design and world-class visuals.
This is a full-time (40hr/week) remote position. US residents only.
Responsibilities
Design and implement GUI elements for new gameplay features
Collaborate with Design, Art, and Engineering staff to improve the usability of our games
Create assets that maintain and develop the visual identity of current and upcoming titles
Create and iterate on UI/UX flows in engine
Document UI states for engineering
Working with QA to fix any corresponding bugs
Qualifications
A nuanced understanding of interaction design, composition, and typography
Experience with game development or a portfolio geared towards games (must include samples).
Experience in Photoshop or other equivalent packages
Experience implementing wireframes and assets into Unity or equivalent game engines
Able to build UI and hook up interactions within C#
Understanding of UI performance and optimization techniques
Strong artistic eye creating icons, panels, and buttons
Ability to rapidly prototype and iterate through solutions
Excellent communication and time management skills
Bonus
Up-to-date knowledge of iOS/Android platforms and hardware
Experience with mobile strategy games
Shipped titles a plus
Experience in 3dsMax or Maya
Familiarity with markup languages
Familiarity with Unity UI Systems (UI Toolkit or Ugui)
Familiarity with Figma or comparable design tools
Experience with css
Applicants should download DomiNations on iOS or Android and be prepared to discuss the game.
$53k-88k yearly est. Auto-Apply 60d+ ago
Character Artist (Contract Position)
Nightdive Studios
Remote suspect artist supervisor job
OBJECTIVES OF THIS ROLE
We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi project using Unreal Engine 5. This is an excellent opportunity for someone who is tired of being a cog in a larger machine but would rather be directly responsible for crafting high-quality characters for the final game while working with a lean team.
To capture and preserve the essence of the games we all grew up with, we welcome applicants with unique skill sets and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry, we'd love to hear from you!
REPORT STRUCTURE
This role reports directly to the Project Lead, Lead Artist and Producer while working closely with other artists.
This role is responsible for liaising with Design, Engineering, Animation, Audio, and QA to integrate features smoothly across disciplines and to fulfill the shared vision of the project.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
Create high-quality character models (hero characters, NPCs, creatures, etc.) across all phases: sculpting, retopology, UVs, baking, texturing, and in-engine setup.
Maintain strong visual consistency with the project's art direction, ensuring characters feel cohesive across the entire cast.
Build clean, animation-friendly topology and silhouettes that support expressive motion and gameplay readability.
Author textures, materials, and shader setups that balance visual fidelity with performance requirements.
Collaborate with Tech Art and Animation to troubleshoot skinning, deformation, and character performance issues.
Implement characters in-engine, ensuring proper scale, materials, and naming conventions.
Be highly collaborative with other team members and willing to provide timely and constructive criticism to submissions from colleagues.
Respond well to feedback and constructive criticism to their submissions and workflows and be willing to quickly iterate on assets and systems.
Be self-motivated and highly adaptable to new workflows and processes while willing to learn new skills and insert into gaps within the team structure. We are looking for that “Indie dev” mindset.
PREFERRED QUALIFICATIONS
Ego-free, highly motivated, action-oriented, curious learn-it-all with a growth mindset
Comfort operating in ambiguous and unregimented environments
Experience with hard-surface character elements (armor, robotics, cybernetics, etc.)
Familiarity with rigging tools, skinning workflows, and ensuring meshes meet deformation, weighting, and technical constraints.
Proven knowledge of character art pipelines: sculpting, retopology, UV unwrapping, baking, texturing, and material creation using tools like Blender, Zbrush, Substance Painter, Marvelous Designer.
Strong understanding of anatomy, form, proportion, and silhouette across humans, creatures, robotics and stylized/realistic hybrid styles.
Shipped at least one AA+ title
Eager to take ownership over individual characters or features and see them through to completion.
Likes Sci-Fi and Horror media.
We are on the lookout for rockstars that are highly self-accountable. As this is a smaller team, there won't be a lot of hand-holding as production begins to ramp up. If this kind of challenge excites you, we invite you to apply!
$53k-88k yearly est. Auto-Apply 2d ago
Artist (Real Estate Photography)- Any US Major Market
Seek Now 3.6
Remote suspect artist supervisor job
Company Story:
Seek Now is a customer experience-technology company leveraging a network of professional experts to provide data-driven inspections.
We deliver ground truth to property & casualty, real estate, and finance customers that enable them to solve their business problems in a matter of hours…minutes…seconds.
Seek Now is well-positioned to disrupt the inspection world through a combination of our hard-working 3rd party contractors, talented employees, vast network, and cutting-edge technology. For us, it is all about solving business problems for our customers. Our proven methods, commitment to excellence, and diverse team of professionals are what set Seek Now apart.
The claim volume and opportunity has never been greater than it is now. So, if you have been thinking about making a change, this may be a great fit for you and your business!
Position Summary:
Seek Now is searching for reliable, skilled, and experienced 1099 independent contractors to provide Visual Capture and Real Estate Marketing Services, including photography and videography. Our 1099 Artists are experienced photographers with the capability and desire to provide amazing customer service while capturing outstanding visual representations of residential or commercial properties.
Ideal candidates include 1099 independent contractors with:
Photography experience, including HDR.
Videography experience.
3D Capture (Matterport/Zillow) a plus.
FAA Part 107 Drone Certification a plus.
Strong team-first customer service attitude
Humility
Professional DSLR and peripheral equipment (specific models shared withing recruitment process)
A reliable vehicle
An operational laptop and smartphone with high-speed data plan
Ability to travel frequently.
Desire to increase income.
Artist 1099 independent contractor positions are available in all select US markets.
Whom You Are:
Guardian - you make customers feel safe with you as you enter their homes and work around their most valuable possessions
Dependable - you understand how critical your role is to the success of our business and yours, so you show up to appointments on time and on schedule consistently; you don't want to let your team or our customers down
Empathetic - you truly connect with customers and want to make every client a Seek Now brand advocate
Accountable - you create high-quality photos and video on time every time
Tech Savvy - you know the basics of using a laptop and a smartphone - typing, navigating to different screens, working in Microsoft Outlook, Word, Excel, using different phone applications, etc.
Humble - you understand that you are a member of a team, and the team is only as strong as its weakest link
Customer Advocate - you deliver excellent customer service to every homeowner, agent, and client you encounter
Whom You are Not:
9 - 5 Office Worker - one that likes to work inside with the same schedule day after day
Reactive - one that gets easily agitated by others
Current Real Estate Photographer - one that wants to or will continue to work for/own another Real Estate photography company, as that would be a conflict of interest
Immobile - one that is unable to travel within a 30-mile radius daily and unable to be on assignment out of state multiple times a year
Essential Functions and Duties:
Comfortably work in residential or commercial properties, potentially accompanied by an agent, homeowner, or other individuals.
Capture high quality RAW images, including HDR, of residential and commercial properties.
Capture images using prescribed settings within a detailed process.
Capture high quality video of residential and commercial properties.
Capture 3D (Matterport & Zillow) scans of residential and commercial properties.
Capture aerial (drone) photos and video of residential and commercial properties.
Provide weekly/monthly availability.
Travel daily within a 30-mile radius to perform scheduled shoots.
Maintain professional and safety standards.
Partner with internal Seek Now team to complete daily tasks.
Escalate customer and/or client issues when appropriate.
Perform other duties as assigned.
Supervisory Responsibilities:
This position has no supervisory responsibilities.
Knowledge, Skills, and Abilities:
Skilled in both verbal and written communication
Ability to use a laptop and a smartphone, which includes navigating between applications, entering data, and using Microsoft Office products
Ability to upload all photo/video files in a timely manner.
Skilled in customer service.
Skilled in organization and prioritization.
Ability to be a self-starter and a quick learner.
Ability to take assignments on short notice.
Ability to travel daily within a 30-mile radius to perform scheduled shoots.
Ability to travel more than a 100-miles radius to perform shoots in support of special projects when needed.
Education and Experience Requirements:
High school diploma or equivalent experience required.
Minimum of two (2) years of experience in commercial or Real Estate photography.
Previous videography experience ideal.
Experience with Microsoft Outlook, Word, and Excel required.
Other Requirements:
Clean, reliable vehicle
Operational laptop and smartphone with high-speed data plan.
Professional appearance.
Valid driver's license.
Work Environment:
Mixture of indoor and outdoor for shoot
Fully remote
Physical Demands:
Must be able to stand and/or walk for long periods of time.
Must be able to drive up to five (5) hours a day.
Must be able to kneel, squat, or bend.
Must be able to work outdoors in hot and cold weather conditions.
Must be able to lift, carry, push, and pull, up to 50 pounds.
Position Type and Hours:
1099 independent contractor
You provide your availability.
Travel:
100% of travel expected.
Benefits and Perks:
Great earning potential - we are Inc Top 200 fastest growing companies in America!
Paid weekly.
Team-first environment
Strong support team for our 1099 independent contractor Artists
Other Duties Disclaimer:
This job description is not designed to cover or contain a comprehensive listing of activities, duties, or responsibilities that are required of the employee. Activities, duties, and responsibilities may change, or new ones may be assigned at any time with or without notice.
$45k-81k yearly est. Auto-Apply 60d+ ago
Freelance Animator & GFX Artist
Filmless
Remote suspect artist supervisor job
We have an ambitious mission at Filmless: provide the fastest, easiest, and most affordable way for companies to get professional videos. As a rapidly growing company, we're searching for individuals as determined as us who are ready to step up, take ownership, and wear as many hats as needed to achieve the highest level of success.
Check out our videos on our website before applying so that you know what kind of videos we create: ************************
Job Description
We're looking for the best animators & GFX artists to help us create custom graphics/animations for our client's videos. You are a self-motivated person, with an eye for quality and aesthetics. This is a work from home job so you can work from any city, state, or country. Specifically, you should be able to:
• Conceptualize, visualize and design special effects, animation, or other visual images for our clients videos (explainer, promo and interview style)
• Produce animated graphics ranging from lower thirds, logos, and bumpers to full productions
• Modify/Rework existing motion graphics assets
• Collaborate with clients and team members
Qualifications
•BA in Graphic Design, Animation, Film or a related field is preferred
•5+ years of experience in multimedia design, motion graphics, video editing and animation
•Must have a reel or portfolio of work to demonstrate skills and abilities
•Strong foundational knowledge of layout, color, grids, icons, typography, proportion, photography, and motion/rich media
•Expert knowledge of After Effects, Cinema 4D, Adobe Illustrator, Photoshop
•Must own a Mac or Windows based PC or laptop
•Ability to use screen recording software like Camtasia
•Able to work with After Effects templates and create custom graphics
•Must have experience working on content that appeals to wide audiences
•Ability to manage multiple projects of varying complexities, meet deadlines, and work well under pressure
Additional Information
All your information will be kept confidential according to EEO guidelines.
$61k-105k yearly est. 27d ago
Lead UI Artist - WWE 2K
Visual Concepts Entertainment, Inc. 4.0
Remote suspect artist supervisor job
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you're passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player's next move, we have a role that might interest you! We're looking for a Lead UI Artist to manage and lead a team of UI artists in the effort of creating the user interface, player status and overall presentation of the next installment of the WWE 2K franchise. You'll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools.
WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don't meet 100% of the qualifications.
What You Will Do:
* Establish and maintain the visual direction and brand for the project's UI by working with the Art Director and other leads
* Lead, mentor, and coach the UI art team, setting clear goals, conducting 1:1s, and fostering their career development
* Oversee the creation and implementation of all UI components, such as menus, icons, and animations, and ensure the consistent quality of all UI art assets
* Work across functions to develop the full scope of game needs
* Anticipate challenges; build relationships with designers and engineers to improve functionality and visual fidelity
* Develop and maintain UI style guides, as well as documentation for all aspects of UI/UX art and design
Who Will Be a Great Fit:
* 8 - 10+ years of professional experience in a UI/UX role, with 3 years of experience as a lead
* Strong portfolio of UI/UX work showcased in AAA games
* Proficient with Photoshop, Illustrator, game engines and UI tooling
* Expert understanding of UI/UX design
* Strong understanding of graphic design principles such as layout, typography, and color theory application
* Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams
* Organized, excellent communication skills, passion for games, collaborative demeanor
* Attention to detail and completeness, ability to see around corners, anticipate issues
* Love for video games (not just ours!)
Nice to Have:
* Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software
* Game Industry experience with multiple shipped titles
* Knowledge of the WWE brand and style
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $123,200 - $172,500 per year. New York State (inclusive of New York City): $107,100 - $150,000 per year. Washington: $123,200 - $172,500 per year. New Jersey: $107,100 - $150,000 per year. British Columbia: $96,400 - $135,000 (CAD) per year. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
To learn more about Visual Concepts and our studio locations, check out our website at ***********************
$123.2k-172.5k yearly Auto-Apply 17d ago
CGI Lighting Artist
Kwikee 3.9
Remote suspect artist supervisor job
To be considered for this role, you will be expected to troubleshoot, light, render, and composite 3d software files at high resolutions from existing assets utilizing a variety of both 3D and 2D applications. Candidates are required to include a website or portfolio that contains a demo reel showcasing their past work.
Job Responsibilities
* Produce high quality artwork in a fast-paced and high-volume production environment.
* Internalize team "best practices"; assist in training new team members
* Ability to troubleshoot & execute broad range of 3D software tasks primarily on camera setup, lighting, & rendering. Experience with modeling, texture/shading, and UV layout a plus.
* QC colleagues' work
Qualifications / Requirements
* Minimum 2 years production experience in vfx/film, games, or marketing.
* Thorough knowledge of Maya (preferred), or similar 3D software. Experience with V-Raya plus.
* Skilled and experienced in compositing render layers in post utilizing Adobe Photoshop.
* Automotive and/or Consumer Packaging Goods (CPG) experience a plus
* Strong sense of composition, light, and color.
* Possess strong technical skills and ability to learn new software/techniques quickly.
* Ability to participate as a member of our team.
* Strong ability to multi-task, organize, and problem-solve while keeping a calm demeanor under tight deadlines.
* Excellent communication skills and attention to detail.
* Shotgun Studio experience a plus.
* Detail oriented and focused on continual process improvement; must have a strong desire to learn from other members of the team, and to share knowledge and discoveries
Motivation/Interests:
Excellent traditional art skills is a plus
Candidates in EST time zone preferred.
Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
This is a remote position in the US. We are open to candidates in various states, with the exception of those residing in the following: AK, DC, DE, ME, NH, NM, OK, HI, MS, MT, NV, NE, ND, SD, VT, WY, WV
Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $60,245 - $65,000 annually. Ultimately, in determining pay, we will consider the successful candidate's location, experience, and other job-related factors.
Group benefits currently include a selection of health care plans with prescription drug coverage, dental plan, vision plan, basic and supplemental life insurance, a flexible spending account for medical and dependent care expenses or a health savings account based on plan selection, short/long term disability and 401(k) Savings Plan.
#LI-SM1
$60.2k-65k yearly 3d ago
CGI Lighting Artist
Propelis
Remote suspect artist supervisor job
To be considered for this role, you will be expected to troubleshoot, light, render, and composite 3d software files at high resolutions from existing assets utilizing a variety of both 3D and 2D applications.
Candidates are required to include a website or portfolio that contains a demo reel showcasing their past work.
This is a remote role, candidates in the EST time zone only.
Job Responsibilities
Produce high quality artwork in a fast-paced and high-volume production environment.
Internalize team "best practices"; assist in training new team members
Ability to troubleshoot & execute broad range of 3D software tasks primarily on camera setup, lighting, & rendering. Experience with modeling, texture/shading, and UV layout a plus.
QC colleagues' work
Qualifications / Requirements
Minimum 2 years production experience in vfx/film, games, or marketing.
Thorough knowledge of Maya (preferred), or similar 3D software. Experience with V-Raya plus.
Skilled and experienced in compositing render layers in post utilizing Adobe Photoshop.
Automotive and/or Consumer Packaging Goods (CPG) experience a plus
Strong sense of composition, light, and color.
Possess strong technical skills and ability to learn new software/techniques quickly.
Ability to participate as a member of our team.
Strong ability to multi-task, organize, and problem-solve while keeping a calm demeanor under tight deadlines.
Excellent communication skills and attention to detail.
Shotgun Studio experience a plus.
Detail oriented and focused on continual process improvement; must have a strong desire to learn from other members of the team, and to share knowledge and discoveries
Motivation/Interests:
Excellent traditional art skills is a plus
Candidates in EST time zone preferred.
Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
This is a remote position in the US. We are open to candidates in various states, with the exception of those residing in the following: AK, DC, DE, ME, NH, NM, OK, HI, MS, MT, NV, NE, ND, SD, VT, WY, WV
Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $60,245 - $65,000 annually. Ultimately, in determining pay, we will consider the successful candidate's location, experience, and other job-related factors.
Group benefits currently include a selection of health care plans with prescription drug coverage, dental plan, vision plan, basic and supplemental life insurance, a flexible spending account for medical and dependent care expenses or a health savings account based on plan selection, short/long term disability and 401(k) Savings Plan.
#LI-SM1
$60.2k-65k yearly 2d ago
VFX Artist (CONTRACT)
Insomniac Games 3.9
Remote suspect artist supervisor job
CONTRACT ROLE
Insomniac Games is looking for a VFX Artist. In this role, the VFX Artist is responsible for creating VFX to work and assist in gameplay, environment, and cinematics of games.
ESSENTIAL FUNCTIONS AND RESPONSIBILITIES
Creates, designs, and implements real-time particle effects using both static and animating 2D/3D elements.
Placing of visual FX across all areas of the game, including environmental and gameplay FX, and cinematics.
Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.)
Possesses at least an intermediate ability to navigate and use DCC software such as Maya, Houdini, or equivalent.
Creates FX shaders with node-based shader networks.
Creates simple geometry and UV sets.
Possesses an intermediate foundation in computer graphics fundamentals and artistic analysis
Optimizes FX for framerate and memory.
Collaborates with other development departments to ensure that FX are implemented appropriately in the game engine.
Understands and adds to the overall art style of game.
Orchestrates FX events involving layering and timing of different FX to create a believable scene.
Demonstrated professionalism in attendance, communication, reading comprehension, receiving feedback and working in a production setting.
Other duties may be assigned
Experience and Education
Five plus years of professional experience or training, or an equivalent amount of education and experience.
Computer Skills:
Proficient in Maya and Houdini, competent working with joints and locators, keyframing, rigid body simulations, and UV mapping.
Proficient in Photoshop for painting and editing textures.
Proficient with node- based shader networks. Knowledge of other visual effects software and game engines are a plus.
Experience learning and using proprietary toolsets to create Real Time FX is a plus.
Other Skills:
Good team skills, collaborative attitude, and good observation skills and ability to use reference materials.
Ability to work independently.
Proficient Animation and timing skills.
Solid traditional arts background a plus.
Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.
At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.$75-$90 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
$63k-98k yearly est. Auto-Apply 1d ago
Artist in Training Program (Hair)
Penzone Salons 3.6
Suspect artist supervisor job in Dublin, OH
hair artist in training program
We are looking for hair artists to take the next steps in their professional journey - all levels of experience are welcome! Our Hair Artists at PENZONE Salons + Spas will be able to advance through the training program at their own pace, mastering specific skills while working behind the chair at BASE ONE, our training concept salon + spa. Upon completion of the training program, artists will get their chair at a PENZONE Salons + Spas location. This program is new + innovative, allowing artists to get behind the chair, doing what they love, equipped with the knowledge + skillset necessary for success in the industry.
Job Responsibilities
Based on your confidence, experience + existing skill, your training program at PENZONE will be customized to support you.
Artists will be working behind the chair at PENZONE x BASE ONE on guests paying base prices for services. Recent graduates needing additional support will start as an apprentice with a mentor in the PENZONE Salon + Spa locations.
Hair Artists will complete learning modules with a combination of hands-on and online training. There is an opportunity to advance out of each module.
Program can be completed in as little as 2 months, based on performance. If required, additional time is offered to assist our team members in mastering skills.
Our Hair Artists are provided opportunities for promotion and advancement through our four levels (Stylist, Designer, Director + Senior Director) after completion of program.
Qualifications
A full-time flexible schedule
Valid Ohio Cosmetology License or work permit
Previous salon experience is welcomed, but not required
Reliable transportation to all PENZONE Salon + Spa locations
Perks
Paid vacation (after 1 year)
Medical insurance (after 1 year; FT employees)
Vision + Dental insurance
Paid hands-on training
Complimentary continuing education
$10-$20 Hair + Spa Services
40% discount on Salon + Spa products
Short + Long term disability insurance
401(k) + financial planning resources
Friends + Family Membership at L I T Life + Yoga
$24k-40k yearly est. 6d ago
Lead UI Artist - WWE 2K
2K 4.0
Remote suspect artist supervisor job
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
What We Need:
Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you're passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player's next move, we have a role that might interest you! We're looking for a Lead UI Artist to manage and lead a team of UI artists in the effort of creating the user interface, player status and overall presentation of the next installment of the WWE 2K franchise. You'll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools.
WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don't meet 100% of the qualifications.
What You Will Do:
* Establish and maintain the visual direction and brand for the project's UI by working with the Art Director and other leads
* Lead, mentor, and coach the UI art team, setting clear goals, conducting 1:1s, and fostering their career development
* Oversee the creation and implementation of all UI components, such as menus, icons, and animations, and ensure the consistent quality of all UI art assets
* Work across functions to develop the full scope of game needs
* Anticipate challenges; build relationships with designers and engineers to improve functionality and visual fidelity
* Develop and maintain UI style guides, as well as documentation for all aspects of UI/UX art and design
Who Will Be a Great Fit:
* 8 - 10+ years of professional experience in a UI/UX role, with 3 years of experience as a lead
* Strong portfolio of UI/UX work showcased in AAA games
* Proficient with Photoshop, Illustrator, game engines and UI tooling
* Expert understanding of UI/UX design
* Strong understanding of graphic design principles such as layout, typography, and color theory application
* Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams
* Organized, excellent communication skills, passion for games, collaborative demeanor
* Attention to detail and completeness, ability to see around corners, anticipate issues
* Love for video games (not just ours!)
Nice to Have:
* Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software
* Game Industry experience with multiple shipped titles
* Knowledge of the WWE brand and style
This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $123,200 - $172,500 per year. New York State (inclusive of New York City): $107,100 - $150,000 per year. Washington: $123,200 - $172,500 per year. New Jersey: $107,100 - $150,000 per year. British Columbia: $96,400 - $135,000 (CAD) per year. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
To learn more about Visual Concepts and our studio locations, check out our website at ***********************
$123.2k-172.5k yearly Auto-Apply 17d ago
Fresh Sub Artist - Get Hired on the Spot in Powell!
Your Penn Station
Suspect artist supervisor job in Powell, OH
Job Description
***Get Hired on the Spot! Now Hiring from $11-$14/hr depending on experience!***
Penn Station has developed a unique product line that demonstrates, in full customer view, the true quality of our products. Our menu features an array of mouth watering grilled submarine sandwiches, fresh-cut fries and hand-squeezed lemonade. All sandwiches are prepared fresh in full view of the customer using delicious hearth-baked bread, USDA steak and the finest meats, cheeses and vegetables. The potatoes are hand selected, fresh-cut and flash-fried in cholesterol-free peanut oil. The lemonade is made from scratch every day using hand-squeezed lemons.
What We're About:
Here at Penn Station we GRILL, we FRY, we BAKE and we do it well!!!
We are looking for a Crew Member to fill an opening immediately in Plainfield for Penn Station East Coast Subs. As a Team member you will work the line alongside our Managers- TOGETHER we get the job done!
We ask you to::
Cooking in front of our guests
Making fresh-squeezed lemonade
Baking fresh bread
Interacting with guest
Prepping fresh ingredients
Routine daily cleaning of the restaurant
Consistency and Reliability
Cheerful and Positive Attitude
Values Teamwork
Loves Serving and Helping Others
We believe in Work/Life Balance!:
Let us know your availability and we'll partner with YOUR schedule!
Want to move up? We'll show you how! 80% of our management is hired within!
Looking for your next growth opportunity? APPLY TODAY to join us at Penn Station!